Player Matchup

Sol
Sol
Gankstar9
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
ReignOnSanta
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,511 Elo+
Solo
Rama
Rama
Sithi Siver
Rama
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 248L
1,192 Elo+
Solo
Chang'e
Chang'e
THEterpyFlamingo
Chang'e
Level 116
God Stats
2W - 6L
1,421 SR
Queue Stats
742W - 730L
1,461 Elo+
Solo
Camazotz
Camazotz
Waffles5270
Camazotz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,433 Elo+

VS

Team Averages
Level 86
1,592 SR
1,443 Elo+
Artemis
Artemis
Drexkzo
Artemis
Level 106
God Stats
2W - 1L
1,605 SR
Queue Stats
45W - 66L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
SAEDRAH
Cthulhu
Level 29
God Stats
1W - 0L
1,975 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Da Ji
Da Ji
TrollzorVex
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Ra
Ra
f0il
Ra
Level 157
God Stats
6W - 6L
1,382 SR
Queue Stats
378W - 358L
1,539 Elo+
Solo
Hou Yi
Hou Yi
s3nku101
Hou Yi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 70L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
10,005
625
15,822
16,650
7,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
4 / 6 / 4
10,858
679
8,094
22,711
24,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 6
9,562
598
7,833
16,653
7,449
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 4
9,683
605
15,364
25,209
13,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Waffles5270
Camazotz
16
1 / 8 / 7
9,158
572
6,432
19,790
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drexkzo
Artemis
19
5 / 1 / 14
11,690
731
14,069
11,038
5,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SAEDRAH
Cthulhu
18
2 / 3 / 25
10,996
687
13,526
17,199
19,786
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 3 / 20
11,988
749
26,115
19,159
12,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
f0il
Ra
20
7 / 0 / 19
12,511
782
16,681
11,122
9,139
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
s3nku101
Hou Yi
19
10 / 4 / 18
12,264
767
22,651
19,067
10,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
11
Kills
32
32
Deaths
11
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artemis
Drexkzo
Artemis
5
1
14
12
L
2
5
5
0.9
L
Fenrir
4
6
4
1
W
Cthulhu
SAEDRAH
Cthulhu
2
3
25
4.83
L
2
7
6
0.71
L
2
6
4
0.67
W
8
3
20
6
L
Camazotz
Waffles5270
Camazotz
1
8
7
0.56
W
Ra
f0il
Ra
7
0
19
16.5
W
Hou Yi
s3nku101
Hou Yi
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
93,042
101,013
Taken
77,585
61,920
Mitigated
57,797
37,603
Healing
42,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Drexkzo
Artemis
14,069
8,414
2,308
1,505
11,038
5,885
2,218
5,876
5,162
0
37,333
L
15,822
1,308
280
4,332
16,650
7,881
0
4,174
12,220
35,824
0
L
Fenrir
8,094
291
888
2,913
22,711
24,625
0
5,346
17,181
0
14,841
W
Cthulhu
SAEDRAH
Cthulhu
13,526
569
2,070
1,566
17,199
19,786
79
6,481
10,718
22,373
0
L
7,833
5,938
1,206
2,107
16,653
7,449
0
4,953
11,516
0
19,124
L
15,364
1,041
10,845
11,538
25,209
13,773
37
10,029
14,864
34,771
0
W
26,115
5,968
1,186
1,296
19,159
12,200
1,329
6,712
12,447
0
38,559
L
Camazotz
Waffles5270
Camazotz
6,432
597
430
3,064
19,790
8,192
0
5,108
14,612
0
17,251
W
Ra
f0il
Ra
16,681
1,440
22,102
8,593
11,122
9,139
1,434
4,831
6,291
51,325
0
W
Hou Yi
s3nku101
Hou Yi
22,651
13,748
514
900
19,067
10,787
2,540
7,495
11,486
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
59,449
150
Minions Killed
187
0
Camps Cleared
0
1,374,534
Distance Traveled
1,499,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,690
731
68
4
0
283,851
0
L
Sol
10,005
625
50
3
0
283,010
0
L
Fenrir
10,858
679
14
1
0
269,226
0
W
Cthulhu
10,996
687
12
1
0
322,220
0
L
Rama
9,562
598
23
1
0
218,814
0
L
Chang'e
9,683
605
42
3
0
308,591
0
W
Da Ji
11,988
749
22
1
0
289,055
0
L
Camazotz
9,158
572
21
1
0
294,893
0
W
Ra
12,511
782
65
4
0
327,821
0
W
Hou Yi
12,264
767
20
1
0
276,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role