Player Matchup

Scylla
Scylla
Ze da Manga9095
Scylla
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 54L
1,436 Elo+
Solo
Apollo
Apollo
Zevario
Apollo
Level 127
God Stats
0W - 2L
1,351 SR
Queue Stats
204W - 200L
1,469 Elo+
Party 1
Artemis
Artemis
brentje98
Artemis
Level 119
God Stats
1W - 4L
1,614 SR
Queue Stats
158W - 182L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
dnbram
Sun Wukong
Level 87
God Stats
26W - 25L
1,652 SR
Queue Stats
273W - 272L
1,445 Elo+
Party 1
Geb
Geb
paulien99
Geb
Level 66
God Stats
4W - 4L
1,384 SR
Queue Stats
89W - 103L
1,452 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,449 Elo+

VS

Team Averages
Level 86
1,517 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Camiloaia
Maui
Level 64
God Stats
1W - 0L
1,566 SR
Queue Stats
17W - 14L
1,501 Elo+
Solo
Hades
Hades
Malaboou
Hades
Level 59
God Stats
9W - 6L
1,457 SR
Queue Stats
300W - 259L
1,527 Elo+
Party 2
Agni
Agni
Nappa121
Agni
Level 129
God Stats
6W - 3L
1,669 SR
Queue Stats
159W - 159L
1,525 Elo+
Solo
Awilix
Awilix
tunyaplotva
Awilix
Level 127
God Stats
5W - 5L
1,394 SR
Queue Stats
337W - 320L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,163
544
2,895
4,549
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zevario
Apollo
13
0 / 1 / 2
7,630
509
6,180
11,355
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
brentje98
Artemis
11
1 / 7 / 3
6,785
452
10,153
11,294
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dnbram
Sun Wukong
13
1 / 4 / 0
7,639
509
3,874
12,300
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 3 / 0
6,688
446
3,143
10,429
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 1 / 4
8,476
565
11,363
10,212
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
3 / 3 / 7
7,867
524
6,021
14,238
10,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Malaboou
Hades
15
4 / 0 / 1
9,674
645
7,556
8,590
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
14
0 / 2 / 2
8,010
534
4,082
8,078
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
14
2 / 1 / 2
8,290
553
4,557
9,117
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
4
8
W
Maui
3
3
7
2.17
W
Hades
Malaboou
Hades
4
0
1
4.5
W
Agni
0
2
2
0.5
L
2
0
0
2
L
Apollo
Zevario
Apollo
0
1
2
1
L
Artemis
brentje98
Artemis
1
7
3
0.36
L
Sun Wukong
dnbram
Sun Wukong
1
4
0
0.25
L
1
3
0
0.33
W
Awilix
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
33,579
49,927
Taken
50,235
25,375
Mitigated
25,154
8,740
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,363
8,221
0
4,779
10,212
4,409
794
1,160
9,052
0
67,315
W
Maui
6,021
2,097
1,688
3,805
14,238
10,437
0
1,894
12,344
20,061
0
W
Hades
Malaboou
Hades
7,556
1,526
360
7,293
8,590
3,737
0
28
8,562
81,078
0
W
Agni
4,082
346
0
1,750
8,078
2,963
151
2,008
6,070
72,388
0
L
2,895
87
0
0
4,549
1,586
530
2,083
2,366
67,142
0
L
Apollo
Zevario
Apollo
6,180
3,526
0
1,690
11,355
4,435
329
2,789
8,376
0
67,311
L
Artemis
brentje98
Artemis
10,153
4,092
0
1,538
11,294
4,410
0
3,421
7,825
0
49,425
L
Sun Wukong
dnbram
Sun Wukong
3,874
968
0
2,666
12,300
7,560
0
6,776
5,524
0
59,809
L
3,143
664
0
2,846
10,429
7,384
0
2,425
8,004
23,009
0
W
Awilix
4,557
2,046
0
5,003
9,117
3,608
0
1,001
8,116
0
72,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
42,317
422
Minions Killed
536
0
Camps Cleared
0
1,442,386
Distance Traveled
1,451,576
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,476
565
116
8
0
293,547
0
W
Maui
7,867
524
27
2
0
281,971
6
W
Hades
9,674
645
148
10
0
249,626
0
W
Agni
8,010
534
129
9
0
306,320
5
L
Scylla
8,163
544
113
8
0
293,558
8
L
Apollo
7,630
509
112
7
0
315,906
0
L
Artemis
6,785
452
72
5
0
260,080
0
L
Sun Wukong
7,639
509
106
7
0
287,543
0
L
Geb
6,688
446
19
1
0
285,299
2
W
Awilix
8,290
553
116
8
0
320,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role