Player Matchup

Ishtar
Ishtar
DKSTYRANT007
Ishtar
Level 81
God Stats
8W - 9L
1,356 SR
Queue Stats
190W - 195L
1,416 Elo+
Solo
Charon
Charon
Karako
Charon
Level 225
God Stats
28W - 24L
1,584 SR
Queue Stats
389W - 367L
1,511 Elo+
Party 1
Shiva
Shiva
Senor-Hoolio666
Shiva
Level 66
God Stats
11W - 12L
1,519 SR
Queue Stats
122W - 121L
1,459 Elo+
Solo
Sol
Sol
Vitas7Element
Sol
Level 154
God Stats
7W - 12L
1,516 SR
Queue Stats
648W - 619L
1,489 Elo+
Party 1
Serqet
Serqet
mindezz
Serqet
Level 154
God Stats
10W - 6L
2,026 SR
Queue Stats
233W - 215L
1,565 Elo+
Party 1
Team Averages
Level 136
1,600 SR
1,488 Elo+

VS

Team Averages
Level 75
1,530 SR
1,553 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Tunde
Mercury
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 8L
1,599 Elo+
Party 2
Martichoras
Martichoras
Viki
Martichoras
Level 69
God Stats
6W - 2L
1,668 SR
Queue Stats
8W - 3L
1,574 Elo+
Party 2
Anubis
Anubis
isinnami
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
sal73mah
Sylvanus
Level 106
God Stats
11W - 6L
1,480 SR
Queue Stats
93W - 90L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 2 / 2
5,963
542
1,750
4,197
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Karako
Charon
9
0 / 2 / 0
5,817
529
4,474
9,782
5,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 2 / 0
7,257
660
4,487
11,651
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 0
6,072
552
5,648
5,934
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
mindezz
Serqet
11
2 / 1 / 1
6,420
584
3,441
9,377
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 1
7,141
649
5,741
7,357
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Tunde
Mercury
12
6 / 2 / 2
7,232
657
4,821
9,589
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Viki
Martichoras
11
0 / 0 / 3
6,173
561
5,919
7,042
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
isinnami
Anubis
12
1 / 2 / 3
6,932
630
4,869
5,061
2,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
sal73mah
Sylvanus
10
1 / 0 / 3
6,394
581
2,215
6,316
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
9
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
1
1.5
L
Ishtar
1
2
2
1
L
Charon
Karako
Charon
0
2
0
0
L
2
2
0
1
W
Mercury
Tunde
Mercury
6
2
2
3.5
W
Martichoras
Viki
Martichoras
0
0
3
1.5
L
0
2
0
0
W
Anubis
isinnami
Anubis
1
2
3
1.25
L
Serqet
mindezz
Serqet
2
1
1
2.5
W
Sylvanus
sal73mah
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
23,565
40,941
Taken
35,365
18,544
Mitigated
14,099
6,888
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,741
2,028
0
1,526
7,357
2,130
482
0
7,117
0
59,354
L
Ishtar
1,750
744
0
0
4,197
1,274
0
1,029
3,168
0
33,379
L
Charon
Karako
Charon
4,474
297
852
1,339
9,782
5,116
0
2,962
6,820
22,101
0
L
4,487
712
0
2,560
11,651
7,039
0
0
11,651
0
51,876
W
Mercury
Tunde
Mercury
4,821
2,338
0
728
9,589
3,292
0
778
8,811
0
46,481
W
Martichoras
Viki
Martichoras
5,919
3,410
0
2,500
7,042
2,754
204
4,660
2,382
0
57,518
L
5,648
2,144
0
1,637
5,934
1,844
1,057
1,156
4,778
56,604
0
W
Anubis
isinnami
Anubis
4,869
375
0
1,462
5,061
2,126
50
452
4,474
53,350
0
L
Serqet
mindezz
Serqet
3,441
513
0
500
9,377
3,271
0
1,979
7,398
0
48,597
W
Sylvanus
sal73mah
Sylvanus
2,215
901
2,526
2,778
6,316
3,797
84
4,298
2,018
18,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
33,872
356
Minions Killed
415
0
Camps Cleared
0
1,102,388
Distance Traveled
1,167,662
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,141
649
106
10
0
214,805
0
L
Ishtar
5,963
542
53
5
0
142,557
0
L
Charon
5,817
529
46
4
0
236,379
0
L
Shiva
7,257
660
84
8
0
229,208
1
W
Mercury
7,232
657
68
6
0
304,032
0
W
Martichoras
6,173
561
94
9
0
221,243
0
L
Sol
6,072
552
94
9
0
225,782
2
W
Anubis
6,932
630
103
9
0
228,203
0
L
Serqet
6,420
584
79
7
0
268,462
0
W
Sylvanus
6,394
581
44
4
0
199,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role