Player Matchup

Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
Anazar
Neith
Masters
Level 185
God Stats
2W - 8L
1,411 SR
Queue Stats
660W - 647L
2,426 MMR
Party 1
Scylla
Scylla
Masters
DutchWhisperer
Scylla
Masters
Level 156
God Stats
30W - 26L
1,726 SR
Queue Stats
1,199W - 1,179L
2,464 MMR
Solo
Camazotz
Camazotz
Masters
Purdze
Camazotz
Masters
Level 217
God Stats
7W - 3L
1,852 SR
Queue Stats
526W - 488L
2,423 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
krisswer
Kuzenbo
Diamond III
Level 187
God Stats
2W - 2L
1,711 SR
Queue Stats
64W - 65L
2,362 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,640 SR
2,235 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 169
1,523 SR
2,259 MMR
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
Partecus420
Loki
Diamond III
Level 165
God Stats
3W - 3L
1,583 SR
Queue Stats
371W - 342L
2,298 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
Railyu
Ratatoskr
Diamond II
Level 161
God Stats
0W - 2L
1,281 SR
Queue Stats
248W - 192L
2,308 MMR
Solo
Artemis
Artemis
Diamond II
tigercatface
Artemis
Diamond II
Level 156
God Stats
5W - 4L
1,750 SR
Queue Stats
123W - 98L
2,431 MMR
Solo
Chronos
Chronos
Masters
íplaytoomuch
Chronos
Masters
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 41L
2,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 0 / 1
3,936
787
1,456
3,863
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Anazar
Neith
5
1 / 0 / 0
3,390
678
2,996
2,285
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,323
865
1,561
1,030
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Purdze
Camazotz
7
1 / 0 / 0
4,064
813
1,394
3,291
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
krisswer
Kuzenbo
6
0 / 0 / 1
3,544
709
1,651
2,616
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
FreyaAo KuangSusano

VS

Bans
MartichorasKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
3,140
628
737
3,326
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,218
644
1,008
4,501
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Railyu
Ratatoskr
4
0 / 1 / 0
2,822
564
1,049
2,532
895
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artemis
tigercatface
Artemis
5
0 / 1 / 0
3,127
625
1,538
3,285
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
6
0 / 1 / 0
3,488
698
751
2,184
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
1
2.5
L
Yemoja
 
Yemoja
0
0
0
0
W
Neith
Anazar
Neith
1
0
0
1
W
1
0
1
1.5
L
0
2
0
0
W
Camazotz
Purdze
Camazotz
1
0
0
1
L
Ratatoskr
Railyu
Ratatoskr
0
1
0
0
W
Kuzenbo
krisswer
Kuzenbo
0
0
1
0.5
L
Artemis
tigercatface
Artemis
0
1
0
0
L
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,058
Damage
5,083
13,085
Taken
15,828
4,887
Mitigated
5,427
6,748
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,456
1,209
0
1,258
3,863
1,252
0
548
3,279
0
14,016
L
Yemoja
 
Yemoja
737
251
404
1,746
3,326
1,866
0
858
2,468
8,216
0
W
Neith
Anazar
Neith
2,996
1,277
0
1,259
2,285
562
0
341
1,944
0
22,175
W
1,561
348
0
480
1,030
251
0
301
645
24,695
0
L
1,008
209
0
1,863
4,501
1,236
0
1,484
2,873
0
17,019
W
Camazotz
Purdze
Camazotz
1,394
264
0
1,916
3,291
804
0
0
3,291
0
22,999
L
Ratatoskr
Railyu
Ratatoskr
1,049
493
0
1,237
2,532
895
0
0
2,532
0
8,326
W
Kuzenbo
krisswer
Kuzenbo
1,651
796
0
1,835
2,616
2,018
0
369
2,247
8,147
0
L
Artemis
tigercatface
Artemis
1,538
893
0
621
3,285
896
0
393
2,892
0
16,060
L
Chronos
751
468
0
569
2,184
534
0
333
1,721
22,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
15,795
169
Minions Killed
148
0
Camps Cleared
0
512,209
Distance Traveled
465,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,936
787
38
8
0
122,216
0
L
Yemoja
3,140
628
17
3
0
89,885
3
W
Neith
3,390
678
30
6
0
79,794
0
W
Scylla
4,323
865
56
11
0
89,717
0
L
Loki
3,218
644
35
7
0
110,095
0
W
Camazotz
4,064
813
35
7
0
104,884
0
L
Ratatoskr
2,822
564
14
3
0
82,574
0
W
Kuzenbo
3,544
709
10
2
0
115,598
2
L
Artemis
3,127
625
35
7
0
89,346
1
L
Chronos
3,488
698
47
9
0
93,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role