Player Matchup

Charybdis
Charybdis
Balance55
Charybdis
Level 156
God Stats
1W - 1L
1,199 SR
Queue Stats
5W - 12L
1,243 Elo+
Solo
Sobek
Sobek
FOCUS000
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 325L
1,534 Elo+
Solo
Chang'e
Chang'e
Magmaster0
Chang'e
Level 129
God Stats
3W - 3L
1,888 SR
Queue Stats
120W - 119L
1,567 Elo+
Solo
Yu Huang
Yu Huang
chiIdishbrandino
Yu Huang
Level 145
God Stats
0W - 3L
1,145 SR
Queue Stats
133W - 113L
1,504 Elo+
Solo
Chronos
Chronos
lProd_Killer
Chronos
Level 129
God Stats
1W - 6L
1,505 SR
Queue Stats
183W - 174L
1,518 Elo+
Solo
Team Averages
Level 129
1,447 SR
1,473 Elo+

VS

Team Averages
Level 126
1,626 SR
1,506 Elo+
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GotchaThinkin
Chaac
Level 69
God Stats
4W - 4L
1,576 SR
Queue Stats
12W - 10L
1,480 Elo+
Party 1
Hachiman
Hachiman
Kbdavis
Hachiman
Level 117
God Stats
6W - 5L
1,657 SR
Queue Stats
124W - 121L
1,462 Elo+
Party 1
Fenrir
Fenrir
King_Barie24
Fenrir
Level 105
God Stats
12W - 10L
1,817 SR
Queue Stats
109W - 79L
1,547 Elo+
Party 1
Bacchus
Bacchus
Thee Peasant
Bacchus
Level 187
God Stats
12W - 7L
1,582 SR
Queue Stats
410W - 397L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Balance55
Charybdis
8
3 / 4 / 0
5,274
527
1,931
7,851
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
FOCUS000
Sobek
8
0 / 4 / 3
5,173
517
2,917
10,190
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Magmaster0
Chang'e
9
0 / 2 / 1
5,496
550
3,552
7,197
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 2
6,341
634
2,349
6,742
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
lProd_Killer
Chronos
9
1 / 6 / 1
5,509
551
3,618
12,571
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
6 / 0 / 6
7,020
702
7,383
5,642
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
6,072
607
5,484
7,967
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Kbdavis
Hachiman
11
6 / 3 / 4
7,298
730
10,171
6,209
2,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
11
6 / 1 / 2
6,691
669
5,303
6,604
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Thee Peasant
Bacchus
9
0 / 2 / 12
6,303
630
4,782
8,673
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
0
6
9
L
Charybdis
Balance55
Charybdis
3
4
0
0.75
L
Sobek
FOCUS000
Sobek
0
4
3
0.38
W
1
0
1
1.5
W
Hachiman
Kbdavis
Hachiman
6
3
4
2.67
W
Fenrir
6
1
2
7
L
Chang'e
Magmaster0
Chang'e
0
2
1
0.25
W
Bacchus
Thee Peasant
Bacchus
0
2
12
3
L
2
3
2
1
L
Chronos
lProd_Killer
Chronos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
33,123
44,551
Taken
35,095
20,623
Mitigated
21,814
8,241
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,383
1,124
295
1,720
5,642
2,046
0
2,208
3,309
51,041
0
L
Charybdis
Balance55
Charybdis
1,931
1,256
0
714
7,851
2,509
0
1,398
6,453
0
15,400
L
Sobek
FOCUS000
Sobek
2,917
115
0
2,707
10,190
8,685
0
4,108
6,022
15,873
0
W
5,484
709
0
1,921
7,967
5,663
756
2,605
5,086
0
38,664
W
Hachiman
Kbdavis
Hachiman
10,171
7,539
0
440
6,209
2,281
1,789
1,601
4,395
0
51,705
W
Fenrir
5,303
1,385
0
803
6,604
3,112
290
2,568
3,956
0
35,832
L
Chang'e
Magmaster0
Chang'e
3,552
113
93
1,960
7,197
2,349
0
239
6,476
31,191
0
W
Bacchus
Thee Peasant
Bacchus
4,782
669
0
2,948
8,673
8,712
0
2,754
5,844
14,472
0
L
2,349
231
0
750
6,742
2,721
0
1,408
5,334
42,251
0
L
Chronos
lProd_Killer
Chronos
3,618
1,195
0
2,017
12,571
4,359
0
4,989
7,373
27,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
33,384
240
Minions Killed
279
0
Camps Cleared
0
935,680
Distance Traveled
1,102,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,020
702
81
8
0
236,950
0
L
Charybdis
5,274
527
30
3
0
141,642
0
L
Sobek
5,173
517
18
2
0
224,079
1
W
Chaac
6,072
607
58
6
0
213,849
0
W
Hachiman
7,298
730
80
8
0
183,057
0
W
Fenrir
6,691
669
50
5
0
251,619
0
L
Chang'e
5,496
550
61
6
0
165,191
0
W
Bacchus
6,303
630
10
1
0
217,518
2
L
Yu Huang
6,341
634
84
8
0
196,274
0
L
Chronos
5,509
551
47
5
0
208,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role