Player Matchup

Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CryipticSkull
Merlin
Level 167
God Stats
15W - 22L
1,456 SR
Queue Stats
352W - 475L
1,419 Elo+
Party 1
Surtr
Surtr
RealHuntman97
Surtr
Level 48
God Stats
18W - 21L
1,482 SR
Queue Stats
100W - 147L
1,432 Elo+
Party 1
Serqet
Serqet
Veeloy
Serqet
Level 209
God Stats
1W - 3L
1,431 SR
Queue Stats
185W - 238L
1,363 Elo+
Party 1
Team Averages
Level 144
1,474 SR
1,443 Elo+

VS

Team Averages
Level 129
1,605 SR
1,552 Elo+
Tyr
Tyr
Aquiles_Castro74
Tyr
Level 123
God Stats
1W - 1L
1,242 SR
Queue Stats
250W - 236L
1,530 Elo+
Solo
Janus
Janus
Aros Sros
Janus
Level 189
God Stats
6W - 2L
1,719 SR
Queue Stats
128W - 120L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
ElDonYobo
Kuzenbo
Level 49
God Stats
7W - 1L
1,695 SR
Queue Stats
61W - 49L
1,501 Elo+
Solo
Camazotz
Camazotz
GODDESSOFCINDER
Camazotz
Level 140
God Stats
2W - 0L
1,712 SR
Queue Stats
55W - 41L
1,612 Elo+
Party 2
Neith
Neith
s4f1r3
Neith
Level 146
God Stats
5W - 4L
1,655 SR
Queue Stats
271W - 241L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 3
6,418
535
4,452
8,181
4,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
10
1 / 4 / 1
6,155
513
8,795
10,135
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 0
7,643
637
8,168
4,105
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
7,600
633
6,654
10,098
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
Veeloy
Serqet
13
4 / 2 / 3
7,339
612
5,331
13,650
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,664
555
6,278
12,186
12,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Aros Sros
Janus
12
2 / 2 / 2
7,290
608
5,075
6,357
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ElDonYobo
Kuzenbo
9
1 / 0 / 4
6,254
521
3,744
9,632
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
11
2 / 1 / 0
6,319
527
5,087
13,851
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
s4f1r3
Neith
12
2 / 2 / 3
6,263
522
6,828
9,609
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
7
7
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
3
1.5
L
Izanami
 
Izanami
1
4
1
0.38
W
0
4
0
0
W
Janus
Aros Sros
Janus
2
2
2
1.5
L
2
0
0
2
W
Kuzenbo
ElDonYobo
Kuzenbo
1
0
4
3
W
Camazotz
2
1
0
2
L
2
0
1
2.5
L
Serqet
Veeloy
Serqet
4
2
3
2.75
W
Neith
s4f1r3
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
27,012
46,169
Taken
51,635
25,880
Mitigated
32,089
12,251
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,452
537
1,521
2,328
8,181
4,880
0
3,773
4,287
17,047
0
L
Izanami
 
Izanami
8,795
6,099
0
2,900
10,135
3,504
0
1,706
8,429
0
51,440
W
6,278
653
0
2,656
12,186
12,322
0
234
11,495
0
48,899
W
Janus
Aros Sros
Janus
5,075
504
0
776
6,357
2,556
0
3,531
2,711
61,554
0
L
8,168
964
0
500
4,105
1,420
738
1,269
2,762
73,275
0
W
Kuzenbo
ElDonYobo
Kuzenbo
3,744
1,241
0
1,323
9,632
9,027
455
3,338
6,072
18,423
0
W
Camazotz
5,087
1,807
0
8,406
13,851
5,016
0
4,636
9,118
0
42,711
L
6,654
2,609
0
2,325
10,098
10,534
28
149
9,925
398
53,541
L
Serqet
Veeloy
Serqet
5,331
1,429
0
2,677
13,650
5,542
0
1,758
11,678
0
55,055
W
Neith
s4f1r3
Neith
6,828
3,301
0
3,678
9,609
3,168
1,067
1,148
8,357
0
47,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
32,790
425
Minions Killed
382
0
Camps Cleared
0
1,158,604
Distance Traveled
1,249,574
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,418
535
20
2
0
257,121
3
L
Izanami
6,155
513
98
8
0
174,372
0
W
Tyr
6,664
555
102
9
0
250,209
0
W
Janus
7,290
608
127
11
0
260,860
0
L
Merlin
7,643
637
135
11
0
234,392
0
W
Kuzenbo
6,254
521
21
2
0
230,720
0
W
Camazotz
6,319
527
68
6
0
300,311
0
L
Surtr
7,600
633
92
8
0
219,204
0
L
Serqet
7,339
612
80
7
0
273,515
0
W
Neith
6,263
522
64
5
0
207,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role