Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
 
Nox
Silver II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
BASECAMPER68
Hachiman
Silver II
Level 104
God Stats
12W - 14L
1,515 SR
Queue Stats
45W - 55L
983 MMR
Solo
Set
Set
Silver II
Baruj07
Set
Silver II
Level 49
God Stats
8W - 11L
1,617 SR
Queue Stats
35W - 45L
1,075 MMR
Solo
Xing Tian
Xing Tian
Silver II
Sunrisers01
Xing Tian
Silver II
Level 84
God Stats
34W - 23L
1,599 SR
Queue Stats
781W - 796L
974 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,546 SR
1,206 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,455 SR
1,007 MMR
Hera
Hera
Bronze I
Elkatchh
Hera
Bronze I
Level 48
God Stats
1W - 5L
1,289 SR
Queue Stats
13W - 20L
1,076 MMR
Solo
Thanatos
Thanatos
Silver IV
LilChubbyBear
Thanatos
Silver IV
Level 126
God Stats
5W - 15L
1,440 SR
Queue Stats
120W - 158L
963 MMR
Party 1
Ganesha
Ganesha
Silver II
MobilizedEagle4
Ganesha
Silver II
Level 155
God Stats
16W - 16L
1,554 SR
Queue Stats
399W - 416L
1,055 MMR
Solo
Cupid
Cupid
Silver III
The231 Joker
Cupid
Silver III
Level 125
God Stats
15W - 13L
1,494 SR
Queue Stats
199W - 236L
996 MMR
Party 1
Ravana
Ravana
Bronze V
iAnKillerZx
Ravana
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 2 / 2
6,380
580
7,925
11,054
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
 
Nox
9
2 / 3 / 0
5,871
534
1,565
5,721
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
BASECAMPER68
Hachiman
11
3 / 1 / 0
6,416
583
6,906
6,062
2,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
10
0 / 1 / 4
5,686
517
5,677
8,617
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Sunrisers01
Xing Tian
10
2 / 0 / 3
6,134
558
4,972
8,771
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ThorBastetAchillesGeb

VS

Bans
MartichorasAo KuangHou YiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 1 / 2
6,011
546
5,411
4,785
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LilChubbyBear
Thanatos
10
3 / 2 / 2
5,689
517
5,086
8,799
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
5,374
489
2,937
10,295
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,810
528
2,589
9,014
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
8
2 / 4 / 0
5,086
462
3,732
9,696
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
2
2.5
W
Nox
 
Nox
2
3
0
0.67
W
Hachiman
BASECAMPER68
Hachiman
3
1
0
3
W
Set
0
1
4
2
L
Hera
1
1
2
2
L
Thanatos
LilChubbyBear
Thanatos
3
2
2
2
L
0
2
3
0.75
W
Xing Tian
Sunrisers01
Xing Tian
2
0
3
3.5
L
1
2
0
0.5
L
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
19,755
40,225
Taken
42,589
20,803
Mitigated
16,946
9,913
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,925
4,342
210
3,279
11,054
7,220
22
252
10,802
0
42,017
W
Nox
 
Nox
1,565
324
0
725
5,721
1,944
0
2,578
2,961
42,995
0
W
Hachiman
BASECAMPER68
Hachiman
6,906
4,525
0
2,946
6,062
2,095
0
552
5,465
0
46,710
W
Set
5,677
2,193
0
1,160
8,617
3,642
0
1,835
6,529
0
48,743
L
Hera
5,411
1,503
0
1,491
4,785
1,327
0
704
4,003
45,995
0
L
Thanatos
LilChubbyBear
Thanatos
5,086
1,474
0
4,962
8,799
2,913
0
1,392
7,283
0
30,464
L
2,937
377
0
3,428
10,295
5,742
0
3,418
6,832
16,455
0
W
Xing Tian
Sunrisers01
Xing Tian
4,972
0
363
1,230
8,771
5,902
117
2,315
6,106
17,231
0
L
2,589
1,367
0
3,593
9,014
3,074
0
302
8,712
0
39,069
L
Ravana
3,732
766
0
2,019
9,696
3,890
0
721
8,425
0
22,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
27,970
317
Minions Killed
274
0
Camps Cleared
0
1,086,743
Distance Traveled
1,036,756
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,380
580
59
5
0
216,731
0
W
Nox
5,871
534
84
8
0
207,292
1
W
Hachiman
6,416
583
83
8
0
189,452
0
W
Set
5,686
517
72
7
0
248,263
1
L
Hera
6,011
546
98
9
0
189,095
0
L
Thanatos
5,689
517
59
5
0
260,986
3
L
Ganesha
5,374
489
9
1
0
209,802
3
W
Xing Tian
6,134
558
19
2
0
225,005
3
L
Cupid
5,810
528
80
7
0
201,730
0
L
Ravana
5,086
462
28
3
0
175,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role