Player Matchup

Morgan Le Fay
Morgan Le Fay
OneTapIGuess
Morgan Le Fay
Level 107
God Stats
16W - 20L
1,493 SR
Queue Stats
401W - 378L
1,514 Elo+
Solo
Pele
Pele
S3B4S3351
Pele
Level 118
God Stats
22W - 16L
1,574 SR
Queue Stats
111W - 119L
1,460 Elo+
Solo
Skadi
Skadi
The Donvar
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,520 Elo+
Party 2
Atlas
Atlas
XTAceOfSpadesTX
Atlas
Level 123
God Stats
24W - 24L
1,483 SR
Queue Stats
829W - 803L
1,490 Elo+
Solo
Janus
Janus
dialektike
Janus
Level 175
God Stats
25W - 19L
1,640 SR
Queue Stats
1,254W - 1,234L
1,511 Elo+
Party 2
Team Averages
Level 130
1,538 SR
1,499 Elo+

VS

Team Averages
Level 71
1,584 SR
1,421 Elo+
King Arthur
King Arthur
Bigb0yDaniel
King Arthur
Level 45
God Stats
3W - 5L
1,554 SR
Queue Stats
7W - 5L
1,263 Elo+
Party 1
Charon
Charon
Darth_Reaver_
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,446 Elo+
Solo
Hou Yi
Hou Yi
LiI Boyardee
Hou Yi
Level 32
God Stats
1W - 4L
1,356 SR
Queue Stats
6W - 18L
1,262 Elo+
Solo
Thor
Thor
The Menace4764
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 427L
1,425 Elo+
Solo
Hades
Hades
haydenb22
Hades
Level 126
God Stats
0W - 1L
2,012 SR
Queue Stats
46W - 25L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OneTapIGuess
Morgan Le Fay
12
1 / 5 / 1
7,599
543
11,011
12,057
6,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
11
0 / 2 / 2
6,765
483
1,618
8,190
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
12
2 / 2 / 1
7,514
537
3,222
5,635
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
6,692
478
2,957
7,507
4,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
15
1 / 4 / 0
7,966
569
2,961
7,689
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigb0yDaniel
King Arthur
13
3 / 1 / 1
7,820
559
9,681
16,346
9,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

2
0 / 2 / 0
4,387
313
331
2,980
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
13
1 / 0 / 1
7,165
512
5,071
4,910
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
6,009
429
1,716
7,595
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
haydenb22
Hades
14
8 / 0 / 1
8,676
620
7,857
5,608
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
13
13
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigb0yDaniel
King Arthur
3
1
1
3.5
L
0
2
0
0
L
Hou Yi
1
0
1
1.5
W
Morgan Le Fay
OneTapIGuess
Morgan Le Fay
1
5
1
0.3
W
Pele
0
2
2
0.5
W
Skadi
2
2
1
1.25
L
1
2
2
1
W
1
0
3
2.5
W
Janus
1
4
0
0.25
L
Hades
haydenb22
Hades
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
24,656
41,078
Taken
37,439
18,669
Mitigated
18,557
7,989
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigb0yDaniel
King Arthur
9,681
546
0
2,627
16,346
9,804
0
10,504
5,808
1,102
52,512
L
331
130
28
375
2,980
1,341
0
785
2,195
2,592
0
L
Hou Yi
5,071
2,033
0
1,250
4,910
1,913
0
838
4,072
0
47,471
W
Morgan Le Fay
OneTapIGuess
Morgan Le Fay
11,011
1,483
0
3,483
12,057
6,176
563
1,169
10,888
52,392
0
W
Pele
1,618
474
0
1,019
8,190
2,892
141
2,175
5,985
0
41,207
W
Skadi
3,222
1,609
0
1,114
5,635
2,306
1,456
1,135
4,500
0
49,603
L
1,716
220
0
583
7,595
2,751
0
2,611
4,854
0
27,045
W
2,957
1,411
14
1,642
7,507
4,445
357
1,878
5,629
16,164
0
W
Janus
2,961
215
0
717
7,689
2,850
0
2,417
5,272
77,784
0
L
Hades
haydenb22
Hades
7,857
905
285
2,775
5,608
2,748
0
2,050
3,541
60,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
34,057
387
Minions Killed
319
0
Camps Cleared
0
1,282,109
Distance Traveled
1,128,137
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,820
559
69
5
0
292,612
0
L
Charon
4,387
313
9
1
0
55,292
2
L
Hou Yi
7,165
512
77
6
0
271,954
0
W
Morgan Le Fay
7,599
543
80
6
0
225,806
4
W
Pele
6,765
483
61
4
0
326,717
0
W
Skadi
7,514
537
91
7
0
247,504
2
L
Thor
6,009
429
43
3
0
201,859
0
W
Atlas
6,692
478
15
1
0
212,424
0
W
Janus
7,966
569
140
10
0
269,658
0
L
Hades
8,676
620
121
9
0
306,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role