Player Matchup

Agni
Agni
Bbunnny
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,462 Elo+
Party 1
Khepri
Khepri
Gamekiller8769
Khepri
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,428 Elo+
Party 1
Geb
Geb
SAVAGExLEE
Geb
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
522W - 534L
1,550 Elo+
Solo
Terra
Terra
SergeantStifffy5
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,252 Elo+
Party 1
Athena
Athena
solosupport117
Athena
Level 140
God Stats
3W - 5L
1,331 SR
Queue Stats
306W - 324L
1,413 Elo+
Solo
Team Averages
Level 97
1,466 SR
1,421 Elo+

VS

Team Averages
Level 114
1,471 SR
1,431 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Heisenbobbin
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,525 Elo+
Solo
Vamana
Vamana
LordHermann_
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 91L
1,352 Elo+
Solo
Sylvanus
Sylvanus
MrAtomicTurtle
Sylvanus
Level 108
God Stats
0W - 1L
1,355 SR
Queue Stats
9W - 12L
1,323 Elo+
Solo
Geb
Geb
Rickle8596
Geb
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 178L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bbunnny
Agni
13
6 / 1 / 2
7,073
1,415
7,629
3,213
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 4
6,485
1,297
1,728
4,969
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 6
5,547
1,109
1,174
4,132
3,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 6
5,283
1,057
406
4,317
3,586
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 6
5,595
1,119
2,105
5,571
3,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
1,384
277
0
0
0
Yu Huang
Heisenbobbin
Yu Huang
11
1 / 3 / 4
5,125
1,025
4,540
4,285
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
0 / 2 / 2
5,102
1,020
4,236
4,915
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
3 / 3 / 0
5,644
1,129
4,470
6,503
3,432
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,384
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
8
Kills
4
7
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Agni
Bbunnny
Agni
6
1
2
7
W
2
1
4
4
L
Yu Huang
Heisenbobbin
Yu Huang
1
3
4
1
L
Vamana
0
2
2
0.5
L
Sylvanus
3
3
0
1
L
0
0
0
0
W
0
2
6
1.5
W
0
1
6
3
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,042
Damage
13,246
22,202
Taken
15,703
16,448
Mitigated
9,154
7,690
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Bbunnny
Agni
7,629
762
928
951
3,213
1,603
522
939
2,202
22,964
0
W
1,728
416
946
1,901
4,969
4,110
380
1,669
3,090
4,619
0
L
Yu Huang
Heisenbobbin
Yu Huang
4,540
419
0
250
4,285
1,662
0
3,902
251
8,192
0
L
Vamana
4,236
2,101
30
1,008
4,915
4,060
0
3,180
1,618
0
9,352
L
Sylvanus
4,470
969
472
1,211
6,503
3,432
0
5,765
738
7,714
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,174
140
508
365
4,132
3,371
270
1,701
2,431
1,746
0
W
406
75
268
221
4,317
3,586
239
1,911
2,323
913
0
W
2,105
355
441
1,161
5,571
3,778
0
2,902
2,543
4,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
18,639
54
Minions Killed
24
0
Camps Cleared
0
524,918
Distance Traveled
274,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
1,384
277
0
0
0
0
0
W
Agni
7,073
1,415
43
9
0
106,745
0
W
Khepri
6,485
1,297
0
0
0
124,827
0
L
Yu Huang
5,125
1,025
9
2
0
92,148
0
L
Vamana
5,102
1,020
11
2
0
107,896
0
L
Sylvanus
5,644
1,129
4
1
0
74,737
0
L
Geb
1,384
277
0
0
0
0
0
W
Geb
5,547
1,109
0
0
0
75,724
0
W
Terra
5,283
1,057
0
0
0
94,499
0
W
Athena
5,595
1,119
11
2
0
123,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role