Player Matchup

Kukulkan
Kukulkan
Cthulhu_Grim
Kukulkan
Level 128
God Stats
0W - 2L
1,178 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
MrSowewaGwock
Sun Wukong
Level 67
God Stats
10W - 8L
1,834 SR
Queue Stats
663W - 699L
1,507 Elo+
Solo
Danzaburou
Danzaburou
darkwolfssj
Danzaburou
Level 14
God Stats
1W - 2L
1,537 SR
Queue Stats
6W - 17L
1,178 Elo+
Party 2
Team Averages
Level 70
1,517 SR
1,351 Elo+

VS

Team Averages
Level 53
1,535 SR
1,455 Elo+
Thoth
Thoth
HateCreWDRoll
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,522 Elo+
Solo
Neith
Neith
dachana_
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 86L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
weluvyoumeelyy
Cu Chulainn
Level 44
God Stats
16W - 9L
1,604 SR
Queue Stats
47W - 48L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cthulhu_Grim
Kukulkan
15
1 / 3 / 2
11,867
698
12,139
10,268
3,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MrSowewaGwock
Sun Wukong
14
3 / 1 / 2
11,901
700
11,792
16,661
16,203
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
darkwolfssj
Danzaburou
15
1 / 5 / 1
12,288
723
6,399
13,894
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
13,727
807
21,590
12,125
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dachana_
Neith
14
1 / 3 / 5
12,250
721
6,336
14,005
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
weluvyoumeelyy
Cu Chulainn
15
1 / 1 / 5
12,099
712
8,737
14,952
13,783
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cthulhu_Grim
Kukulkan
1
3
2
0.67
W
7
1
2
8
L
Sun Wukong
MrSowewaGwock
Sun Wukong
3
1
2
4
W
Neith
dachana_
Neith
1
3
5
1.17
L
Danzaburou
darkwolfssj
Danzaburou
1
5
1
0.3
W
Cu Chulainn
weluvyoumeelyy
Cu Chulainn
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
36,663
40,823
Taken
41,082
22,614
Mitigated
24,517
5,391
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cthulhu_Grim
Kukulkan
12,139
780
0
1,390
10,268
3,053
665
5,675
4,593
70,149
0
W
21,590
1,149
0
3,313
12,125
4,864
855
3,997
8,109
83,468
0
L
Sun Wukong
MrSowewaGwock
Sun Wukong
11,792
1,168
0
2,433
16,661
16,203
359
7,488
9,128
0
32,046
W
Neith
dachana_
Neith
6,336
2,311
0
1,751
14,005
5,870
1,219
4,923
9,062
0
51,015
L
Danzaburou
darkwolfssj
Danzaburou
6,399
3,169
0
1,568
13,894
3,358
654
9,219
4,675
0
33,185
W
Cu Chulainn
weluvyoumeelyy
Cu Chulainn
8,737
1,079
0
1,220
14,952
13,783
536
3,994
10,944
3,607
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
38,076
169
Minions Killed
214
0
Camps Cleared
0
863,343
Distance Traveled
1,002,175
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,867
698
102
6
0
319,524
6
W
Thoth
13,727
807
111
7
0
347,901
1
L
Sun Wukong
11,901
700
27
2
0
268,920
1
W
Neith
12,250
721
76
4
0
310,315
1
L
Danzaburou
12,288
723
40
2
0
274,899
1
W
Cu Chulainn
12,099
712
27
2
0
343,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role