Player Matchup

Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CorpseHarvest
Bakasura
Level 120
God Stats
0W - 2L
1,715 SR
Queue Stats
53W - 48L
1,502 Elo+
Solo
Janus
Janus
DripRust
Janus
Level 39
God Stats
7W - 10L
1,519 SR
Queue Stats
108W - 131L
1,434 Elo+
Solo
Chronos
Chronos
InfiniteRage2020
Chronos
Level 77
God Stats
22W - 14L
1,606 SR
Queue Stats
154W - 114L
1,497 Elo+
Party 1
Hercules
Hercules
TheCeeZar
Hercules
Level 68
God Stats
3W - 3L
1,649 SR
Queue Stats
193W - 165L
1,495 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,486 Elo+

VS

Team Averages
Level 95
1,479 SR
1,467 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ethhos
Bakasura
Level 114
God Stats
1W - 2L
1,449 SR
Queue Stats
91W - 92L
1,478 Elo+
Party 2
Janus
Janus
TTV999Cronus
Janus
Level 17
God Stats
5W - 3L
1,614 SR
Queue Stats
9W - 11L
1,374 Elo+
Party 2
Rama
Rama
magaiver451
Rama
Level 126
God Stats
2W - 5L
1,323 SR
Queue Stats
314W - 302L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
syuuyuu63
Kuzenbo
Level 68
God Stats
11W - 5L
1,512 SR
Queue Stats
161W - 141L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 3 / 0
3,779
630
1,816
7,997
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
CorpseHarvest
Bakasura
6
1 / 1 / 0
3,730
622
1,687
4,781
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
DripRust
Janus
5
0 / 1 / 1
3,394
566
2,471
2,181
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,481
580
2,017
3,100
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
TheCeeZar
Hercules
5
0 / 2 / 0
3,166
528
1,090
4,604
3,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 0 / 0
4,671
779
5,711
4,285
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bakasura
Ethhos
Bakasura
7
1 / 1 / 0
4,080
680
2,264
6,985
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 1
4,135
689
1,883
2,134
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
3 / 0 / 0
4,165
694
3,517
2,698
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
syuuyuu63
Kuzenbo
6
0 / 0 / 3
3,970
662
1,319
2,771
2,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
8
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
Horus
 
Horus
3
0
0
3
L
Bakasura
CorpseHarvest
Bakasura
1
1
0
1
L
Janus
DripRust
Janus
0
1
1
0.5
W
Bakasura
Ethhos
Bakasura
1
1
0
1
L
0
1
0
0
W
1
0
1
1.5
L
Hercules
TheCeeZar
Hercules
0
2
0
0
W
3
0
0
3
W
Kuzenbo
syuuyuu63
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,081
Damage
14,694
22,663
Taken
18,873
8,891
Mitigated
7,641
5,889
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,816
901
0
1,802
7,997
2,671
0
0
7,997
177
21,015
W
Horus
 
Horus
5,711
2,208
0
1,800
4,285
1,708
0
69
4,216
0
29,764
L
Bakasura
CorpseHarvest
Bakasura
1,687
1,480
0
1,399
4,781
1,641
0
844
3,670
0
13,818
L
Janus
DripRust
Janus
2,471
348
0
822
2,181
613
0
863
1,244
11,546
0
W
Bakasura
Ethhos
Bakasura
2,264
1,915
0
2,506
6,985
2,445
0
1,596
5,103
0
20,187
L
2,017
491
0
1,238
3,100
787
0
421
2,679
18,989
0
W
1,883
276
0
250
2,134
476
158
561
1,425
20,417
0
L
Hercules
TheCeeZar
Hercules
1,090
389
0
628
4,604
3,179
0
898
3,706
0
6,859
W
3,517
3,021
0
1,422
2,698
854
0
888
1,810
0
18,171
W
Kuzenbo
syuuyuu63
Kuzenbo
1,319
759
0
890
2,771
2,158
0
1,180
1,591
5,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,550
Gold Earned
21,021
148
Minions Killed
179
0
Camps Cleared
0
589,936
Distance Traveled
618,166
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,779
630
37
6
0
104,529
1
W
Horus
4,671
779
51
9
0
127,910
0
L
Bakasura
3,730
622
40
7
0
150,131
1
L
Janus
3,394
566
19
3
0
92,306
0
W
Bakasura
4,080
680
53
9
0
138,362
0
L
Chronos
3,481
580
39
7
0
118,624
0
W
Janus
4,135
689
34
6
0
130,042
0
L
Hercules
3,166
528
13
2
0
124,346
0
W
Rama
4,165
694
36
6
0
93,949
1
W
Kuzenbo
3,970
662
5
1
0
127,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role