Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold II
Felyx422
Ishtar
Gold II
Level 104
God Stats
2W - 2L
1,386 SR
Queue Stats
41W - 46L
1,646 MMR
Solo
Maui
Maui
Platinum V
Rayfool
Maui
Platinum V
Level 154
God Stats
4W - 7L
1,730 SR
Queue Stats
191W - 202L
1,672 MMR
Solo
Hades
Hades
Gold II
XTreMe x STyLe
Hades
Gold II
Level 138
God Stats
4W - 2L
1,692 SR
Queue Stats
85W - 85L
1,637 MMR
Solo
Nemesis
Nemesis
Platinum V
jboys1970
Nemesis
Platinum V
Level 156
God Stats
8W - 7L
1,625 SR
Queue Stats
283W - 279L
1,739 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,587 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,570 SR
1,637 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
Dark-_-lsHere
Atlas
Platinum IV
Level 147
God Stats
4W - 3L
1,420 SR
Queue Stats
261W - 241L
1,612 MMR
Solo
Thanatos
Thanatos
Gold V
Nensitalierw
Thanatos
Gold V
Level 30
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 27L
1,646 MMR
Solo
Jormungandr
Jormungandr
Gold II
Skogisplayer
Jormungandr
Gold II
Level 88
God Stats
1W - 0L
1,805 SR
Queue Stats
200W - 207L
1,649 MMR
Solo
Anhur
Anhur
Platinum II
masmanu234
Anhur
Platinum II
Level 146
God Stats
6W - 9L
1,624 SR
Queue Stats
206W - 186L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 2 / 1
9,721
512
11,223
11,079
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Felyx422
Ishtar
14
0 / 4 / 2
8,292
436
6,805
14,202
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Rayfool
Maui
11
1 / 4 / 2
7,840
413
4,823
16,274
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 4
8,657
456
12,086
13,622
6,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
jboys1970
Nemesis
15
3 / 3 / 2
9,106
479
10,710
19,015
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KuzenboBastetMartichorasKali

VS

Bans
ThorSusanoRavanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 5
10,174
535
7,519
10,430
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 7
9,133
481
6,247
18,761
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Nensitalierw
Thanatos
20
12 / 0 / 1
12,762
672
22,705
17,496
8,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Skogisplayer
Jormungandr
15
0 / 3 / 4
10,030
528
10,485
16,567
12,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
17
2 / 1 / 4
10,648
560
11,859
13,744
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
16
16
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
1
1.75
W
Janus
 
Janus
1
2
5
1.75
W
1
3
7
1.5
L
Ishtar
Felyx422
Ishtar
0
4
2
0.25
W
Thanatos
Nensitalierw
Thanatos
12
0
1
12.5
L
Maui
Rayfool
Maui
1
4
2
0.5
W
Jormungandr
Skogisplayer
Jormungandr
0
3
4
0.67
L
2
3
4
1.33
L
Nemesis
jboys1970
Nemesis
3
3
2
1.33
W
Anhur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,647
Damage
58,815
74,192
Taken
76,998
36,331
Mitigated
49,262
17,019
Healing
37,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,223
1,200
0
1,491
11,079
3,310
0
4,165
6,782
97,604
0
W
Janus
 
Janus
7,519
374
0
2,370
10,430
4,574
504
3,596
6,780
87,474
0
W
6,247
2,581
0
3,133
18,761
17,582
205
9,150
9,329
26,914
0
L
Ishtar
Felyx422
Ishtar
6,805
2,788
0
4,985
14,202
3,883
0
1,476
12,726
0
63,776
W
Thanatos
Nensitalierw
Thanatos
22,705
8,311
0
19,001
17,496
8,867
0
3,896
13,442
0
142,670
L
Maui
Rayfool
Maui
4,823
717
0
1,739
16,274
16,402
0
6,520
9,485
17,919
0
W
Jormungandr
Skogisplayer
Jormungandr
10,485
2,597
0
4,593
16,567
12,292
54
10,137
6,356
83,306
340
L
12,086
2,227
264
6,531
13,622
6,066
0
7,605
5,991
57,361
0
L
Nemesis
jboys1970
Nemesis
10,710
5,632
0
2,009
19,015
6,670
0
3,663
15,262
0
81,936
W
Anhur
11,859
7,694
0
8,340
13,744
5,947
1,350
1,107
12,615
0
98,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
52,747
518
Minions Killed
647
0
Camps Cleared
0
1,759,201
Distance Traveled
2,019,705
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,721
512
179
9
0
373,576
3
W
Janus
10,174
535
170
9
0
416,431
3
W
Atlas
9,133
481
23
1
0
414,314
5
L
Ishtar
8,292
436
113
6
0
330,517
7
W
Thanatos
12,762
672
169
9
0
470,466
0
L
Maui
7,840
413
25
1
0
356,147
4
W
Jormungandr
10,030
528
139
7
0
355,039
1
L
Hades
8,657
456
92
5
0
247,373
0
L
Nemesis
9,106
479
109
6
0
451,588
0
W
Anhur
10,648
560
146
8
0
363,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role