Player Matchup

Bastet
Bastet
ConDonDiego
Bastet
Level 109
God Stats
2W - 1L
1,528 SR
Queue Stats
57W - 59L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FlyDrip36
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,547 Elo+
Solo
Izanami
Izanami
GATORSHOES2
Izanami
Level 50
God Stats
10W - 8L
1,548 SR
Queue Stats
54W - 65L
1,507 Elo+
Party 3
Bellona
Bellona
StevieRawks
Bellona
Level 79
God Stats
32W - 31L
1,526 SR
Queue Stats
279W - 258L
1,507 Elo+
Party 3
Tiamat
Tiamat
Zerkel99
Tiamat
Level 147
God Stats
7W - 3L
1,612 SR
Queue Stats
184W - 169L
1,546 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,523 Elo+

VS

Team Averages
Level 114
1,579 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Coolguyn45
Thanatos
Level 69
God Stats
20W - 27L
1,422 SR
Queue Stats
464W - 412L
1,476 Elo+
Solo
Horus
Horus
DamnItGumby
Horus
Level 154
God Stats
23W - 22L
1,544 SR
Queue Stats
440W - 393L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
SecondJungler
Sun Wukong
Level 66
God Stats
17W - 20L
1,671 SR
Queue Stats
196W - 164L
1,546 Elo+
Party 2
Anhur
Anhur
Tekles
Anhur
Level 122
God Stats
1W - 7L
1,758 SR
Queue Stats
206W - 167L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 0 / 1
6,181
618
3,812
7,174
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
FlyDrip36
Kumbhakarna
8
0 / 1 / 0
5,074
507
2,863
7,637
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GATORSHOES2
Izanami
9
0 / 1 / 0
5,043
504
3,297
4,253
1,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
StevieRawks
Bellona
9
0 / 2 / 0
5,429
543
3,609
8,195
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
Zerkel99
Tiamat
11
1 / 2 / 3
6,390
639
1,433
5,870
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 2
5,336
534
3,677
3,569
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Coolguyn45
Thanatos
10
2 / 1 / 2
5,493
549
1,667
6,852
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 0 / 3
4,866
487
2,229
6,039
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
SecondJungler
Sun Wukong
11
1 / 1 / 1
5,762
576
5,104
9,146
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Tekles
Anhur
10
2 / 0 / 0
5,349
535
6,411
5,768
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
2
0.5
W
Bastet
3
0
1
3.5
L
Thanatos
Coolguyn45
Thanatos
2
1
2
3
L
1
0
3
2.5
W
Kumbhakarna
FlyDrip36
Kumbhakarna
0
1
0
0
W
Izanami
GATORSHOES2
Izanami
0
1
0
0
L
Sun Wukong
SecondJungler
Sun Wukong
1
1
1
1.5
W
Bellona
StevieRawks
Bellona
0
2
0
0
L
Anhur
Tekles
Anhur
2
0
0
2
W
Tiamat
Zerkel99
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
19,088
33,129
Taken
31,374
18,853
Mitigated
14,352
9,645
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,677
864
0
420
3,569
1,121
0
970
2,545
36,279
0
W
Bastet
3,812
1,421
0
2,492
7,174
2,508
0
1,076
6,098
0
51,709
L
Thanatos
Coolguyn45
Thanatos
1,667
420
0
6,302
6,852
2,385
0
471
6,294
0
29,555
L
2,229
841
1,006
2,772
6,039
3,345
0
824
5,213
0
9,398
W
Kumbhakarna
FlyDrip36
Kumbhakarna
2,863
208
0
2,641
7,637
5,186
0
831
6,806
12,612
0
W
Izanami
GATORSHOES2
Izanami
3,297
2,520
0
598
4,253
1,172
0
0
4,253
0
43,012
L
Sun Wukong
SecondJungler
Sun Wukong
5,104
1,487
0
3,519
9,146
4,979
0
45
9,101
0
45,896
W
Bellona
StevieRawks
Bellona
3,609
1,125
0
2,620
8,195
7,191
0
0
8,195
0
38,207
L
Anhur
Tekles
Anhur
6,411
5,146
0
3,098
5,768
2,522
0
1,873
3,895
0
39,012
W
Tiamat
Zerkel99
Tiamat
1,433
216
0
1,294
5,870
2,796
145
1,784
4,086
32,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
26,806
323
Minions Killed
286
0
Camps Cleared
0
1,023,466
Distance Traveled
997,223
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,336
534
76
8
0
203,328
0
W
Bastet
6,181
618
71
7
0
253,574
0
L
Thanatos
5,493
549
59
6
0
220,014
0
L
Horus
4,866
487
16
2
0
202,497
4
W
Kumbhakarna
5,074
507
17
2
0
198,945
0
W
Izanami
5,043
504
75
8
0
162,356
0
L
Sun Wukong
5,762
576
70
7
0
211,753
0
W
Bellona
5,429
543
74
7
0
204,195
3
L
Anhur
5,349
535
65
7
0
159,631
0
W
Tiamat
6,390
639
86
9
0
204,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role