Player Matchup

Anubis
Anubis
Silver III
LNS kixks
Anubis
Silver III
Level 77
God Stats
1W - 7L
1,134 SR
Queue Stats
158W - 179L
796 MMR
Solo
Athena
Athena
Silver I
PsychoSkyzzz-_-
Athena
Silver I
Level 142
God Stats
3W - 6L
1,597 SR
Queue Stats
25W - 34L
1,393 MMR
Solo
Thor
Thor
Bronze V
cjc_1000
Thor
Bronze V
Level 133
God Stats
1W - 3L
1,324 SR
Queue Stats
30W - 39L
1,093 MMR
Party 2
Amaterasu
Amaterasu
Silver V
l Trill Danny l
Amaterasu
Silver V
Level 187
God Stats
5W - 7L
1,577 SR
Queue Stats
373W - 415L
773 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
temp-102245
Heimdallr
Bronze IV
Level 98
God Stats
2W - 4L
1,851 SR
Queue Stats
27W - 39L
1,093 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,497 SR
1,030 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,536 SR
1,058 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ATLAS_legends10
Sun Wukong
Silver I
Level 175
God Stats
10W - 5L
1,697 SR
Queue Stats
455W - 447L
1,203 MMR
Solo
Achilles
Achilles
Silver V
Art is wherever
Achilles
Silver V
Level 129
God Stats
10W - 15L
1,365 SR
Queue Stats
470W - 486L
670 MMR
Solo
Pele
Pele
Bronze III
Feelsbadman6695
Pele
Bronze III
Level 42
God Stats
1W - 0L
1,506 SR
Queue Stats
9W - 7L
1,309 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
StoicSolo
Nu Wa
Silver IV
Level 188
God Stats
230W - 188L
1,611 SR
Queue Stats
1,703W - 1,716L
608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LNS kixks
Anubis
11
1 / 7 / 0
6,798
486
4,808
11,241
4,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,516
465
4,463
15,655
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
13
2 / 2 / 0
7,336
524
4,916
12,704
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
l Trill Danny l
Amaterasu
13
0 / 1 / 0
7,200
514
4,537
15,007
12,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
temp-102245
Heimdallr
9
0 / 7 / 0
5,677
406
3,655
10,444
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
TsukuyomiBastetMartichoras

VS

Bans
KaliSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
11 / 1 / 2
9,918
708
17,117
10,069
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ATLAS_legends10
Sun Wukong
16
0 / 0 / 4
9,640
689
9,226
9,492
6,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
12
2 / 2 / 5
7,113
508
5,422
14,297
13,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 7
9,194
657
9,863
11,196
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
StoicSolo
Nu Wa
14
2 / 1 / 5
8,565
612
7,517
6,599
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
19
19
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
1
2
12
W
Sun Wukong
ATLAS_legends10
Sun Wukong
0
0
4
2
W
Achilles
2
2
5
2.25
W
4
0
7
7.5
L
Anubis
LNS kixks
Anubis
1
7
0
0.14
L
0
2
4
1
W
Nu Wa
StoicSolo
Nu Wa
2
1
5
4.5
L
Thor
2
2
0
1
L
Amaterasu
l Trill Danny l
Amaterasu
0
1
0
0
L
Heimdallr
temp-102245
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
49,145
65,051
Taken
51,653
40,944
Mitigated
29,863
14,722
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,117
10,732
0
6,134
10,069
4,059
2,316
1,555
8,389
0
76,769
W
Sun Wukong
ATLAS_legends10
Sun Wukong
9,226
2,021
0
4,529
9,492
6,136
0
667
8,825
0
79,720
W
Achilles
5,422
1,360
0
2,325
14,297
13,286
45
3,417
10,718
0
26,530
W
9,863
1,836
0
3,330
11,196
4,248
485
2,969
8,227
0
77,285
L
Anubis
LNS kixks
Anubis
4,808
216
0
2,522
11,241
4,663
0
2,591
8,650
48,365
0
L
4,463
1,286
0
2,977
15,655
14,294
0
1,649
13,946
19,217
0
W
Nu Wa
StoicSolo
Nu Wa
7,517
1,166
80
2,582
6,599
2,134
943
1,712
4,695
74,876
0
L
Thor
4,916
1,118
0
1,750
12,704
5,274
0
2,065
10,639
0
61,509
L
Amaterasu
l Trill Danny l
Amaterasu
4,537
1,727
0
6,473
15,007
12,881
0
616
14,391
0
59,756
L
Heimdallr
temp-102245
Heimdallr
3,655
2,004
0
1,000
10,444
3,832
0
645
9,799
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
44,430
342
Minions Killed
519
0
Camps Cleared
0
1,333,853
Distance Traveled
1,496,021
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,918
708
102
7
0
289,586
2
W
Sun Wukong
9,640
689
148
11
0
272,542
0
W
Achilles
7,113
508
30
2
0
264,120
3
W
Pele
9,194
657
123
9
0
394,777
4
L
Anubis
6,798
486
79
6
0
213,372
3
L
Athena
6,516
465
23
2
0
291,878
2
W
Nu Wa
8,565
612
116
8
0
274,996
3
L
Thor
7,336
524
114
8
0
331,633
2
L
Amaterasu
7,200
514
92
7
0
289,766
6
L
Heimdallr
5,677
406
34
2
0
207,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role