Player Matchup

Hades
Hades
Bronze I
MKA BURGER
Hades
Bronze I
Level 142
God Stats
149W - 136L
1,501 SR
Queue Stats
267W - 326L
304 MMR
Solo
Martichoras
Martichoras
Silver III
Mojeyy_
Martichoras
Silver III
Level 147
God Stats
8W - 5L
1,403 SR
Queue Stats
110W - 131L
695 MMR
Solo
Bakasura
Bakasura
Silver V
OzxzO
Bakasura
Silver V
Level 151
God Stats
7W - 8L
1,585 SR
Queue Stats
465W - 493L
671 MMR
Solo
Cabrakan
Cabrakan
Silver V
Plashher
Cabrakan
Silver V
Level 128
God Stats
3W - 2L
1,362 SR
Queue Stats
128W - 152L
661 MMR
Solo
Nu Wa
Nu Wa
Silver IV
drozeta
Nu Wa
Silver IV
Level 89
God Stats
38W - 30L
1,565 SR
Queue Stats
166W - 185L
772 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,483 SR
620 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,494 SR
952 MMR
Ix Chel
Ix Chel
Bronze IV
 
Ix Chel
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver IV
CISCAR-_-420
Nike
Silver IV
Level 149
God Stats
1W - 3L
1,434 SR
Queue Stats
100W - 137L
818 MMR
Solo
Arachne
Arachne
Silver IV
DRAGON-HOLLOW
Arachne
Silver IV
Level 129
God Stats
11W - 16L
1,405 SR
Queue Stats
193W - 219L
846 MMR
Solo
Chaac
Chaac
Silver IV
Leemac40
Chaac
Silver IV
Level 191
God Stats
1W - 2L
1,805 SR
Queue Stats
11W - 28L
798 MMR
Party 1
Sol
Sol
Silver IV
The Greefox
Sol
Silver IV
Level 68
God Stats
1W - 2L
1,326 SR
Queue Stats
14W - 30L
797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 2 / 2
9,780
611
13,835
15,209
10,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Mojeyy_
Martichoras
16
6 / 0 / 4
10,242
640
8,798
9,129
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
OzxzO
Bakasura
17
5 / 2 / 3
10,288
643
9,697
18,210
8,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Plashher
Cabrakan
10
0 / 2 / 10
7,860
491
4,633
11,932
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
drozeta
Nu Wa
14
5 / 4 / 5
9,558
597
9,532
9,338
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiAnubisMulanShiva

VS

Bans
KuzenboCthulhuKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 4 / 2
6,248
391
3,882
8,123
2,644
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 7 / 3
7,244
453
6,535
15,312
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
16
8 / 2 / 1
10,087
630
13,905
15,689
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Leemac40
Chaac
11
1 / 6 / 1
6,885
430
5,408
17,638
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 1
7,410
463
6,972
8,794
2,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
10
10
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
2
0.25
L
0
7
3
0.21
L
Arachne
8
2
1
4.25
L
Chaac
Leemac40
Chaac
1
6
1
0.25
W
Hades
6
2
2
3.5
W
Martichoras
Mojeyy_
Martichoras
6
0
4
8
W
Bakasura
OzxzO
Bakasura
5
2
3
3.25
W
Cabrakan
Plashher
Cabrakan
0
2
10
2.5
L
1
3
1
0.5
W
Nu Wa
drozeta
Nu Wa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
36,702
63,818
Taken
65,556
40,034
Mitigated
36,643
18,873
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,882
836
210
360
8,123
2,644
0
4,595
3,363
23,080
0
L
6,535
443
0
408
15,312
10,020
0
10,011
4,693
2,279
43,917
L
Arachne
13,905
7,910
0
5,128
15,689
7,043
0
5,762
9,559
0
75,978
L
Chaac
Leemac40
Chaac
5,408
615
0
3,613
17,638
14,169
0
5,000
11,978
0
30,930
W
Hades
13,835
2,333
71
9,518
15,209
10,911
0
733
14,476
67,747
0
W
Martichoras
Mojeyy_
Martichoras
8,798
2,676
0
3,509
9,129
4,658
3,599
2,560
6,569
0
85,985
W
Bakasura
OzxzO
Bakasura
9,697
6,383
0
2,863
18,210
8,524
523
2,698
15,512
0
93,345
W
Cabrakan
Plashher
Cabrakan
4,633
736
0
2,278
11,932
12,561
0
3,934
7,998
16,446
0
L
6,972
1,399
0
2,274
8,794
2,767
0
2,723
5,815
54,004
0
W
Nu Wa
drozeta
Nu Wa
9,532
2,601
0
634
9,338
3,380
1,085
2,309
7,029
64,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
37,874
541
Minions Killed
343
0
Camps Cleared
0
1,523,055
Distance Traveled
1,375,226
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,248
391
37
2
0
198,043
0
L
Nike
7,244
453
68
4
0
270,356
0
L
Arachne
10,087
630
102
6
0
335,872
0
L
Chaac
6,885
430
36
2
0
295,394
2
W
Hades
9,780
611
101
6
0
253,106
1
W
Martichoras
10,242
640
146
9
0
303,811
2
W
Bakasura
10,288
643
161
10
0
392,738
0
W
Cabrakan
7,860
491
30
2
0
299,494
11
L
Sol
7,410
463
100
6
0
275,561
0
W
Nu Wa
9,558
597
103
6
0
273,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role