Player Matchup

Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DLordOfWAR
Izanami
Level 179
God Stats
159W - 167L
1,558 SR
Queue Stats
257W - 258L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
ZANTETSUKEN7
Zhong Kui
Level 127
God Stats
1W - 0L
1,673 SR
Queue Stats
7W - 3L
1,715 Elo+
Solo
Shiva
Shiva
qivta
Shiva
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 58L
1,404 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,527 Elo+

VS

Team Averages
Level 59
1,415 SR
1,485 Elo+
Ullr
Ullr
Comicallyrad
Ullr
Level 39
God Stats
15W - 12L
1,460 SR
Queue Stats
195W - 147L
1,512 Elo+
Solo
Yemoja
Yemoja
GenXSynch
Yemoja
Level 26
God Stats
3W - 6L
1,374 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 1
Janus
Janus
Houkken
Janus
Level 26
God Stats
3W - 7L
1,424 SR
Queue Stats
79W - 84L
1,433 Elo+
Party 1
Horus
Horus
PegarAki
Horus
Level 188
God Stats
2W - 6L
1,316 SR
Queue Stats
151W - 113L
1,489 Elo+
Solo
Nemesis
Nemesis
venenom
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 1 / 5
7,457
746
3,936
12,030
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
 
Da Ji
13
1 / 3 / 2
7,353
735
6,686
9,767
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
DLordOfWAR
Izanami
15
0 / 2 / 5
8,054
805
5,799
10,674
4,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ZANTETSUKEN7
Zhong Kui
14
4 / 2 / 0
7,686
769
11,125
8,715
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
qivta
Shiva
15
5 / 1 / 3
8,178
818
10,624
10,723
9,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
8,983
898
10,515
9,538
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
GenXSynch
Yemoja
13
0 / 1 / 2
7,283
728
2,386
8,360
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Houkken
Janus
14
2 / 3 / 1
7,178
718
9,861
8,108
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
PegarAki
Horus
13
1 / 3 / 4
7,166
717
5,392
9,077
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
venenom
Nemesis
13
1 / 2 / 3
7,028
703
8,984
11,093
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
9
9
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
5
2.5
W
Da Ji
 
Da Ji
1
3
2
0.67
L
5
1
1
5.5
W
Izanami
DLordOfWAR
Izanami
0
2
5
1.25
L
Yemoja
GenXSynch
Yemoja
0
1
2
1
L
Janus
Houkken
Janus
2
3
1
0.83
L
Horus
PegarAki
Horus
1
3
4
1
W
Zhong Kui
ZANTETSUKEN7
Zhong Kui
4
2
0
2
W
Shiva
qivta
Shiva
5
1
3
6.5
L
Nemesis
venenom
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
37,138
51,909
Taken
46,176
34,578
Mitigated
28,391
7,241
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,936
377
0
2,315
12,030
9,170
27
2,971
8,648
12,055
0
W
Da Ji
 
Da Ji
6,686
1,734
0
0
9,767
4,285
200
2,174
7,223
0
20,314
L
10,515
4,462
0
2,192
9,538
4,571
0
2,092
7,446
0
48,601
W
Izanami
DLordOfWAR
Izanami
5,799
3,377
0
242
10,674
4,401
2,149
2,163
8,357
0
40,614
L
Yemoja
GenXSynch
Yemoja
2,386
656
2,240
1,337
8,360
7,160
0
2,543
5,817
10,497
0
L
Janus
Houkken
Janus
9,861
314
0
0
8,108
2,959
0
1,120
6,988
26,404
0
L
Horus
PegarAki
Horus
5,392
1,181
560
1,613
9,077
8,501
0
4,870
4,207
1,701
8,762
W
Zhong Kui
ZANTETSUKEN7
Zhong Kui
11,125
807
0
2,991
8,715
7,661
473
1,500
6,957
25,675
0
W
Shiva
qivta
Shiva
10,624
1,471
550
1,143
10,723
9,061
60
3,944
6,400
0
27,521
L
Nemesis
venenom
Nemesis
8,984
2,872
0
773
11,093
5,200
0
4,464
6,629
0
16,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
37,638
205
Minions Killed
186
0
Camps Cleared
0
1,073,420
Distance Traveled
1,006,037
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,457
746
14
1
0
204,770
0
W
Da Ji
7,353
735
23
2
0
221,740
0
L
Ullr
8,983
898
89
9
0
203,986
0
W
Izanami
8,054
805
82
8
0
212,758
4
L
Yemoja
7,283
728
16
2
0
209,279
0
L
Janus
7,178
718
51
5
0
217,223
0
L
Horus
7,166
717
11
1
0
141,392
0
W
Zhong Kui
7,686
769
46
5
0
196,863
0
W
Shiva
8,178
818
40
4
0
237,289
1
L
Nemesis
7,028
703
19
2
0
234,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role