Player Matchup

Thanatos
Thanatos
Isodemonz
Thanatos
Level 128
God Stats
8W - 8L
1,453 SR
Queue Stats
209W - 218L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
MixableAcorn407
Sun Wukong
Level 128
God Stats
5W - 3L
1,453 SR
Queue Stats
86W - 86L
1,453 Elo+
Solo
Zeus
Zeus
cleberzueira1
Zeus
Level 128
God Stats
9W - 5L
1,325 SR
Queue Stats
171W - 182L
1,441 Elo+
Solo
Ares
Ares
loud_corner1
Ares
Level 69
God Stats
5W - 11L
1,524 SR
Queue Stats
433W - 418L
1,491 Elo+
Solo
Ix Chel
Ix Chel
nenaselena
Ix Chel
Level 122
God Stats
21W - 23L
1,493 SR
Queue Stats
263W - 278L
1,400 Elo+
Party 1
Team Averages
Level 115
1,450 SR
1,444 Elo+

VS

Team Averages
Level 96
1,541 SR
1,453 Elo+
Cernunnos
Cernunnos
Aggustiinn19
Cernunnos
Level 157
God Stats
3W - 12L
1,415 SR
Queue Stats
157W - 157L
1,452 Elo+
Solo
Kukulkan
Kukulkan
LeftToFray
Kukulkan
Level 93
God Stats
4W - 7L
1,533 SR
Queue Stats
562W - 598L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Matsu_Soul
Ao Kuang
Level 35
God Stats
5W - 5L
1,740 SR
Queue Stats
35W - 47L
1,476 Elo+
Solo
Ymir
Ymir
Ripazha1900
Ymir
Level 125
God Stats
4W - 4L
1,477 SR
Queue Stats
156W - 149L
1,468 Elo+
Solo
Neith
Neith
dTeam_159
Neith
Level 69
God Stats
65W - 49L
1,541 SR
Queue Stats
461W - 468L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Isodemonz
Thanatos
12
2 / 0 / 1
7,629
477
4,187
9,922
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MixableAcorn407
Sun Wukong
13
3 / 0 / 4
7,669
479
8,489
10,067
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 1 / 3
9,051
566
12,513
8,080
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 1
8,895
556
8,428
9,651
8,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
nenaselena
Ix Chel
15
0 / 0 / 0
9,097
569
3,895
3,414
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aggustiinn19
Cernunnos
15
0 / 1 / 1
8,375
523
3,799
12,444
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kukulkan
LeftToFray
Kukulkan
11
0 / 1 / 0
6,740
421
1,591
6,056
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Matsu_Soul
Ao Kuang
9
1 / 2 / 0
6,149
384
2,359
9,293
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
7,183
449
3,596
18,209
14,606
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
dTeam_159
Neith
13
1 / 2 / 1
7,884
493
7,332
12,351
4,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aggustiinn19
Cernunnos
0
1
1
0.5
W
Thanatos
Isodemonz
Thanatos
2
0
1
2.5
L
Kukulkan
LeftToFray
Kukulkan
0
1
0
0
L
Ao Kuang
Matsu_Soul
Ao Kuang
1
2
0
0.5
W
Sun Wukong
MixableAcorn407
Sun Wukong
3
0
4
5
L
1
3
0
0.33
W
3
1
3
4.5
L
Neith
dTeam_159
Neith
1
2
1
0.75
W
1
2
1
0.75
W
Ix Chel
nenaselena
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
18,677
41,134
Taken
58,353
23,801
Mitigated
31,766
13,819
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aggustiinn19
Cernunnos
3,799
1,068
0
6,777
12,444
5,723
0
4,812
7,530
0
87,927
W
Thanatos
Isodemonz
Thanatos
4,187
973
0
6,183
9,922
3,852
315
1,323
8,599
0
41,731
L
Kukulkan
LeftToFray
Kukulkan
1,591
332
0
1,225
6,056
2,389
0
1,330
4,670
46,769
0
L
Ao Kuang
Matsu_Soul
Ao Kuang
2,359
459
0
1,086
9,293
4,271
0
2,294
6,873
25,081
7,132
W
Sun Wukong
MixableAcorn407
Sun Wukong
8,489
1,587
0
1,406
10,067
6,686
85
2,873
7,016
0
31,728
L
3,596
1,341
1,220
1,949
18,209
14,606
26
9,548
8,508
32,518
0
W
12,513
2,343
0
3,361
8,080
2,944
698
2,228
5,852
85,357
0
L
Neith
dTeam_159
Neith
7,332
4,099
0
6,128
12,351
4,777
0
6,162
5,675
0
63,224
W
8,428
138
0
1,726
9,651
8,934
6
474
9,177
59,908
0
W
Ix Chel
nenaselena
Ix Chel
3,895
276
64
1,079
3,414
1,385
220
627
2,787
74,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
36,331
487
Minions Killed
455
0
Camps Cleared
0
1,576,338
Distance Traveled
1,263,138
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,375
523
153
10
0
301,888
0
W
Thanatos
7,629
477
58
4
0
385,881
0
L
Kukulkan
6,740
421
94
6
0
205,966
4
L
Ao Kuang
6,149
384
42
3
0
230,572
0
W
Sun Wukong
7,669
479
37
2
0
309,061
0
L
Ymir
7,183
449
47
3
0
284,874
0
W
Zeus
9,051
566
134
8
0
259,507
6
L
Neith
7,884
493
119
7
0
239,838
1
W
Ares
8,895
556
101
6
0
303,852
3
W
Ix Chel
9,097
569
157
10
0
318,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role