Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dewasd1
Ah Muzen Cab
Level 65
God Stats
2W - 4L
1,401 SR
Queue Stats
5W - 5L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Nemethon
Kuzenbo
Level 158
God Stats
11W - 11L
1,427 SR
Queue Stats
205W - 193L
1,506 Elo+
Solo
Thanatos
Thanatos
Phantom_Thief_03
Thanatos
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 113L
1,262 Elo+
Solo
Chang'e
Chang'e
Yjurt
Chang'e
Level 107
God Stats
1W - 0L
1,156 SR
Queue Stats
94W - 85L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
paffone301
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 120L
1,442 Elo+
Party 1
Team Averages
Level 97
1,397 SR
1,411 Elo+

VS

Team Averages
Level 90
1,514 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IIGoldenXMan
He Bo
Level 104
God Stats
9W - 7L
1,470 SR
Queue Stats
262W - 248L
1,549 Elo+
Party 2
Sol
Sol
Viktorbb
Sol
Level 85
God Stats
13W - 11L
1,691 SR
Queue Stats
139W - 117L
1,506 Elo+
Solo
Izanami
Izanami
kershOn
Izanami
Level 46
God Stats
64W - 63L
1,517 SR
Queue Stats
98W - 102L
1,520 Elo+
Solo
Terra
Terra
v IKAKASHi v
Terra
Level 108
God Stats
12W - 16L
1,389 SR
Queue Stats
195W - 176L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dewasd1
Ah Muzen Cab
9
1 / 0 / 2
4,963
709
2,685
5,653
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Nemethon
Kuzenbo
8
0 / 0 / 0
4,327
618
3,102
7,270
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
3 / 1 / 0
4,358
623
1,766
4,770
1,476
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Yjurt
Chang'e
6
0 / 0 / 4
4,488
641
2,468
4,078
1,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
paffone301
Xbalanque
7
2 / 3 / 0
4,453
636
3,788
6,039
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 0 / 0
4,616
659
3,847
4,472
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 0
4,488
641
2,679
4,663
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 1 / 0
3,386
484
1,717
1,953
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kershOn
Izanami
8
2 / 2 / 0
4,604
658
4,104
5,564
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 3
4,019
574
1,495
5,713
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
W
Ah Muzen Cab
Dewasd1
Ah Muzen Cab
1
0
2
2
L
1
1
0
1
W
Kuzenbo
Nemethon
Kuzenbo
0
0
0
0
W
3
1
0
3
L
0
1
0
0
W
Chang'e
Yjurt
Chang'e
0
0
4
2
L
Izanami
kershOn
Izanami
2
2
0
1
W
Xbalanque
paffone301
Xbalanque
2
3
0
0.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,809
Damage
13,842
27,810
Taken
22,365
11,399
Mitigated
8,458
10,543
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,847
2,484
0
2,198
4,472
1,589
0
2,892
1,370
34,601
0
W
Ah Muzen Cab
Dewasd1
Ah Muzen Cab
2,685
1,152
0
767
5,653
1,758
200
2,405
3,248
0
33,759
L
2,679
184
0
1,636
4,663
1,368
0
870
3,793
24,993
0
W
Kuzenbo
Nemethon
Kuzenbo
3,102
1,150
0
2,493
7,270
4,470
0
3,763
3,507
21,951
0
W
1,766
330
0
2,487
4,770
1,476
0
1,315
3,455
0
13,225
L
1,717
1,059
78
937
1,953
356
0
0
1,953
11,016
0
W
Chang'e
Yjurt
Chang'e
2,468
254
904
2,397
4,078
1,983
0
1,049
3,029
14,811
0
L
Izanami
kershOn
Izanami
4,104
3,241
0
534
5,564
1,761
0
655
4,909
0
31,064
W
Xbalanque
paffone301
Xbalanque
3,788
1,884
0
1,495
6,039
1,712
0
1,343
4,696
0
25,720
L
1,495
370
60
1,212
5,713
3,384
0
943
4,770
7,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
21,113
196
Minions Killed
182
0
Camps Cleared
0
738,610
Distance Traveled
632,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,616
659
65
9
0
132,967
0
W
Ah Muzen Cab
4,963
709
64
9
0
147,572
0
L
He Bo
4,488
641
44
6
0
159,006
0
W
Kuzenbo
4,327
618
50
7
0
149,511
0
W
Thanatos
4,358
623
23
3
0
166,640
0
L
Sol
3,386
484
14
2
0
54,369
0
W
Chang'e
4,488
641
24
3
0
147,235
2
L
Izanami
4,604
658
49
7
0
129,893
0
W
Xbalanque
4,453
636
35
5
0
127,652
0
L
Terra
4,019
574
10
1
0
156,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role