Player Matchup

Chaac
Chaac
BatWithDowns
Chaac
Level 123
God Stats
5W - 0L
1,921 SR
Queue Stats
306W - 281L
1,522 Elo+
Solo
Fenrir
Fenrir
BolaaGod
Fenrir
Level 89
God Stats
2W - 1L
1,635 SR
Queue Stats
79W - 105L
1,341 Elo+
Party 2
Ra
Ra
Feetsniffer6479
Ra
Level 38
God Stats
4W - 3L
1,434 SR
Queue Stats
54W - 75L
1,331 Elo+
Party 2
Chernobog
Chernobog
KugelAkrobat841
Chernobog
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
490W - 489L
1,472 Elo+
Solo
Aphrodite
Aphrodite
rvxnnn
Aphrodite
Level 47
God Stats
3W - 7L
1,216 SR
Queue Stats
20W - 23L
1,312 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,396 Elo+

VS

Team Averages
Level 72
1,515 SR
1,343 Elo+
Mulan
Mulan
JuniorJohn
Mulan
Level 143
God Stats
1W - 2L
1,296 SR
Queue Stats
142W - 140L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RUSTYBLXDE
Sun Wukong
Level 45
God Stats
1W - 1L
1,457 SR
Queue Stats
77W - 102L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
Skormin
Heimdallr
Level 106
God Stats
8W - 10L
1,640 SR
Queue Stats
198W - 191L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
bubbaBballin
Ao Kuang
Level 41
God Stats
6W - 5L
1,768 SR
Queue Stats
315W - 318L
1,260 Elo+
Party 1
Charon
Charon
iTryEarth---
Charon
Level 25
God Stats
4W - 8L
1,412 SR
Queue Stats
259W - 279L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,699
570
5,389
9,699
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
BolaaGod
Fenrir
10
7 / 0 / 3
6,326
633
5,136
5,974
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 0 / 3
6,215
622
3,942
4,551
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
KugelAkrobat841
Chernobog
9
1 / 2 / 7
5,302
530
4,280
7,447
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
rvxnnn
Aphrodite
8
0 / 1 / 2
5,057
506
2,375
5,930
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
1 / 2 / 2
4,623
462
4,779
8,189
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
RUSTYBLXDE
Sun Wukong
9
1 / 3 / 0
5,131
513
5,987
9,433
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Skormin
Heimdallr
7
1 / 2 / 2
4,842
484
5,289
5,168
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
bubbaBballin
Ao Kuang
9
2 / 3 / 2
5,210
521
3,061
6,828
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
8
1 / 4 / 0
4,638
464
2,754
7,184
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Fenrir
BolaaGod
Fenrir
7
0
3
8.5
W
4
0
3
5.5
L
Mulan
1
2
2
1
W
Chernobog
KugelAkrobat841
Chernobog
1
2
7
2.25
L
Sun Wukong
RUSTYBLXDE
Sun Wukong
1
3
0
0.33
L
Heimdallr
Skormin
Heimdallr
1
2
2
1
L
Ao Kuang
bubbaBballin
Ao Kuang
2
3
2
1
L
Charon
1
4
0
0.25
W
Aphrodite
rvxnnn
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
21,870
33,601
Taken
36,802
16,041
Mitigated
17,304
9,887
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,389
1,154
0
1,688
9,699
6,754
0
1,195
8,504
0
34,713
W
Fenrir
BolaaGod
Fenrir
5,136
1,142
0
1,243
5,974
2,595
0
1,000
4,835
0
33,677
W
3,942
920
120
1,805
4,551
1,654
251
1,944
2,339
40,002
0
L
Mulan
4,779
979
124
2,390
8,189
4,295
0
1,178
7,011
0
17,565
W
Chernobog
KugelAkrobat841
Chernobog
4,280
2,260
0
1,852
7,447
2,472
120
160
7,287
0
28,592
L
Sun Wukong
RUSTYBLXDE
Sun Wukong
5,987
1,669
0
2,181
9,433
5,324
0
0
9,433
0
32,547
L
Heimdallr
Skormin
Heimdallr
5,289
2,212
0
1,762
5,168
1,823
0
726
4,442
0
27,282
L
Ao Kuang
bubbaBballin
Ao Kuang
3,061
465
0
612
6,828
2,215
0
766
6,062
30,962
0
L
Charon
2,754
199
0
269
7,184
3,647
0
3,647
3,537
25,066
0
W
Aphrodite
rvxnnn
Aphrodite
2,375
547
780
2,399
5,930
2,566
0
1,162
4,768
19,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
24,444
238
Minions Killed
196
0
Camps Cleared
0
1,046,150
Distance Traveled
952,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,699
570
59
6
0
172,333
0
W
Fenrir
6,326
633
47
5
0
251,029
0
W
Ra
6,215
622
62
6
0
195,147
0
L
Mulan
4,623
462
22
2
0
177,264
2
W
Chernobog
5,302
530
42
4
0
209,293
4
L
Sun Wukong
5,131
513
51
5
0
221,251
0
L
Heimdallr
4,842
484
44
4
0
167,644
0
L
Ao Kuang
5,210
521
50
5
0
213,713
0
L
Charon
4,638
464
29
3
0
172,350
0
W
Aphrodite
5,057
506
28
3
0
218,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role