Player Matchup

Anhur
Anhur
Kobyyy
Anhur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,581 Elo+
Party 1
Charon
Charon
MegaMY13
Charon
Level 143
God Stats
9W - 13L
1,219 SR
Queue Stats
307W - 284L
1,588 Elo+
Party 1
Raijin
Raijin
N3xoArmý
Raijin
Level 96
God Stats
8W - 9L
1,508 SR
Queue Stats
364W - 357L
1,495 Elo+
Party 1
Ravana
Ravana
Vitolo
Ravana
Level 109
God Stats
7W - 1L
1,859 SR
Queue Stats
50W - 42L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
kataclysm1810
Zhong Kui
Level 118
God Stats
3W - 9L
1,295 SR
Queue Stats
348W - 343L
1,511 Elo+
Party 1
Team Averages
Level 94
1,476 SR
1,548 Elo+

VS

Team Averages
Level 143
1,520 SR
1,529 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElenDarag4446
Medusa
Level 178
God Stats
3W - 4L
1,602 SR
Queue Stats
127W - 118L
1,585 Elo+
Solo
Geb
Geb
Oakshield18
Geb
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,492 Elo+
Solo
Hercules
Hercules
bday0309
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kobyyy
Anhur
13
0 / 3 / 2
7,534
538
3,141
10,468
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
MegaMY13
Charon
12
2 / 2 / 3
7,486
535
6,953
11,047
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
N3xoArmý
Raijin
8
1 / 1 / 1
5,969
426
3,141
3,819
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Vitolo
Ravana
13
2 / 3 / 1
7,511
537
5,367
10,235
4,246
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kataclysm1810
Zhong Kui
14
1 / 1 / 0
7,809
558
8,337
7,233
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 1 / 4
9,160
654
10,687
10,304
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
 
Janus
14
3 / 3 / 3
8,908
636
5,192
8,175
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 2
8,509
608
5,934
7,344
2,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,955
497
2,140
11,142
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
bday0309
Hercules
14
0 / 0 / 1
8,494
607
4,959
12,565
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
4
8
W
Janus
 
Janus
3
3
3
1.5
W
1
1
2
2
L
Anhur
Kobyyy
Anhur
0
3
2
0.33
L
Charon
MegaMY13
Charon
2
2
3
1.75
L
Raijin
N3xoArmý
Raijin
1
1
1
1.5
W
0
2
5
1.25
L
Ravana
Vitolo
Ravana
2
3
1
0.83
W
Hercules
bday0309
Hercules
0
0
1
0.5
L
Zhong Kui
kataclysm1810
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
28,912
42,802
Taken
49,530
24,020
Mitigated
29,178
11,013
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,687
4,317
0
1,000
10,304
4,149
178
3,632
6,672
0
80,125
W
Janus
 
Janus
5,192
137
0
530
8,175
3,336
102
3,989
4,186
70,987
0
W
5,934
3,012
0
4,239
7,344
2,690
606
951
6,393
0
79,171
L
Anhur
Kobyyy
Anhur
3,141
2,722
0
4,022
10,468
3,257
0
257
10,211
0
59,620
L
Charon
MegaMY13
Charon
6,953
1,077
0
2,276
11,047
8,023
0
3,374
7,551
39,592
0
L
Raijin
N3xoArmý
Raijin
3,141
607
0
625
3,819
1,113
0
1,252
2,433
31,314
0
W
2,140
256
0
2,215
11,142
7,835
27
3,528
7,614
13,486
0
L
Ravana
Vitolo
Ravana
5,367
1,897
0
1,686
10,235
4,246
0
1,487
8,696
0
62,415
W
Hercules
bday0309
Hercules
4,959
1,513
0
2,939
12,565
11,168
0
6,244
6,321
0
61,722
L
Zhong Kui
kataclysm1810
Zhong Kui
8,337
3,106
0
2,404
7,233
7,381
0
738
6,469
55,965
5,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
42,026
427
Minions Killed
509
0
Camps Cleared
0
1,205,200
Distance Traveled
1,489,345
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,160
654
94
7
0
354,784
0
W
Janus
8,908
636
149
11
0
293,773
3
W
Medusa
8,509
608
140
10
0
274,539
2
L
Anhur
7,534
538
120
9
0
242,646
2
L
Charon
7,486
535
46
3
0
289,925
4
L
Raijin
5,969
426
66
5
0
138,434
3
W
Geb
6,955
497
12
1
0
294,396
2
L
Ravana
7,511
537
87
6
0
333,830
0
W
Hercules
8,494
607
114
8
0
271,853
0
L
Zhong Kui
7,809
558
108
8
0
200,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role