Player Matchup

Anubis
Anubis
CrøwnlessKing
Anubis
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
340W - 315L
1,504 Elo+
Solo
Neith
Neith
IKlozzI
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,448 Elo+
Party 2
Thanatos
Thanatos
PTRZeuS
Thanatos
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 229L
1,505 Elo+
Solo
Surtr
Surtr
TheTerminatoor
Surtr
Level 134
God Stats
5W - 2L
1,565 SR
Queue Stats
115W - 109L
1,429 Elo+
Party 2
Charon
Charon
acback
Charon
Level 163
God Stats
16W - 14L
1,577 SR
Queue Stats
518W - 406L
1,592 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,496 Elo+

VS

Team Averages
Level 132
1,435 SR
1,498 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ReiduGado
Chronos
Level 159
God Stats
2W - 3L
1,505 SR
Queue Stats
278W - 281L
1,494 Elo+
Party 1
Ymir
Ymir
RuSh_Drovi39
Ymir
Level 88
God Stats
0W - 1L
1,296 SR
Queue Stats
11W - 9L
1,491 Elo+
Solo
Ah Puch
Ah Puch
SrCodornaa
Ah Puch
Level 164
God Stats
25W - 21L
1,529 SR
Queue Stats
359W - 356L
1,517 Elo+
Party 1
Chaac
Chaac
zSlay3r
Chaac
Level 159
God Stats
3W - 5L
1,346 SR
Queue Stats
290W - 327L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,886
592
12,030
11,947
5,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
IKlozzI
Neith
13
0 / 1 / 4
7,225
482
4,876
7,194
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PTRZeuS
Thanatos
14
4 / 1 / 3
7,910
527
5,371
12,143
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 3
8,633
576
10,685
16,495
14,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
acback
Charon
13
1 / 0 / 6
7,825
522
11,216
10,293
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 4 / 0
7,527
502
5,186
12,930
4,384
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ReiduGado
Chronos
12
0 / 1 / 1
6,917
461
3,400
8,202
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
6,259
417
1,622
13,693
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SrCodornaa
Ah Puch
15
0 / 2 / 0
8,334
556
6,401
12,057
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
zSlay3r
Chaac
13
1 / 3 / 1
7,887
526
10,038
16,567
15,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
4
0
0.75
W
6
0
2
7
W
Neith
IKlozzI
Neith
0
1
4
2
W
Thanatos
PTRZeuS
Thanatos
4
1
3
5.5
L
Chronos
ReiduGado
Chronos
0
1
1
0.5
L
0
4
0
0
L
Ah Puch
SrCodornaa
Ah Puch
0
2
0
0
W
2
2
3
1.75
W
Charon
acback
Charon
1
0
6
4
L
Chaac
zSlay3r
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
26,647
58,072
Taken
63,449
37,265
Mitigated
36,057
27,540
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,186
644
0
1,792
12,930
4,384
0
3,007
9,923
0
61,092
W
12,030
696
0
7,229
11,947
5,995
608
4,377
7,530
95,048
0
W
Neith
IKlozzI
Neith
4,876
902
0
3,157
7,194
2,783
76
2,786
4,408
51
66,227
W
Thanatos
PTRZeuS
Thanatos
5,371
1,290
0
7,661
12,143
4,961
0
1,100
11,043
0
56,717
L
Chronos
ReiduGado
Chronos
3,400
1,449
0
1,488
8,202
2,841
0
4,776
3,426
55,499
0
L
1,622
499
0
2,547
13,693
9,208
0
7,795
5,898
15,488
0
L
Ah Puch
SrCodornaa
Ah Puch
6,401
304
0
3,008
12,057
4,140
0
7,231
4,826
82,381
0
W
10,685
4,227
0
5,078
16,495
14,405
0
1,153
15,214
928
74,718
W
Charon
acback
Charon
11,216
2,845
0
4,415
10,293
9,121
163
2,697
7,572
28,464
535
L
Chaac
zSlay3r
Chaac
10,038
1,776
0
7,140
16,567
15,484
0
696
15,871
0
68,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
36,924
483
Minions Killed
484
0
Camps Cleared
0
1,498,405
Distance Traveled
1,475,814
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,527
502
85
6
0
331,495
0
W
Anubis
8,886
592
155
10
0
300,809
0
W
Neith
7,225
482
106
7
0
261,795
2
W
Thanatos
7,910
527
84
6
0
314,967
0
L
Chronos
6,917
461
97
6
0
293,902
0
L
Ymir
6,259
417
18
1
0
257,438
4
L
Ah Puch
8,334
556
159
11
0
297,415
6
W
Surtr
8,633
576
122
8
0
306,141
0
W
Charon
7,825
522
16
1
0
314,693
0
L
Chaac
7,887
526
125
8
0
295,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role