Player Matchup

Shiva
Shiva
BUGnZOMBIE
Shiva
Level 127
God Stats
2W - 1L
1,400 SR
Queue Stats
74W - 68L
1,520 Elo+
Solo
Nu Wa
Nu Wa
BabyBearAri
Nu Wa
Level 126
God Stats
7W - 4L
1,553 SR
Queue Stats
46W - 47L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
ScrimKun
Xing Tian
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,405 Elo+
Party 2
Team Averages
Level 104
1,484 SR
1,473 Elo+

VS

Team Averages
Level 95
1,513 SR
1,452 Elo+
Poseidon
Poseidon
Fearrat
Poseidon
Level 77
God Stats
23W - 19L
1,527 SR
Queue Stats
79W - 88L
1,440 Elo+
Party 1
Bastet
Bastet
Wackerinho
Bastet
Level 108
God Stats
22W - 22L
1,513 SR
Queue Stats
81W - 77L
1,479 Elo+
Party 1
Ganesha
Ganesha
lLegend Of War
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
3 / 6 / 3
12,816
712
17,792
24,029
20,076
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 0
13,225
735
14,807
15,308
5,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ScrimKun
Xing Tian
13
0 / 3 / 2
11,373
632
4,325
16,609
19,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fearrat
Poseidon
18
8 / 3 / 4
14,383
799
17,505
10,446
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Wackerinho
Bastet
17
4 / 2 / 7
13,204
734
13,067
16,057
6,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 12
12,401
689
12,034
19,327
21,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
12
13
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
3
6
3
0.75
L
3
4
0
0.75
W
Poseidon
Fearrat
Poseidon
8
3
4
3.33
L
Xing Tian
ScrimKun
Xing Tian
0
3
2
0.33
W
Bastet
Wackerinho
Bastet
4
2
7
3.75
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
42,606
55,946
Taken
45,830
44,813
Mitigated
32,805
7,513
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
17,792
1,550
0
2,740
24,029
20,076
0
10,801
13,083
406
49,161
L
14,807
4,567
168
4,605
15,308
5,489
1,131
7,830
7,478
75,082
0
W
Poseidon
Fearrat
Poseidon
17,505
1,841
0
1,364
10,446
4,447
625
4,327
6,119
95,745
0
L
Xing Tian
ScrimKun
Xing Tian
4,325
747
0
0
16,609
19,248
312
11,413
4,744
15,929
0
W
Bastet
Wackerinho
Bastet
13,067
2,962
526
6,724
16,057
6,468
1,636
5,883
10,174
0
50,755
W
12,034
1,256
0
1,784
19,327
21,890
426
9,673
9,614
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
39,988
179
Minions Killed
209
0
Camps Cleared
0
903,028
Distance Traveled
1,064,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,816
712
41
2
0
337,073
1
L
Nu Wa
13,225
735
112
6
0
262,820
0
W
Poseidon
14,383
799
135
8
0
339,053
0
L
Xing Tian
11,373
632
26
1
0
303,135
0
W
Bastet
13,204
734
72
4
0
369,327
0
W
Ganesha
12,401
689
2
0
0
356,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role