Player Matchup

Ishtar
Ishtar
ItsFronch
Ishtar
Level 44
God Stats
7W - 15L
1,259 SR
Queue Stats
64W - 109L
1,223 Elo+
Party 1
Fenrir
Fenrir
Sg Hodge
Fenrir
Level 75
God Stats
6W - 9L
1,368 SR
Queue Stats
72W - 132L
1,223 Elo+
Party 1
Cerberus
Cerberus
Trundleward
Cerberus
Level 20
God Stats
7W - 22L
1,198 SR
Queue Stats
29W - 70L
1,176 Elo+
Party 1
Team Averages
Level 46
1,275 SR
1,207 Elo+

VS

Team Averages
Level 33
1,408 SR
1,398 Elo+
Surtr
Surtr
Bendorsos
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
Boss_Jorgete12
Hades
Level 42
God Stats
2W - 5L
1,225 SR
Queue Stats
99W - 111L
1,195 Elo+
Solo
Bellona
Bellona
Nadzeratelb
Bellona
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ItsFronch
Ishtar
14
2 / 8 / 6
10,899
681
10,907
16,245
6,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Sg Hodge
Fenrir
14
6 / 4 / 3
11,612
726
12,320
23,321
23,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cerberus
Trundleward
Cerberus
14
2 / 7 / 7
11,037
690
15,384
25,834
23,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bendorsos
Surtr
14
3 / 6 / 12
12,015
751
16,307
20,497
18,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 3 / 7
14,087
880
22,379
18,564
11,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Nadzeratelb
Bellona
16
6 / 1 / 11
12,908
807
15,450
19,229
25,683
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
19
19
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bendorsos
Surtr
3
6
12
1.5
W
10
3
7
4.5
L
Ishtar
ItsFronch
Ishtar
2
8
6
0.63
W
Bellona
Nadzeratelb
Bellona
6
1
11
11.5
L
Fenrir
Sg Hodge
Fenrir
6
4
3
1.88
L
Cerberus
Trundleward
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
54,136
65,400
Taken
58,290
54,765
Mitigated
55,573
8,567
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bendorsos
Surtr
16,307
6,442
0
2,445
20,497
18,604
762
6,968
13,387
1,299
36,096
W
22,379
2,766
950
8,499
18,564
11,286
1,108
3,654
14,730
92,219
0
L
Ishtar
ItsFronch
Ishtar
10,907
4,822
0
560
16,245
6,812
798
4,626
11,619
0
46,090
W
Bellona
Nadzeratelb
Bellona
15,450
6,433
0
688
19,229
25,683
923
6,055
12,970
0
36,589
L
Fenrir
Sg Hodge
Fenrir
12,320
2,660
0
948
23,321
23,995
372
9,751
13,060
1,865
32,228
L
Cerberus
Trundleward
Cerberus
15,384
868
0
7,059
25,834
23,958
0
9,249
16,557
50,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
39,010
210
Minions Killed
177
0
Camps Cleared
0
791,433
Distance Traveled
814,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,015
751
28
2
0
248,921
0
W
Hades
14,087
880
124
8
0
291,663
0
L
Ishtar
10,899
681
61
4
0
223,840
0
W
Bellona
12,908
807
25
2
0
274,247
0
L
Fenrir
11,612
726
34
2
0
320,974
0
L
Cerberus
11,037
690
115
7
0
246,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role