Player Matchup

Surtr
Surtr
Fishdaddy904
Surtr
Level 16
God Stats
13W - 7L
1,719 SR
Queue Stats
41W - 36L
1,575 Elo+
Solo
Awilix
Awilix
JackTheSoldier
Awilix
Level 143
God Stats
14W - 14L
1,455 SR
Queue Stats
346W - 340L
1,562 Elo+
Solo
Hou Yi
Hou Yi
RoswellAutopsy
Hou Yi
Level 27
God Stats
54W - 54L
1,471 SR
Queue Stats
75W - 94L
1,374 Elo+
Party 1
Zeus
Zeus
itsyoo
Zeus
Level 28
God Stats
9W - 8L
1,687 SR
Queue Stats
92W - 106L
1,395 Elo+
Party 1
Nox
Nox
ky_suco
Nox
Level 53
God Stats
0W - 1L
1,383 SR
Queue Stats
1W - 3L
1,719 Elo+
Solo
Team Averages
Level 53
1,543 SR
1,525 Elo+

VS

Team Averages
Level 54
1,585 SR
1,431 Elo+
Bellona
Bellona
Banishment4686
Bellona
Level 18
God Stats
4W - 4L
1,867 SR
Queue Stats
89W - 73L
1,395 Elo+
Solo
Cerberus
Cerberus
Daru97
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Ix Chel
Ix Chel
RivalAxis
Ix Chel
Level 128
God Stats
7W - 4L
1,576 SR
Queue Stats
29W - 27L
1,450 Elo+
Solo
Bakasura
Bakasura
ShakyGlitter249
Bakasura
Level 38
God Stats
2W - 3L
1,282 SR
Queue Stats
34W - 44L
1,294 Elo+
Solo
Ullr
Ullr
Ultra Ego M
Ullr
Level 15
God Stats
3W - 2L
1,698 SR
Queue Stats
132W - 90L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,235
660
15,317
20,364
19,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 5 / 2
9,679
691
7,758
14,641
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 5 / 3
8,895
635
6,132
14,432
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
itsyoo
Zeus
16
2 / 7 / 1
9,600
686
10,733
14,858
6,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
15
1 / 6 / 4
9,017
644
2,889
10,386
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
10,898
778
13,755
19,084
23,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Daru97
Cerberus
10
0 / 0 / 0
6,331
452
0
0
0
Ix Chel
RivalAxis
Ix Chel
19
8 / 1 / 15
11,449
818
25,885
11,266
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
2 / 3 / 10
10,464
747
4,396
16,278
10,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 0 / 13
12,001
857
23,022
19,828
10,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
8
Kills
28
28
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Cerberus
Daru97
Cerberus
0
0
0
0
L
1
5
6
0.8
L
4
5
2
1
W
Ix Chel
RivalAxis
Ix Chel
8
1
15
15.5
L
0
5
3
0.3
W
Bakasura
2
3
10
2.33
W
11
0
13
17.5
L
Zeus
itsyoo
Zeus
2
7
1
0.36
L
Nox
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
67,058
74,681
Taken
66,456
42,374
Mitigated
49,132
8,063
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,755
3,193
0
1,212
19,084
23,442
146
3,696
15,143
0
36,149
W
Cerberus
Daru97
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
15,317
4,255
0
2,089
20,364
19,439
0
9,611
9,827
2,726
31,061
L
7,758
2,330
0
607
14,641
6,342
0
4,876
9,346
0
25,918
W
Ix Chel
RivalAxis
Ix Chel
25,885
3,160
4,144
4,495
11,266
5,162
709
2,509
8,535
64,746
0
L
6,132
2,110
0
2,086
14,432
6,094
640
4,022
10,208
0
27,543
W
Bakasura
4,396
3,161
0
6,300
16,278
10,123
2,185
3,933
12,049
0
20,330
W
23,022
10,930
0
3,524
19,828
10,405
2,087
4,800
14,742
0
73,654
L
Zeus
itsyoo
Zeus
10,733
1,147
0
2,442
14,858
6,058
0
4,623
9,863
30,429
0
L
Nox
2,889
822
233
606
10,386
4,441
0
2,855
7,122
15,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
51,143
214
Minions Killed
315
0
Camps Cleared
0
1,245,637
Distance Traveled
1,229,110
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,898
778
37
3
0
282,882
0
W
Cerberus
6,331
452
0
0
0
0
0
L
Surtr
9,235
660
41
3
0
268,200
0
L
Awilix
9,679
691
47
3
0
253,407
0
W
Ix Chel
11,449
818
95
7
0
311,917
0
L
Hou Yi
8,895
635
45
3
0
248,708
0
W
Bakasura
10,464
747
74
5
0
340,496
4
W
Ullr
12,001
857
109
8
0
293,815
0
L
Zeus
9,600
686
54
4
0
249,112
0
L
Nox
9,017
644
27
2
0
226,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role