Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ButtStabber1337
Loki
Level 69
God Stats
1W - 0L
1,363 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 2
Artemis
Artemis
JFKwazAFK
Artemis
Level 81
God Stats
1W - 0L
1,720 SR
Queue Stats
22W - 15L
1,523 Elo+
Party 2
Eset
Eset
Ninamaru
Eset
Level 95
God Stats
62W - 72L
1,458 SR
Queue Stats
424W - 442L
1,505 Elo+
Solo
Cthulhu
Cthulhu
xBOHICx
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 2
Team Averages
Level 77
1,508 SR
1,442 Elo+

VS

Team Averages
Level 114
1,478 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
BatmanSmite
Morgan Le Fay
Level 18
God Stats
6W - 13L
1,364 SR
Queue Stats
7W - 16L
1,348 Elo+
Party 1
Chiron
Chiron
DAS-EFX
Chiron
Level 163
God Stats
7W - 16L
1,373 SR
Queue Stats
446W - 443L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Darksoul456
Nu Wa
Level 104
God Stats
3W - 3L
1,480 SR
Queue Stats
95W - 100L
1,401 Elo+
Party 1
Artemis
Artemis
Tanya_the_Queen
Artemis
Level 157
God Stats
57W - 35L
1,631 SR
Queue Stats
397W - 409L
1,468 Elo+
Solo
Jormungandr
Jormungandr
TheGeebs632
Jormungandr
Level 127
God Stats
70W - 63L
1,540 SR
Queue Stats
270W - 285L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 0 / 7
8,206
1,026
4,086
7,183
8,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 5
9,085
1,136
5,882
5,798
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
JFKwazAFK
Artemis
14
4 / 0 / 3
9,429
1,179
12,968
4,819
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
14
1 / 0 / 7
8,848
1,106
6,650
4,976
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xBOHICx
Cthulhu
14
0 / 2 / 5
8,132
1,017
6,366
11,185
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

327

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BatmanSmite
Morgan Le Fay
13
0 / 3 / 2
8,104
1,013
5,390
10,513
4,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DAS-EFX
Chiron
14
1 / 0 / 1
8,172
1,022
6,805
3,702
1,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
7,693
962
7,809
8,347
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,387
923
2,459
3,267
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
TheGeebs632
Jormungandr
14
1 / 1 / 1
8,543
1,068
5,597
12,348
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
9
Kills
2
2
Deaths
9
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Morgan Le Fay
BatmanSmite
Morgan Le Fay
0
3
2
0.33
W
4
0
5
6.5
L
Chiron
DAS-EFX
Chiron
1
0
1
1.5
L
0
3
2
0.33
W
Artemis
JFKwazAFK
Artemis
4
0
3
5.5
W
Eset
1
0
7
4.5
L
0
2
0
0
L
Jormungandr
TheGeebs632
Jormungandr
1
1
1
1.5
W
Cthulhu
xBOHICx
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,952
Damage
28,060
33,961
Taken
38,177
27,625
Mitigated
22,483
9,769
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,086
751
3,423
2,854
7,183
8,687
0
3,528
3,440
12,083
0
L
Morgan Le Fay
BatmanSmite
Morgan Le Fay
5,390
525
0
247
10,513
4,243
0
4,588
5,806
22,061
0
W
5,882
1,018
0
704
5,798
2,833
0
3,716
1,906
0
20,551
L
Chiron
DAS-EFX
Chiron
6,805
1,996
520
959
3,702
1,511
0
775
2,927
0
23,094
L
7,809
1,221
0
40
8,347
2,745
0
3,207
5,140
11,043
0
W
Artemis
JFKwazAFK
Artemis
12,968
6,374
0
1,731
4,819
2,319
0
2,089
2,523
0
34,642
W
Eset
6,650
158
202
228
4,976
2,237
0
2,989
1,906
34,234
0
L
2,459
618
0
0
3,267
1,188
0
1,677
1,470
0
4,972
L
Jormungandr
TheGeebs632
Jormungandr
5,597
1,168
616
1,464
12,348
12,796
0
5,919
5,963
30,313
0
W
Cthulhu
xBOHICx
Cthulhu
6,366
603
0
627
11,185
11,549
0
5,671
5,351
14,919
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
39,899
197
Minions Killed
163
9
Camps Cleared
3
804,048
Distance Traveled
655,408
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,206
1,026
20
3
1
145,305
0
L
Morgan Le Fay
8,104
1,013
60
8
0
136,963
0
W
Loki
9,085
1,136
28
4
4
177,393
0
L
Chiron
8,172
1,022
24
3
0
138,458
0
L
Nu Wa
7,693
962
9
1
1
164,425
0
W
Artemis
9,429
1,179
63
8
4
142,305
0
W
Eset
8,848
1,106
66
8
0
174,040
0
L
Artemis
7,387
923
5
1
1
64,963
0
L
Jormungandr
8,543
1,068
65
8
1
150,599
3
W
Cthulhu
8,132
1,017
20
3
0
165,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role