Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
BabyLeather
Ne Zha
Silver III
Level 159
God Stats
1W - 3L
1,580 SR
Queue Stats
27W - 36L
1,423 MMR
Solo
Sol
Sol
Bronze III
BubsGo
Sol
Bronze III
Level 160
God Stats
7W - 3L
1,629 SR
Queue Stats
36W - 33L
1,455 MMR
Solo
Fenrir
Fenrir
Silver IV
Mortythesnwmn
Fenrir
Silver IV
Level 98
God Stats
0W - 2L
1,483 SR
Queue Stats
16W - 27L
1,360 MMR
Solo
Hachiman
Hachiman
Silver III
joshuanextdoor_
Hachiman
Silver III
Level 129
God Stats
3W - 10L
1,590 SR
Queue Stats
37W - 51L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,556 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,590 SR
1,416 MMR
Kukulkan
Kukulkan
Gold IV
At Keno
Kukulkan
Gold IV
Level 167
God Stats
44W - 27L
1,731 SR
Queue Stats
334W - 332L
1,381 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
MAGIKFISH8
Kuzenbo
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 MMR
Solo
Thor
Thor
Gold III
SunlessDrake
Thor
Gold III
Level 159
God Stats
45W - 32L
1,590 SR
Queue Stats
317W - 309L
1,475 MMR
Party 1
Nike
Nike
Gold V
TYLERLEE77
Nike
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,351 MMR
Solo
Chernobog
Chernobog
Gold V
ajjettplane
Chernobog
Gold V
Level 149
God Stats
32W - 23L
1,631 SR
Queue Stats
212W - 216L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 0 / 1
3,250
650
1,635
3,314
1,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
4
0 / 1 / 1
3,264
653
1,431
3,791
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
BubsGo
Sol
6
0 / 0 / 0
3,523
705
1,224
3,456
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
1 / 0 / 1
3,359
672
2,155
3,278
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
4
1 / 1 / 0
3,074
615
2,081
3,261
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Sun WukongJormungandrAo Kuang

VS

Bans
ThanatosMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
At Keno
Kukulkan
5
0 / 0 / 0
3,227
645
2,517
1,348
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
MAGIKFISH8
Kuzenbo
4
0 / 1 / 1
3,361
672
1,415
4,070
2,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,238
648
2,109
4,051
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,879
776
1,842
4,407
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
ajjettplane
Chernobog
4
0 / 0 / 0
3,003
601
2,049
3,044
945
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Kukulkan
At Keno
Kukulkan
0
0
0
0
L
Ne Zha
0
1
1
0.5
L
Sol
BubsGo
Sol
0
0
0
0
W
Kuzenbo
MAGIKFISH8
Kuzenbo
0
1
1
0.5
L
1
0
1
1.5
W
1
0
0
1
W
1
1
0
1
W
Chernobog
ajjettplane
Chernobog
0
0
0
0
L
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,526
Damage
9,932
17,100
Taken
16,920
5,995
Mitigated
6,583
7,429
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,635
612
552
1,288
3,314
1,612
0
436
2,864
9,683
0
W
Kukulkan
At Keno
Kukulkan
2,517
238
0
500
1,348
366
0
369
979
17,398
0
L
Ne Zha
1,431
411
0
1,262
3,791
1,604
0
49
3,742
0
11,399
L
Sol
BubsGo
Sol
1,224
518
0
2,358
3,456
937
0
1,461
1,781
22,018
0
W
Kuzenbo
MAGIKFISH8
Kuzenbo
1,415
753
0
1,344
4,070
2,745
0
920
3,150
4,337
0
L
2,155
947
0
911
3,278
989
0
836
2,424
0
9,727
W
2,109
589
0
1,000
4,051
1,212
0
901
3,150
0
13,347
W
1,842
371
0
1,121
4,407
1,315
0
7
4,400
0
23,191
W
Chernobog
ajjettplane
Chernobog
2,049
1,473
0
1,393
3,044
945
0
669
2,375
0
16,417
L
Hachiman
2,081
1,107
0
1,058
3,261
853
0
913
2,308
0
10,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,470
Gold Earned
16,708
106
Minions Killed
116
0
Camps Cleared
0
469,248
Distance Traveled
490,538
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,250
650
11
2
0
102,441
1
W
Kukulkan
3,227
645
27
5
0
94,744
0
L
Ne Zha
3,264
653
21
4
0
66,540
0
L
Sol
3,523
705
37
7
0
86,984
0
W
Kuzenbo
3,361
672
6
1
0
117,440
2
L
Fenrir
3,359
672
12
2
0
117,663
0
W
Thor
3,238
648
21
4
0
116,537
0
W
Nike
3,879
776
40
8
0
75,181
0
W
Chernobog
3,003
601
22
4
0
86,636
0
L
Hachiman
3,074
615
25
5
0
95,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role