Player Matchup

Mercury
Mercury
 
Mercury
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JungleTaxes
Cernunnos
Level 36
God Stats
9W - 3L
1,811 SR
Queue Stats
122W - 124L
1,722 Elo+
Solo
Ares
Ares
TomHardyz
Ares
Level 5
God Stats
2W - 1L
1,159 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gonjareya
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 2
Anubis
Anubis
lllNEXORlll
Anubis
Level 125
God Stats
61W - 36L
1,601 SR
Queue Stats
335W - 289L
1,539 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,428 Elo+

VS

Team Averages
Level 88
1,529 SR
1,581 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Brookxs
Sol
Level 99
God Stats
58W - 27L
1,643 SR
Queue Stats
223W - 196L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
OhhMonsster
Ao Kuang
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 54L
1,763 Elo+
Party 1
Athena
Athena
TheBotJon
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,581 Elo+
Party 3
Izanami
Izanami
Σκύλλαмαιи
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 0 / 2
4,649
581
683
5,962
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
JungleTaxes
Cernunnos
11
4 / 0 / 0
5,997
750
6,243
5,742
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
8
1 / 1 / 0
4,581
573
2,585
4,295
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
gonjareya
Ah Muzen Cab
8
0 / 0 / 1
3,978
497
1,988
4,478
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
3 / 1 / 0
5,523
690
5,749
6,744
2,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 3 / 0
5,131
641
4,115
8,710
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
6
0 / 2 / 0
4,208
526
1,416
4,544
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
OhhMonsster
Ao Kuang
9
0 / 2 / 0
4,350
544
1,352
6,057
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
TheBotJon
Athena
7
1 / 0 / 0
4,679
585
2,422
3,357
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
4,453
557
3,854
3,658
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
2
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
2
1
L
Pele
 
Pele
1
3
0
0.33
L
Sol
0
2
0
0
W
Cernunnos
JungleTaxes
Cernunnos
4
0
0
4
L
Ao Kuang
OhhMonsster
Ao Kuang
0
2
0
0
L
Athena
TheBotJon
Athena
1
0
0
1
W
Ares
1
1
0
1
W
Ah Muzen Cab
gonjareya
Ah Muzen Cab
0
0
1
0.5
W
Anubis
3
1
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
13,159
27,221
Taken
26,326
10,944
Mitigated
8,836
12,954
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
683
348
0
1,000
5,962
1,856
0
397
5,565
0
33,768
L
Pele
 
Pele
4,115
802
0
2,503
8,710
1,850
0
5,749
2,961
0
40,068
L
Sol
1,416
799
0
1,552
4,544
1,202
0
0
4,544
22,028
0
W
Cernunnos
JungleTaxes
Cernunnos
6,243
3,904
0
4,411
5,742
2,210
0
2,582
3,160
0
52,312
L
Ao Kuang
OhhMonsster
Ao Kuang
1,352
221
0
921
6,057
1,915
0
28
6,029
25,000
0
L
Athena
TheBotJon
Athena
2,422
727
0
1,047
3,357
2,317
0
1,550
1,679
9,204
0
W
Ares
2,585
116
0
1,569
4,295
2,985
0
1,131
3,164
12,074
0
W
Ah Muzen Cab
gonjareya
Ah Muzen Cab
1,988
548
0
1,786
4,478
1,409
0
1,101
3,377
0
27,356
W
Anubis
5,749
319
0
4,188
6,744
2,484
0
0
6,744
41,922
0
L
3,854
2,513
0
1,338
3,658
1,552
0
1,053
2,545
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
22,821
282
Minions Killed
250
0
Camps Cleared
0
791,342
Distance Traveled
789,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,649
581
56
7
0
181,676
0
L
Pele
5,131
641
69
9
0
165,542
0
L
Sol
4,208
526
46
6
0
107,628
0
W
Cernunnos
5,997
750
82
10
0
130,929
2
L
Ao Kuang
4,350
544
49
6
0
199,455
0
L
Athena
4,679
585
19
2
0
170,287
0
W
Ares
4,581
573
27
3
0
175,945
0
W
Ah Muzen Cab
3,978
497
38
5
0
154,087
0
W
Anubis
5,523
690
79
10
0
148,705
0
L
Izanami
4,453
557
67
8
0
146,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role