Player Matchup

Fenrir
Fenrir
Ein_Kinderspiel_
Fenrir
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
NeithEsMierda
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
djjiboutii
Baron Samedi
Level 47
God Stats
2W - 5L
1,523 SR
Queue Stats
115W - 147L
1,405 Elo+
Solo
Ymir
Ymir
pacolenin
Ymir
Level 13
God Stats
2W - 7L
1,317 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Hachiman
Hachiman
samjos0
Hachiman
Level 69
God Stats
8W - 14L
1,412 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,385 Elo+

VS

Team Averages
Level 107
1,470 SR
1,497 Elo+
Neith
Neith
Jetixx12
Neith
Level 107
God Stats
3W - 4L
1,505 SR
Queue Stats
147W - 145L
1,423 Elo+
Solo
Bastet
Bastet
Khi0ne
Bastet
Level 55
God Stats
66W - 61L
1,587 SR
Queue Stats
240W - 251L
1,527 Elo+
Party 2
Awilix
Awilix
Kokosnotten
Awilix
Level 122
God Stats
1W - 2L
1,339 SR
Queue Stats
239W - 236L
1,545 Elo+
Party 2
Ganesha
Ganesha
SA1HTAM_A
Ganesha
Level 128
God Stats
2W - 3L
1,284 SR
Queue Stats
444W - 449L
1,459 Elo+
Solo
Chronos
Chronos
josejolvin
Chronos
Level 121
God Stats
6W - 2L
1,635 SR
Queue Stats
157W - 146L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,596
509
5,061
9,638
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
NeithEsMierda
Erlang Shen
9
0 / 6 / 1
5,668
515
5,404
12,154
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
djjiboutii
Baron Samedi
8
0 / 2 / 0
4,769
434
2,208
6,500
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
1 / 3 / 0
5,170
470
1,808
8,926
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
samjos0
Hachiman
9
0 / 1 / 0
5,288
481
1,647
6,390
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jetixx12
Neith
11
3 / 0 / 0
6,562
597
6,371
3,482
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Khi0ne
Bastet
11
3 / 1 / 3
6,398
582
5,667
9,146
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
11
6 / 0 / 3
6,571
597
7,468
6,837
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
SA1HTAM_A
Ganesha
10
0 / 1 / 7
6,488
590
2,300
7,488
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
josejolvin
Chronos
12
2 / 0 / 3
7,019
638
6,772
6,191
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Neith
Jetixx12
Neith
3
0
0
3
W
Bastet
Khi0ne
Bastet
3
1
3
4.5
W
Awilix
6
0
3
7.5
L
Erlang Shen
NeithEsMierda
Erlang Shen
0
6
1
0.08
W
Ganesha
SA1HTAM_A
Ganesha
0
1
7
3.5
L
Baron Samedi
djjiboutii
Baron Samedi
0
2
0
0
W
Chronos
josejolvin
Chronos
2
0
3
3.5
L
Ymir
1
3
0
0.33
L
Hachiman
samjos0
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
28,578
43,608
Taken
33,144
20,077
Mitigated
16,606
9,883
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,061
829
0
1,621
9,638
3,781
0
2,086
7,552
0
35,105
W
Neith
Jetixx12
Neith
6,371
1,908
0
1,500
3,482
1,366
741
111
3,371
0
55,368
W
Bastet
Khi0ne
Bastet
5,667
1,505
0
3,454
9,146
4,057
0
7
9,139
0
32,632
W
Awilix
7,468
3,295
0
0
6,837
2,576
0
180
6,657
0
46,146
L
Erlang Shen
NeithEsMierda
Erlang Shen
5,404
2,298
0
3,510
12,154
6,215
0
1,289
10,865
0
35,038
W
Ganesha
SA1HTAM_A
Ganesha
2,300
511
0
2,502
7,488
6,329
56
2,250
5,238
16,020
0
L
Baron Samedi
djjiboutii
Baron Samedi
2,208
182
91
1,384
6,500
2,620
0
2,796
3,704
23,453
0
W
Chronos
josejolvin
Chronos
6,772
1,530
0
1,183
6,191
2,278
642
1,482
4,709
54,986
0
L
Ymir
1,808
602
0
1,056
8,926
5,569
0
2,050
6,876
12,713
0
L
Hachiman
samjos0
Hachiman
1,647
1,011
0
2,221
6,390
1,892
0
928
5,462
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
33,038
248
Minions Killed
326
0
Camps Cleared
0
1,002,666
Distance Traveled
1,080,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,596
509
58
5
0
225,577
0
W
Neith
6,562
597
107
10
0
169,438
3
W
Bastet
6,398
582
47
4
0
218,701
0
W
Awilix
6,571
597
70
6
0
278,149
0
L
Erlang Shen
5,668
515
70
6
0
190,344
0
W
Ganesha
6,488
590
2
0
0
206,592
0
L
Baron Samedi
4,769
434
41
4
0
174,519
0
W
Chronos
7,019
638
100
9
0
207,812
0
L
Ymir
5,170
470
17
2
0
205,687
0
L
Hachiman
5,288
481
62
6
0
206,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role