Player Matchup

Ganesha
Ganesha
Gold V
AWeaponizedFart
Ganesha
Gold V
Level 144
God Stats
3W - 0L
1,746 SR
Queue Stats
141W - 137L
1,197 MMR
Party 1
Martichoras
Martichoras
Gold II
BLeRoy
Martichoras
Gold II
Level 129
God Stats
12W - 14L
1,555 SR
Queue Stats
306W - 314L
1,323 MMR
Party 1
Chronos
Chronos
Gold V
Donkey26
Chronos
Gold V
Level 148
God Stats
3W - 2L
1,285 SR
Queue Stats
229W - 236L
1,142 MMR
Party 2
Pele
Pele
Silver I
Moon8891
Pele
Silver I
Level 118
God Stats
3W - 1L
1,672 SR
Queue Stats
81W - 87L
1,215 MMR
Party 2
Anubis
Anubis
Gold IV
westy_is_boss
Anubis
Gold IV
Level 148
God Stats
2W - 4L
1,205 SR
Queue Stats
226W - 236L
1,241 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,492 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,571 SR
1,222 MMR
Danzaburou
Danzaburou
Silver I
ChayotePapaya
Danzaburou
Silver I
Level 69
God Stats
4W - 3L
1,409 SR
Queue Stats
48W - 61L
1,229 MMR
Solo
Ix Chel
Ix Chel
Silver I
I_Erkhann_I
Ix Chel
Silver I
Level 96
God Stats
3W - 5L
1,619 SR
Queue Stats
301W - 327L
1,177 MMR
Solo
Maui
Maui
Silver I
KILLER GHOST669
Maui
Silver I
Level 149
God Stats
7W - 7L
1,565 SR
Queue Stats
80W - 85L
1,258 MMR
Solo
Jormungandr
Jormungandr
Silver I
SevSecsOrLess
Jormungandr
Silver I
Level 138
God Stats
14W - 9L
1,673 SR
Queue Stats
107W - 126L
1,199 MMR
Solo
Bastet
Bastet
Silver II
goastbuster
Bastet
Silver II
Level 88
God Stats
1W - 3L
1,589 SR
Queue Stats
25W - 37L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 18
11,450
573
4,307
18,430
19,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Martichoras
BLeRoy
Martichoras
19
5 / 0 / 5
12,644
632
17,704
12,539
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Donkey26
Chronos
18
8 / 0 / 6
13,106
655
17,143
17,964
11,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
18
9 / 3 / 6
12,333
617
11,377
18,051
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 6
13,252
663
17,393
9,244
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliThanatosAthenaAwilix

VS

Bans
Ao KuangCu ChulainnHachimanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChayotePapaya
Danzaburou
13
1 / 6 / 2
8,295
415
7,171
16,899
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
I_Erkhann_I
Ix Chel
13
0 / 5 / 2
7,911
396
7,610
12,908
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
8,236
412
4,677
15,849
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
SevSecsOrLess
Jormungandr
13
2 / 6 / 0
8,912
446
8,165
24,389
29,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
0 / 8 / 1
7,926
396
3,300
19,836
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
29
Kills
4
4
Deaths
29
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
18
9
W
Martichoras
BLeRoy
Martichoras
5
0
5
7.5
L
Danzaburou
ChayotePapaya
Danzaburou
1
6
2
0.33
W
Chronos
Donkey26
Chronos
8
0
6
11
L
Ix Chel
I_Erkhann_I
Ix Chel
0
5
2
0.2
L
1
4
1
0.38
W
Pele
9
3
6
4
L
Jormungandr
SevSecsOrLess
Jormungandr
2
6
0
0.33
L
Bastet
0
8
1
0.06
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,924
Damage
30,923
76,228
Taken
89,881
52,152
Mitigated
59,885
33,109
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
194
2,214
4,121
18,430
19,931
398
4,757
13,313
23,514
0
W
Martichoras
BLeRoy
Martichoras
17,704
6,380
0
7,786
12,539
6,744
3,015
3,852
8,687
0
130,679
L
Danzaburou
ChayotePapaya
Danzaburou
7,171
1,736
0
1,597
16,899
5,417
0
5,059
11,783
0
45,372
W
Chronos
Donkey26
Chronos
17,143
5,836
0
8,321
17,964
11,451
3,336
8,517
9,423
88,471
0
L
Ix Chel
I_Erkhann_I
Ix Chel
7,610
867
1,116
2,279
12,908
3,978
0
8,038
4,611
61,230
0
L
4,677
1,359
0
984
15,849
14,037
0
4,319
11,408
20,734
0
W
Pele
11,377
2,394
0
4,359
18,051
8,244
3,550
4,365
13,686
0
108,432
L
Jormungandr
SevSecsOrLess
Jormungandr
8,165
2,268
0
2,127
24,389
29,935
0
14,438
9,708
48,438
313
L
Bastet
3,300
1,077
0
2,632
19,836
6,518
0
6,219
13,443
0
52,872
W
17,393
238
0
6,308
9,244
5,782
6,975
2,580
6,664
127,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,785
Gold Earned
41,280
661
Minions Killed
359
0
Camps Cleared
0
1,912,943
Distance Traveled
1,738,321
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,450
573
1
0
0
380,036
0
W
Martichoras
12,644
632
187
9
0
377,441
1
L
Danzaburou
8,295
415
70
4
0
388,051
3
W
Chronos
13,106
655
136
7
0
363,952
8
L
Ix Chel
7,911
396
115
6
0
365,053
1
L
Maui
8,236
412
16
1
0
313,843
4
W
Pele
12,333
617
129
6
0
394,199
2
L
Jormungandr
8,912
446
86
4
0
337,200
0
L
Bastet
7,926
396
72
4
0
334,174
1
W
Anubis
13,252
663
208
10
0
397,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role