Player Matchup

Apollo
Apollo
Evwnnr
Apollo
Level 143
God Stats
7W - 9L
1,355 SR
Queue Stats
570W - 565L
1,518 Elo+
Solo
Ares
Ares
FanFear
Ares
Level 115
God Stats
1W - 3L
1,606 SR
Queue Stats
218W - 238L
1,496 Elo+
Party 1
Fenrir
Fenrir
KismetNoir
Fenrir
Level 129
God Stats
2W - 4L
1,466 SR
Queue Stats
103W - 115L
1,527 Elo+
Solo
Chiron
Chiron
gold-dust
Chiron
Level 216
God Stats
3W - 11L
1,329 SR
Queue Stats
913W - 902L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Асурa
Nu Wa
Level 67
God Stats
9W - 11L
1,434 SR
Queue Stats
355W - 370L
1,474 Elo+
Party 1
Team Averages
Level 134
1,438 SR
1,509 Elo+

VS

Team Averages
Level 165
1,586 SR
1,484 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fimior
Nox
Level 158
God Stats
3W - 0L
1,752 SR
Queue Stats
63W - 60L
1,504 Elo+
Solo
Jing Wei
Jing Wei
GRIBnik48
Jing Wei
Level 147
God Stats
4W - 11L
1,423 SR
Queue Stats
780W - 756L
1,512 Elo+
Solo
Ares
Ares
degenkaboom
Ares
Level 198
God Stats
13W - 6L
1,757 SR
Queue Stats
625W - 644L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Evwnnr
Apollo
16
1 / 2 / 8
8,425
766
11,974
8,124
3,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
FanFear
Ares
15
2 / 6 / 6
8,471
770
5,872
12,254
13,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KismetNoir
Fenrir
16
6 / 5 / 4
9,306
846
8,064
13,167
13,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
gold-dust
Chiron
16
0 / 2 / 8
8,528
775
10,911
6,768
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Асурa
Nu Wa
13
2 / 6 / 2
7,916
720
7,884
10,379
4,773
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
5 / 3 / 15
9,794
890
6,256
14,498
19,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
 
Charybdis
15
3 / 3 / 10
8,752
796
10,902
9,522
5,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
Fimior
Nox
17
5 / 2 / 12
9,369
852
10,392
9,477
6,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
GRIBnik48
Jing Wei
16
5 / 3 / 8
9,010
819
7,820
10,352
5,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 12
9,187
835
10,109
13,935
16,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
11
Kills
21
21
Deaths
13
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
3
15
4.17
W
Charybdis
 
Charybdis
3
3
10
2.67
L
Apollo
Evwnnr
Apollo
1
2
8
2.5
L
Ares
FanFear
Ares
2
6
6
0.83
W
Nox
Fimior
Nox
5
2
12
5.5
W
Jing Wei
GRIBnik48
Jing Wei
5
3
8
3
L
Fenrir
KismetNoir
Fenrir
6
5
4
1.6
W
3
2
12
4.5
L
Chiron
gold-dust
Chiron
0
2
8
2
L
Nu Wa
Асурa
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
45,479
50,692
Taken
57,784
38,180
Mitigated
53,075
6,603
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,256
447
1,102
3,021
14,498
19,150
97
2,453
12,045
13,026
0
W
Charybdis
 
Charybdis
10,902
5,828
0
963
9,522
5,366
1,152
2,091
7,307
0
24,790
L
Apollo
Evwnnr
Apollo
11,974
6,267
174
1,578
8,124
3,444
138
5,129
2,995
0
24,962
L
Ares
FanFear
Ares
5,872
367
0
0
12,254
13,467
425
5,272
6,932
7,252
0
W
Nox
Fimior
Nox
10,392
453
1,092
991
9,477
6,266
914
2,393
7,084
26,443
0
W
Jing Wei
GRIBnik48
Jing Wei
7,820
6,196
992
2,035
10,352
5,618
141
1,694
8,606
0
31,659
L
Fenrir
KismetNoir
Fenrir
8,064
1,093
326
809
13,167
13,371
0
4,259
8,908
73
9,884
W
10,109
36
1,801
2,777
13,935
16,675
0
5,357
8,578
13,414
0
L
Chiron
gold-dust
Chiron
10,911
3,537
1,640
1,754
6,768
3,125
1,050
4,502
2,230
0
32,117
L
Nu Wa
Асурa
Nu Wa
7,884
4,108
0
322
10,379
4,773
1,101
7,537
2,842
21,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
46,112
108
Minions Killed
147
0
Camps Cleared
0
920,651
Distance Traveled
984,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,794
890
9
1
0
208,332
0
W
Charybdis
8,752
796
38
3
0
151,164
0
L
Apollo
8,425
766
27
2
0
188,991
0
L
Ares
8,471
770
2
0
0
182,129
0
W
Nox
9,369
852
38
3
0
225,358
0
W
Jing Wei
9,010
819
56
5
0
202,477
0
L
Fenrir
9,306
846
9
1
0
197,722
0
W
Ares
9,187
835
6
1
0
197,285
0
L
Chiron
8,528
775
47
4
0
159,315
0
L
Nu Wa
7,916
720
23
2
0
192,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role