Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 309
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alarionus
Heimdallr
Level 107
God Stats
1W - 3L
1,369 SR
Queue Stats
155W - 146L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Jergue
Baron Samedi
Level 149
God Stats
1W - 0L
1,271 SR
Queue Stats
74W - 54L
1,616 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shidoni
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,319 SR
Queue Stats
73W - 47L
1,627 Elo+
Party 2
Team Averages
Level 174
1,392 SR
1,548 Elo+

VS

Team Averages
Level 125
1,578 SR
1,453 Elo+
Chernobog
Chernobog
Fume23
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,381 Elo+
Solo
Ix Chel
Ix Chel
PinchoMolin
Ix Chel
Level 127
God Stats
0W - 4L
1,322 SR
Queue Stats
534W - 531L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
Vortex Lexx
Kuzenbo
Level 106
God Stats
4W - 2L
1,965 SR
Queue Stats
116W - 104L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
Vortex Sail
Jing Wei
Level 117
God Stats
2W - 2L
1,714 SR
Queue Stats
203W - 189L
1,450 Elo+
Party 1
Cerberus
Cerberus
ZzYUGOzZ
Cerberus
Level 151
God Stats
5W - 6L
1,388 SR
Queue Stats
638W - 647L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 4 / 11
11,639
776
13,010
21,848
23,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
 
Loki
17
3 / 4 / 9
10,408
694
11,737
8,754
4,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Alarionus
Heimdallr
19
3 / 2 / 12
11,097
740
15,696
11,527
6,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jergue
Baron Samedi
18
3 / 3 / 12
10,724
715
23,528
14,456
10,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
shidoni
Ah Muzen Cab
20
6 / 2 / 10
11,564
771
24,157
16,063
8,920
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fume23
Chernobog
18
4 / 4 / 5
10,315
688
12,687
16,003
9,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
PinchoMolin
Ix Chel
20
5 / 1 / 6
10,914
728
12,548
17,775
9,642
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Vortex Lexx
Kuzenbo
12
0 / 4 / 5
8,654
577
7,622
18,139
23,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Vortex Sail
Jing Wei
18
5 / 5 / 5
10,761
717
8,275
18,374
9,659
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ZzYUGOzZ
Cerberus
18
1 / 4 / 7
9,770
651
9,146
23,729
24,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
18
Kills
15
15
Deaths
18
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
11
2.13
W
Loki
 
Loki
3
4
9
1.88
W
Heimdallr
Alarionus
Heimdallr
3
2
12
4.5
L
Chernobog
Fume23
Chernobog
4
4
5
1.63
W
Baron Samedi
Jergue
Baron Samedi
3
3
12
3
L
Ix Chel
PinchoMolin
Ix Chel
5
1
6
8
L
Kuzenbo
Vortex Lexx
Kuzenbo
0
4
5
0.63
L
Jing Wei
Vortex Sail
Jing Wei
5
5
5
1.5
L
Cerberus
ZzYUGOzZ
Cerberus
1
4
7
1.13
W
Ah Muzen Cab
shidoni
Ah Muzen Cab
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,128
Damage
50,278
72,648
Taken
94,020
53,517
Mitigated
77,094
30,305
Healing
38,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,010
1,255
3,857
4,648
21,848
23,951
242
6,797
14,826
32,925
0
W
Loki
 
Loki
11,737
466
2,143
528
8,754
4,372
0
3,153
5,601
0
22,114
W
Heimdallr
Alarionus
Heimdallr
15,696
5,833
997
1,384
11,527
6,194
2,573
5,774
5,493
0
29,960
L
Chernobog
Fume23
Chernobog
12,687
5,713
2,308
2,887
16,003
9,271
0
5,894
9,934
0
32,353
W
Baron Samedi
Jergue
Baron Samedi
23,528
933
6,460
5,025
14,456
10,080
654
5,918
8,475
35,534
0
L
Ix Chel
PinchoMolin
Ix Chel
12,548
1,688
12,656
8,903
17,775
9,642
0
7,310
10,297
29,839
0
L
Kuzenbo
Vortex Lexx
Kuzenbo
7,622
2,262
1,643
2,245
18,139
23,536
0
6,319
11,820
14,626
279
L
Jing Wei
Vortex Sail
Jing Wei
8,275
6,951
1,250
1,432
18,374
9,659
0
6,277
11,693
0
17,522
L
Cerberus
ZzYUGOzZ
Cerberus
9,146
396
220
4,877
23,729
24,986
0
10,510
12,667
24,908
0
W
Ah Muzen Cab
shidoni
Ah Muzen Cab
24,157
7,238
2,960
2,303
16,063
8,920
1,753
7,237
8,167
0
54,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,432
Gold Earned
50,414
208
Minions Killed
199
0
Camps Cleared
0
1,429,745
Distance Traveled
1,328,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,639
776
45
3
0
243,375
0
W
Loki
10,408
694
16
1
0
329,863
0
W
Heimdallr
11,097
740
38
3
0
298,591
0
L
Chernobog
10,315
688
59
4
0
313,287
0
W
Baron Samedi
10,724
715
46
3
0
264,945
0
L
Ix Chel
10,914
728
51
3
0
276,113
0
L
Kuzenbo
8,654
577
13
1
0
191,499
0
L
Jing Wei
10,761
717
32
2
0
291,072
0
L
Cerberus
9,770
651
44
3
0
256,704
0
W
Ah Muzen Cab
11,564
771
63
4
0
292,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role