Player Matchup

Baron Samedi
Baron Samedi
SmiteBoys
Baron Samedi
Level 102
God Stats
10W - 7L
1,527 SR
Queue Stats
28W - 47L
1,366 Elo+
Party 1
Charon
Charon
SnoupyDoo
Charon
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 33L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
Striker945
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,561 Elo+
Solo
Loki
Loki
loupio
Loki
Level 57
God Stats
2W - 3L
1,150 SR
Queue Stats
20W - 42L
1,311 Elo+
Party 1
Neith
Neith
oODeadYouOo
Neith
Level 86
God Stats
11W - 19L
1,304 SR
Queue Stats
26W - 43L
1,366 Elo+
Party 1
Team Averages
Level 74
1,396 SR
1,390 Elo+

VS

Team Averages
Level 45
1,523 SR
1,430 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NamelessPers0n
Loki
Level 12
God Stats
16W - 20L
1,902 SR
Queue Stats
22W - 40L
1,717 Elo+
Solo
Kali
Kali
RubensX
Kali
Level 37
God Stats
0W - 3L
1,214 SR
Queue Stats
5W - 20L
1,112 Elo+
Solo
Cthulhu
Cthulhu
mini-leo-yar
Cthulhu
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 27L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmiteBoys
Baron Samedi
14
1 / 0 / 6
7,736
774
9,333
4,442
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
SnoupyDoo
Charon
15
3 / 2 / 5
7,987
799
6,610
10,747
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Striker945
Kukulkan
15
3 / 1 / 2
7,880
788
6,247
3,611
1,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
loupio
Loki
15
3 / 1 / 4
8,575
858
4,709
8,525
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 5
8,214
821
3,713
4,512
1,969
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 2
8,282
828
8,412
8,581
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
 
Rama
13
0 / 1 / 3
7,042
704
2,830
7,514
3,256
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 1
8,018
802
7,590
8,409
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
RubensX
Kali
12
0 / 8 / 3
6,728
673
1,731
11,906
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mini-leo-yar
Cthulhu
10
0 / 1 / 0
6,493
649
1,372
3,990
2,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
4
4
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
2
3
L
Rama
 
Rama
0
1
3
1.5
L
2
2
1
1.25
L
Kali
RubensX
Kali
0
8
3
0.19
W
Baron Samedi
SmiteBoys
Baron Samedi
1
0
6
4
W
Charon
SnoupyDoo
Charon
3
2
5
2.75
W
Kukulkan
Striker945
Kukulkan
3
1
2
4
W
Loki
loupio
Loki
3
1
4
5
L
Cthulhu
mini-leo-yar
Cthulhu
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
21,935
31,837
Taken
40,400
16,940
Mitigated
18,049
9,356
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,412
68
0
2,431
8,581
3,966
0
4,261
4,136
44,760
0
L
Rama
 
Rama
2,830
2,078
78
1,527
7,514
3,256
0
6,333
1,009
0
14,436
L
7,590
2,405
0
1,240
8,409
3,758
0
3,232
5,059
0
33,067
L
Kali
RubensX
Kali
1,731
242
0
383
11,906
4,961
0
4,704
5,781
0
5,601
W
Baron Samedi
SmiteBoys
Baron Samedi
9,333
834
1,684
1,425
4,442
2,233
210
2,550
1,892
28,843
0
W
Charon
SnoupyDoo
Charon
6,610
972
0
3,252
10,747
7,691
0
2,876
7,871
17,765
0
W
Kukulkan
Striker945
Kukulkan
6,247
172
131
455
3,611
1,614
1,069
1,973
1,638
31,153
0
W
Loki
loupio
Loki
4,709
1,557
0
1,047
8,525
3,433
276
1,214
7,311
0
27,149
L
Cthulhu
mini-leo-yar
Cthulhu
1,372
26
0
594
3,990
2,108
0
2,912
990
3,904
0
W
3,713
2,228
0
1,362
4,512
1,969
884
1,221
3,291
0
25,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
36,563
237
Minions Killed
184
0
Camps Cleared
0
972,124
Distance Traveled
913,705
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,282
828
70
7
0
222,564
0
L
Rama
7,042
704
37
4
0
200,807
0
L
Loki
8,018
802
59
6
0
216,061
0
L
Kali
6,728
673
8
1
0
191,734
0
W
Baron Samedi
7,736
774
45
5
0
214,054
3
W
Charon
7,987
799
19
2
0
212,694
1
W
Kukulkan
7,880
788
60
6
0
176,421
0
W
Loki
8,575
858
59
6
0
207,477
0
L
Cthulhu
6,493
649
10
1
0
82,539
0
W
Neith
8,214
821
54
5
0
161,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role