Player Matchup

Lancelot
Lancelot
Hannible551
Lancelot
Level 69
God Stats
1W - 2L
1,458 SR
Queue Stats
135W - 122L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Hennynsour17
Baron Samedi
Level 158
God Stats
1W - 2L
1,656 SR
Queue Stats
76W - 105L
1,377 Elo+
Solo
Hun Batz
Hun Batz
Loki1325
Hun Batz
Level 116
God Stats
0W - 2L
1,508 SR
Queue Stats
378W - 378L
1,469 Elo+
Solo
Persephone
Persephone
charilethegreat
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,240 Elo+
Solo
Discordia
Discordia
Абаддон
Discordia
Level 142
God Stats
6W - 3L
1,976 SR
Queue Stats
269W - 300L
1,426 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,405 Elo+

VS

Team Averages
Level 86
1,536 SR
1,479 Elo+
Kuzenbo
Kuzenbo
EsKambre
Kuzenbo
Level 58
God Stats
4W - 1L
1,722 SR
Queue Stats
229W - 215L
1,517 Elo+
Solo
Da Ji
Da Ji
Eucha Senpai
Da Ji
Level 127
God Stats
7W - 5L
1,760 SR
Queue Stats
569W - 566L
1,446 Elo+
Solo
Tyr
Tyr
HermitBeard
Tyr
Level 129
God Stats
3W - 8L
1,364 SR
Queue Stats
462W - 453L
1,441 Elo+
Solo
Olorun
Olorun
sacrificialdonut
Olorun
Level 48
God Stats
3W - 1L
1,586 SR
Queue Stats
52W - 51L
1,512 Elo+
Solo
Thoth
Thoth
xXLazercatXx
Thoth
Level 67
God Stats
2W - 3L
1,246 SR
Queue Stats
113W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hannible551
Lancelot
16
3 / 4 / 8
8,498
654
12,556
16,659
17,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Hennynsour17
Baron Samedi
16
5 / 5 / 6
9,156
704
15,212
16,337
9,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Loki1325
Hun Batz
15
1 / 5 / 9
8,311
639
8,791
15,264
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
charilethegreat
Persephone
12
0 / 5 / 5
7,483
576
4,202
9,108
3,589
Discordia
Абаддон
Discordia
15
6 / 4 / 8
9,160
705
17,881
10,333
4,021
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EsKambre
Kuzenbo
17
3 / 2 / 14
10,079
775
9,864
12,864
16,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 4 / 13
11,575
890
18,523
22,658
12,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 13
10,138
780
10,360
16,737
15,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 3 / 14
10,654
820
11,606
12,609
5,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
7 / 4 / 9
10,265
790
12,099
13,905
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
15
Kills
24
23
Deaths
16
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
EsKambre
Kuzenbo
3
2
14
5
W
8
4
13
3.63
L
Lancelot
Hannible551
Lancelot
3
4
8
1.75
L
Baron Samedi
Hennynsour17
Baron Samedi
5
5
6
1.6
W
3
3
13
3.17
L
Hun Batz
Loki1325
Hun Batz
1
5
9
1.1
L
Persephone
charilethegreat
Persephone
0
5
5
0.5
W
3
3
14
3.33
W
7
4
9
2.88
L
Discordia
Абаддон
Discordia
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,642
Damage
62,452
67,701
Taken
78,773
40,923
Mitigated
55,519
20,411
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
EsKambre
Kuzenbo
9,864
4,177
1,006
1,760
12,864
16,697
637
6,970
5,552
20,479
160
W
18,523
2,105
1,334
7,119
22,658
12,638
695
8,154
14,504
0
31,140
L
Lancelot
Hannible551
Lancelot
12,556
1,067
306
1,539
16,659
17,245
0
6,498
10,113
0
20,750
L
Baron Samedi
Hennynsour17
Baron Samedi
15,212
949
4,439
5,723
16,337
9,113
0
7,985
8,240
33,413
0
W
10,360
1,066
2,821
2,653
16,737
15,193
1,224
6,938
9,567
0
19,504
L
Hun Batz
Loki1325
Hun Batz
8,791
1,278
1,390
3,118
15,264
6,955
0
9,119
6,145
0
20,082
L
Persephone
charilethegreat
Persephone
4,202
211
0
186
9,108
3,589
0
5,910
3,134
9,330
0
W
11,606
7,369
7,106
5,170
12,609
5,531
3,624
8,947
3,472
36,804
0
W
12,099
680
517
2,734
13,905
5,460
1,172
5,716
8,025
26,020
0
L
Discordia
Абаддон
Discordia
17,881
796
2,358
1,352
10,333
4,021
0
3,754
6,523
26,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
52,711
112
Minions Killed
137
0
Camps Cleared
0
1,183,357
Distance Traveled
1,308,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,079
775
20
2
0
286,239
0
W
Da Ji
11,575
890
23
2
0
239,377
0
L
Lancelot
8,498
654
14
1
0
271,586
0
L
Baron Samedi
9,156
704
36
3
0
189,368
0
W
Tyr
10,138
780
16
1
0
281,832
0
L
Hun Batz
8,311
639
29
2
0
237,879
0
L
Persephone
7,483
576
7
1
0
240,352
0
W
Olorun
10,654
820
55
4
0
237,301
0
W
Thoth
10,265
790
23
2
0
263,809
0
L
Discordia
9,160
705
26
2
0
244,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role