Player Matchup

Maui
Maui
KazumiKiss
Maui
Level 89
God Stats
23W - 21L
1,455 SR
Queue Stats
321W - 322L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
QmAa_-
Danzaburou
Level 65
God Stats
44W - 29L
1,888 SR
Queue Stats
68W - 60L
1,563 Elo+
Solo
Loki
Loki
Sergi_thekiller7
Loki
Level 52
God Stats
3W - 7L
1,592 SR
Queue Stats
75W - 60L
1,500 Elo+
Party 3
Chang'e
Chang'e
hugs11
Chang'e
Level 66
God Stats
1W - 2L
1,557 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 3
Jormungandr
Jormungandr
xXMACDOINXx
Jormungandr
Level 40
God Stats
22W - 15L
1,568 SR
Queue Stats
324W - 348L
1,445 Elo+
Party 1
Team Averages
Level 62
1,612 SR
1,444 Elo+

VS

Team Averages
Level 51
1,541 SR
1,416 Elo+
Susano
Susano
GeRmAn8Xdf
Susano
Level 64
God Stats
6W - 7L
1,516 SR
Queue Stats
84W - 73L
1,410 Elo+
Party 2
Ra
Ra
SASP_t4i2a0a6n9
Ra
Level 34
God Stats
0W - 1L
1,378 SR
Queue Stats
185W - 172L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Vic_0007
Nu Wa
Level 34
God Stats
1W - 4L
1,769 SR
Queue Stats
27W - 29L
1,389 Elo+
Solo
Fenrir
Fenrir
juanngonzalezz
Fenrir
Level 64
God Stats
13W - 9L
1,582 SR
Queue Stats
70W - 77L
1,348 Elo+
Party 2
Geb
Geb
schimscheck
Geb
Level 61
God Stats
4W - 7L
1,459 SR
Queue Stats
109W - 104L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
7,920
528
4,498
11,986
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
QmAa_-
Danzaburou
14
8 / 1 / 8
9,257
617
11,425
9,345
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 6
7,062
471
3,660
8,382
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
hugs11
Chang'e
2
0 / 0 / 0
4,740
316
0
634
162
Jormungandr
xXMACDOINXx
Jormungandr
13
8 / 0 / 6
8,731
582
11,584
13,753
9,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GeRmAn8Xdf
Susano
12
2 / 6 / 1
7,374
492
8,248
14,625
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,547
436
6,359
8,760
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Vic_0007
Nu Wa
10
0 / 7 / 2
6,149
410
10,117
9,798
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
1 / 2 / 0
5,140
343
806
2,687
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 1
5,746
383
3,012
8,942
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
3
4
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
GeRmAn8Xdf
Susano
2
6
1
0.42
W
2
0
15
9.5
W
Danzaburou
QmAa_-
Danzaburou
8
1
8
12
L
0
5
1
0.1
W
3
3
6
2
L
Nu Wa
Vic_0007
Nu Wa
0
7
2
0.14
W
Chang'e
hugs11
Chang'e
0
0
0
0
L
1
2
0
0.5
L
0
2
1
0.25
W
Jormungandr
xXMACDOINXx
Jormungandr
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
28,542
44,100
Taken
44,812
24,654
Mitigated
20,347
12,688
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
GeRmAn8Xdf
Susano
8,248
1,811
0
4,355
14,625
6,274
0
3,768
10,817
0
51,918
W
4,498
671
0
3,648
11,986
8,802
24
6,359
4,954
17,129
0
W
Danzaburou
QmAa_-
Danzaburou
11,425
5,113
0
4,835
9,345
3,486
3,181
3,966
4,895
0
68,457
L
6,359
509
294
1,526
8,760
3,643
177
3,275
5,485
43,847
0
W
3,660
736
0
2,234
8,382
2,802
779
2,341
5,909
0
30,749
L
Nu Wa
Vic_0007
Nu Wa
10,117
2,345
0
536
9,798
3,475
7
5,199
4,599
35,584
0
W
Chang'e
hugs11
Chang'e
0
0
0
0
634
162
0
508
0
0
0
L
806
222
0
21
2,687
830
0
947
1,740
0
4,119
L
3,012
494
0
3,009
8,942
6,125
0
2,089
6,853
16,155
0
W
Jormungandr
xXMACDOINXx
Jormungandr
11,584
2,960
0
1,971
13,753
9,402
615
4,770
8,671
58,972
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
30,956
235
Minions Killed
219
0
Camps Cleared
0
1,084,079
Distance Traveled
1,189,607
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,374
492
86
6
0
349,604
0
W
Maui
7,920
528
25
2
0
296,136
4
W
Danzaburou
9,257
617
94
6
0
270,812
0
L
Ra
6,547
436
61
4
0
295,573
2
W
Loki
7,062
471
50
3
0
262,817
0
L
Nu Wa
6,149
410
46
3
0
241,275
0
W
Chang'e
4,740
316
1
0
0
0
0
L
Fenrir
5,140
343
4
0
0
64,352
0
L
Geb
5,746
383
22
1
0
238,803
0
W
Jormungandr
8,731
582
65
4
0
254,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role