Player Matchup

Tyr
Tyr
Randomtauren
Tyr
Level 158
God Stats
0W - 1L
1,576 SR
Queue Stats
97W - 126L
1,558 Elo+
Party 1
Merlin
Merlin
RangerNylo
Merlin
Level 107
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 9L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Vampysuperset49
Danzaburou
Level 108
God Stats
39W - 33L
1,605 SR
Queue Stats
294W - 296L
1,533 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,484 Elo+

VS

Team Averages
Level 105
1,518 SR
1,498 Elo+
Tyr
Tyr
ImMrDamage
Tyr
Level 131
God Stats
25W - 24L
1,476 SR
Queue Stats
302W - 318L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
QuikSilverFLASH
Zhong Kui
Level 144
God Stats
18W - 19L
1,560 SR
Queue Stats
394W - 391L
1,578 Elo+
Solo
Neith
Neith
maryland56
Neith
Level 39
God Stats
4W - 4L
1,517 SR
Queue Stats
207W - 222L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
10,350
690
9,012
20,206
20,662
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
RangerNylo
Merlin
12
1 / 8 / 5
10,280
685
8,207
13,777
5,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Vampysuperset49
Danzaburou
12
4 / 8 / 2
10,893
726
10,238
13,349
5,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
12,987
866
12,384
11,799
13,007
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
QuikSilverFLASH
Zhong Kui
17
10 / 1 / 4
13,595
906
17,555
14,498
16,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
1 / 5 / 11
11,648
777
12,188
13,365
5,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
18
18
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Zhong Kui
QuikSilverFLASH
Zhong Kui
10
1
4
12
L
2
2
4
2
L
Merlin
RangerNylo
Merlin
1
8
5
0.44
L
Danzaburou
Vampysuperset49
Danzaburou
4
8
2
0.63
W
Neith
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
42,127
47,332
Taken
39,662
30,888
Mitigated
34,779
4,124
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,384
535
0
3,271
11,799
13,007
168
3,357
8,338
0
35,237
W
Zhong Kui
QuikSilverFLASH
Zhong Kui
17,555
1,463
417
6,750
14,498
16,092
1,853
3,818
10,680
72,862
0
L
9,012
295
0
3,804
20,206
20,662
0
8,764
11,249
4,446
22,690
L
Merlin
RangerNylo
Merlin
8,207
797
0
0
13,777
5,159
0
4,710
9,067
49,010
0
L
Danzaburou
Vampysuperset49
Danzaburou
10,238
3,182
0
320
13,349
5,067
0
4,788
8,561
0
30,118
W
Neith
12,188
6,297
0
1,908
13,365
5,680
633
4,004
9,361
0
60,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
38,230
128
Minions Killed
200
0
Camps Cleared
0
757,985
Distance Traveled
870,363
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,987
866
37
2
0
349,242
7
W
Zhong Kui
13,595
906
94
6
0
281,378
1
L
Tyr
10,350
690
25
2
0
317,338
0
L
Merlin
10,280
685
65
4
0
213,496
2
L
Danzaburou
10,893
726
38
3
0
227,151
0
W
Neith
11,648
777
69
5
0
239,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role