Player Matchup

Thanatos
Thanatos
BloodyHatchet060
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,486 Elo+
Party 1
Hades
Hades
Catalyst6491
Hades
Level 88
God Stats
49W - 40L
1,500 SR
Queue Stats
743W - 749L
1,419 Elo+
Solo
Janus
Janus
ChrisBeClean215
Janus
Level 87
God Stats
28W - 35L
1,355 SR
Queue Stats
479W - 478L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Markito20133752
Cliodhna
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 183L
1,361 Elo+
Solo
Ymir
Ymir
SIX_4_
Ymir
Level 73
God Stats
1W - 4L
1,374 SR
Queue Stats
50W - 71L
1,378 Elo+
Party 1
Team Averages
Level 62
1,446 SR
1,404 Elo+

VS

Team Averages
Level 65
1,449 SR
1,325 Elo+
Bacchus
Bacchus
Bidonchik
Bacchus
Level 67
God Stats
10W - 5L
1,587 SR
Queue Stats
222W - 210L
1,418 Elo+
Solo
Surtr
Surtr
MonkeyDLuffy4854
Surtr
Level 49
God Stats
9W - 15L
1,510 SR
Queue Stats
56W - 90L
1,350 Elo+
Party 2
Thoth
Thoth
Necris_LocktreYT
Thoth
Level 78
God Stats
2W - 2L
1,389 SR
Queue Stats
39W - 81L
1,312 Elo+
Party 2
Awilix
Awilix
WOLFxSQUAD
Awilix
Level 64
God Stats
5W - 5L
1,464 SR
Queue Stats
66W - 113L
1,353 Elo+
Party 2
Skadi
Skadi
ZuRN_hades666
Skadi
Level 65
God Stats
1W - 5L
1,295 SR
Queue Stats
19W - 46L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,830
403
924
6,699
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 4
5,975
498
4,503
8,900
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 0
6,750
563
7,946
5,044
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
8
0 / 3 / 2
5,307
442
2,702
8,612
2,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
SIX_4_
Ymir
8
0 / 3 / 0
4,938
412
1,602
6,656
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bidonchik
Bacchus
10
0 / 2 / 6
6,724
560
3,385
11,146
7,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
6,941
578
5,744
7,715
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 0
6,997
583
4,918
6,925
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
WOLFxSQUAD
Awilix
10
0 / 1 / 5
6,261
522
4,757
11,159
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 0 / 0
7,759
647
5,038
3,684
1,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bidonchik
Bacchus
0
2
6
1.5
L
0
4
0
0
L
1
2
4
1.5
L
4
1
0
4
L
Cliodhna
0
3
2
0.33
W
2
1
0
2
W
4
1
0
4
L
Ymir
SIX_4_
Ymir
0
3
0
0
W
Awilix
WOLFxSQUAD
Awilix
0
1
5
2.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
23,842
35,911
Taken
40,629
14,299
Mitigated
19,715
7,760
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bidonchik
Bacchus
3,385
342
1,573
2,241
11,146
7,630
0
3,908
7,045
13,464
0
L
924
347
0
1,640
6,699
2,135
0
184
6,515
0
16,970
L
4,503
639
35
2,928
8,900
3,548
0
1,257
7,643
30,985
0
L
7,946
1,047
0
1,500
5,044
1,650
0
3,155
1,889
53,474
0
L
Cliodhna
2,702
460
0
982
8,612
2,495
0
3,422
5,190
0
24,396
W
5,744
2,418
0
2,798
7,715
4,490
1,684
2,727
4,988
306
44,859
W
4,918
427
80
2,662
6,925
2,387
216
4,277
2,270
45,810
0
L
Ymir
SIX_4_
Ymir
1,602
284
0
675
6,656
4,471
0
575
6,081
7,750
0
W
Awilix
WOLFxSQUAD
Awilix
4,757
2,517
0
3,714
11,159
3,759
997
1,991
9,110
0
37,671
W
5,038
2,809
0
530
3,684
1,449
1,978
634
3,050
0
49,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
34,682
240
Minions Killed
300
0
Camps Cleared
0
1,055,038
Distance Traveled
1,160,781
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,724
560
14
1
0
232,705
4
L
Thanatos
4,830
403
43
4
0
193,093
0
L
Hades
5,975
498
47
4
0
227,323
1
L
Janus
6,750
563
103
9
0
210,269
0
L
Cliodhna
5,307
442
34
3
0
227,561
0
W
Surtr
6,941
578
67
6
0
202,475
0
W
Thoth
6,997
583
85
7
0
220,276
0
L
Ymir
4,938
412
13
1
0
196,792
0
W
Awilix
6,261
522
49
4
0
276,671
0
W
Skadi
7,759
647
85
7
0
228,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role