Player Matchup

Maui
Maui
Danakill
Maui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,452 Elo+
Solo
Thor
Thor
Dang3rDoom13579
Thor
Level 113
God Stats
2W - 4L
1,503 SR
Queue Stats
254W - 270L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
DarkItachi
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo
Cernunnos
Cernunnos
WooBackB4by
Cernunnos
Level 147
God Stats
1W - 4L
1,374 SR
Queue Stats
191W - 172L
1,467 Elo+
Solo
Scylla
Scylla
battleboy936
Scylla
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 185L
1,459 Elo+
Party 2
Team Averages
Level 116
1,475 SR
1,441 Elo+

VS

Team Averages
Level 88
1,580 SR
1,448 Elo+
Skadi
Skadi
AdelTaarabt
Skadi
Level 64
God Stats
1W - 2L
1,253 SR
Queue Stats
27W - 37L
1,407 Elo+
Solo
Ganesha
Ganesha
Boubouet
Ganesha
Level 43
God Stats
3W - 4L
1,436 SR
Queue Stats
11W - 13L
1,444 Elo+
Solo
Arachne
Arachne
Melio78000
Arachne
Level 61
God Stats
11W - 12L
1,641 SR
Queue Stats
171W - 212L
1,400 Elo+
Party 1
Surtr
Surtr
MoonlightKiana
Surtr
Level 152
God Stats
7W - 8L
1,616 SR
Queue Stats
203W - 183L
1,505 Elo+
Solo
Scylla
Scylla
llBlOoDyDrEaMll
Scylla
Level 119
God Stats
7W - 6L
1,956 SR
Queue Stats
447W - 526L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
3 / 1 / 6
6,036
671
4,479
8,477
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
5,919
658
4,387
6,637
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DarkItachi
Sun Wukong
10
0 / 1 / 1
5,176
575
3,758
8,056
5,739
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
WooBackB4by
Cernunnos
10
4 / 0 / 5
5,859
651
9,043
6,050
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
2 / 0 / 2
5,580
620
4,556
2,752
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,460
496
6,689
8,155
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Boubouet
Ganesha
8
0 / 3 / 1
4,820
536
3,719
9,057
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Melio78000
Arachne
10
1 / 3 / 0
5,340
593
1,879
9,366
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 0
5,560
618
4,887
7,832
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,584
509
821
3,766
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Ganesha
Boubouet
Ganesha
0
3
1
0.17
W
Maui
3
1
6
6
W
4
0
3
5.5
W
Sun Wukong
DarkItachi
Sun Wukong
0
1
1
0.5
L
Arachne
Melio78000
Arachne
1
3
0
0.33
L
1
1
0
1
W
Cernunnos
WooBackB4by
Cernunnos
4
0
5
6.5
W
Scylla
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
17,995
31,972
Taken
38,176
17,791
Mitigated
20,031
9,914
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
3,910
0
1,744
8,155
2,861
0
2,595
5,560
0
29,477
L
Ganesha
Boubouet
Ganesha
3,719
489
300
2,467
9,057
5,539
0
2,201
6,856
11,303
0
W
Maui
4,479
1,532
253
2,370
8,477
6,634
0
1,768
6,709
19,281
0
W
4,387
339
0
1,238
6,637
2,333
330
1,481
5,156
0
41,366
W
Sun Wukong
DarkItachi
Sun Wukong
3,758
807
0
1,781
8,056
5,739
0
665
7,391
0
28,573
L
Arachne
Melio78000
Arachne
1,879
1,153
0
1,621
9,366
3,452
0
2,086
7,280
0
33,316
L
4,887
1,391
0
2,016
7,832
6,944
0
0
7,832
1,886
37,449
W
Cernunnos
WooBackB4by
Cernunnos
9,043
4,376
0
3,772
6,050
2,374
162
1,260
4,790
0
39,483
W
Scylla
4,556
424
0
500
2,752
711
380
262
2,490
31,765
0
L
821
107
0
552
3,766
1,235
0
2,181
1,585
23,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
24,764
265
Minions Killed
219
0
Camps Cleared
0
932,344
Distance Traveled
859,596
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,460
496
52
6
0
150,749
0
L
Ganesha
4,820
536
3
0
0
184,172
2
W
Maui
6,036
671
27
3
0
169,037
1
W
Thor
5,919
658
60
7
0
206,614
3
W
Sun Wukong
5,176
575
52
6
0
196,449
2
L
Arachne
5,340
593
60
7
0
204,868
1
L
Surtr
5,560
618
59
7
0
161,058
0
W
Cernunnos
5,859
651
59
7
0
169,267
0
W
Scylla
5,580
620
67
7
0
190,977
0
L
Scylla
4,584
509
45
5
0
158,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role