Player Matchup

Charybdis
Charybdis
ElFefo420keloke
Charybdis
Level 49
God Stats
0W - 2L
1,185 SR
Queue Stats
32W - 30L
1,240 Elo+
Solo
Sol
Sol
MONOPLE
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo
Chaac
Chaac
xPlayer1
Chaac
Level 68
God Stats
91W - 78L
1,580 SR
Queue Stats
476W - 487L
1,398 Elo+
Solo
Team Averages
Level 54
1,422 SR
1,307 Elo+

VS

Team Averages
Level 45
1,379 SR
1,166 Elo+
Anubis
Anubis
amitshaul4
Anubis
Level 59
God Stats
51W - 45L
1,275 SR
Queue Stats
52W - 45L
1,059 Elo+
Party 1
Ymir
Ymir
ida_thehero2
Ymir
Level 8
God Stats
3W - 7L
1,362 SR
Queue Stats
3W - 7L
1,059 Elo+
Party 1
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 68
God Stats
98W - 86L
1,501 SR
Queue Stats
145W - 141L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElFefo420keloke
Charybdis
13
1 / 1 / 2
9,608
686
5,310
7,414
4,437
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
1 / 3 / 0
9,642
689
4,705
12,833
3,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
xPlayer1
Chaac
14
2 / 1 / 2
10,266
733
9,210
10,758
9,605
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
amitshaul4
Anubis
14
1 / 0 / 4
10,297
736
10,989
8,505
4,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
9,653
690
5,706
9,174
7,567
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
ocsithur
Nu Wa
14
3 / 3 / 1
10,733
767
6,976
8,409
4,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
5
5
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ElFefo420keloke
Charybdis
1
1
2
2
L
Sol
1
3
0
0.33
W
Anubis
amitshaul4
Anubis
1
0
4
3
W
1
1
2
2
W
Nu Wa
ocsithur
Nu Wa
3
3
1
1.17
L
Chaac
xPlayer1
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
23,671
31,005
Taken
26,088
17,852
Mitigated
16,259
8,530
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ElFefo420keloke
Charybdis
5,310
2,549
0
457
7,414
4,437
0
6,205
1,209
0
26,067
L
Sol
4,705
254
0
2,513
12,833
3,810
0
9,324
3,509
37,784
0
W
Anubis
amitshaul4
Anubis
10,989
107
0
4,387
8,505
4,210
0
1,494
6,923
50,409
0
W
5,706
158
0
2,539
9,174
7,567
0
2,209
6,835
16,874
0
W
Nu Wa
ocsithur
Nu Wa
6,976
2,850
0
661
8,409
4,482
1,369
1,990
6,419
44,979
0
L
Chaac
xPlayer1
Chaac
9,210
922
0
5,560
10,758
9,605
0
8,712
2,046
0
56,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
30,683
178
Minions Killed
133
0
Camps Cleared
0
769,312
Distance Traveled
759,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,608
686
36
3
0
230,677
0
L
Sol
9,642
689
56
4
0
257,264
0
W
Anubis
10,297
736
64
5
0
263,052
0
W
Ymir
9,653
690
17
1
0
260,472
0
W
Nu Wa
10,733
767
52
4
0
236,005
0
L
Chaac
10,266
733
86
6
0
281,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role