Player Matchup

Medusa
Medusa
AAS_Infamous
Medusa
Level 107
God Stats
102W - 93L
1,471 SR
Queue Stats
277W - 258L
1,434 Elo+
Solo
Thanatos
Thanatos
IsNavin
Thanatos
Level 148
God Stats
6W - 9L
1,500 SR
Queue Stats
394W - 391L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
Ollyolly35
Zhong Kui
Level 51
God Stats
7W - 5L
1,302 SR
Queue Stats
239W - 232L
1,467 Elo+
Solo
Chronos
Chronos
new-36441150
Chronos
Level 126
God Stats
3W - 4L
1,291 SR
Queue Stats
172W - 214L
1,345 Elo+
Solo
Chaac
Chaac
pabloms25698
Chaac
Level 68
God Stats
7W - 5L
1,653 SR
Queue Stats
12W - 20L
1,388 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,433 Elo+

VS

Team Averages
Level 91
1,537 SR
1,455 Elo+
Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Damonitan
Maui
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 188L
1,525 Elo+
Party 1
Bastet
Bastet
Diricen
Bastet
Level 102
God Stats
13W - 12L
1,485 SR
Queue Stats
228W - 229L
1,462 Elo+
Solo
Merlin
Merlin
SheroG
Merlin
Level 129
God Stats
12W - 19L
1,601 SR
Queue Stats
551W - 614L
1,462 Elo+
Party 1
Sol
Sol
Stick1212
Sol
Level 38
God Stats
0W - 2L
1,598 SR
Queue Stats
3W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 1 / 2
7,918
566
7,242
10,512
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
IsNavin
Thanatos
13
5 / 4 / 0
7,912
565
4,297
12,564
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Ollyolly35
Zhong Kui
13
2 / 1 / 7
8,188
585
16,512
12,824
10,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
new-36441150
Chronos
14
5 / 2 / 1
8,863
633
7,831
12,195
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 5
7,167
512
5,443
12,727
9,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 4
6,404
457
6,492
13,841
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
10
0 / 5 / 1
6,195
443
4,536
15,126
11,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Diricen
Bastet
12
2 / 5 / 3
6,913
494
9,579
15,378
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SheroG
Merlin
12
3 / 3 / 3
7,217
516
7,329
10,521
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
4,875
348
2,383
2,692
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
6
8
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
4
1
W
Medusa
4
1
2
5
L
Maui
0
5
1
0.1
L
Bastet
Diricen
Bastet
2
5
3
0.7
W
Thanatos
IsNavin
Thanatos
5
4
0
1.25
W
Zhong Kui
Ollyolly35
Zhong Kui
2
1
7
5.5
L
Merlin
SheroG
Merlin
3
3
3
1.5
L
0
1
0
0
W
Chronos
new-36441150
Chronos
5
2
1
2.75
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
30,319
60,822
Taken
57,558
31,585
Mitigated
35,792
26,654
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,492
1,199
73
3,487
13,841
13,731
0
9,030
4,404
0
26,040
W
Medusa
7,242
2,818
0
4,060
10,512
4,021
1,212
2,534
7,928
0
61,308
L
Maui
4,536
1,834
1,433
1,741
15,126
11,074
0
2,719
12,391
23,428
0
L
Bastet
Diricen
Bastet
9,579
3,142
0
4,470
15,378
6,251
0
6,267
9,009
0
39,122
W
Thanatos
IsNavin
Thanatos
4,297
936
99
6,455
12,564
4,293
0
1,015
11,462
0
41,296
W
Zhong Kui
Ollyolly35
Zhong Kui
16,512
2,701
0
6,625
12,824
10,029
523
4,182
8,281
65,441
0
L
Merlin
SheroG
Merlin
7,329
523
0
2,550
10,521
4,137
0
5,754
4,655
46,311
0
L
2,383
1,356
0
416
2,692
599
0
0
2,692
12,862
0
W
Chronos
new-36441150
Chronos
7,831
1,572
0
3,521
12,195
4,197
1,135
2,919
8,459
61,214
0
W
5,443
1,183
216
5,678
12,727
9,045
802
3,573
9,154
0
46,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
31,604
421
Minions Killed
231
0
Camps Cleared
0
1,385,219
Distance Traveled
1,141,785
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,404
457
44
3
0
278,586
0
W
Medusa
7,918
566
91
7
0
269,051
4
L
Maui
6,195
443
33
2
0
262,629
0
L
Bastet
6,913
494
57
4
0
260,270
0
W
Thanatos
7,912
565
64
5
0
292,843
0
W
Zhong Kui
8,188
585
82
6
0
269,730
2
L
Merlin
7,217
516
81
6
0
258,317
0
L
Sol
4,875
348
16
1
0
81,983
0
W
Chronos
8,863
633
123
9
0
257,772
0
W
Chaac
7,167
512
61
4
0
295,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role