Player Matchup

Xbalanque
Xbalanque
Danielittooo
Xbalanque
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 17L
1,722 Elo+
Solo
Chaac
Chaac
Dragman39
Chaac
Level 94
God Stats
0W - 3L
1,622 SR
Queue Stats
42W - 34L
1,519 Elo+
Solo
Ares
Ares
charly9989403
Ares
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 233L
1,460 Elo+
Solo
Sol
Sol
tokimatu210
Sol
Level 146
God Stats
6W - 10L
1,699 SR
Queue Stats
472W - 454L
1,506 Elo+
Party 1
Poseidon
Poseidon
xia-c
Poseidon
Level 155
God Stats
27W - 18L
1,667 SR
Queue Stats
477W - 457L
1,506 Elo+
Party 1
Team Averages
Level 130
1,597 SR
1,542 Elo+

VS

Team Averages
Level 107
1,531 SR
1,482 Elo+
Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 102
God Stats
107W - 88L
1,539 SR
Queue Stats
134W - 119L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
LYLxEmperor_Dong
Cthulhu
Level 89
God Stats
3W - 3L
1,406 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo
Hades
Hades
Reglas
Hades
Level 56
God Stats
69W - 51L
1,595 SR
Queue Stats
181W - 174L
1,485 Elo+
Party 2
Ravana
Ravana
SuperMegaUltraD
Ravana
Level 149
God Stats
28W - 23L
1,559 SR
Queue Stats
384W - 381L
1,433 Elo+
Solo
Tiamat
Tiamat
TIMINEM
Tiamat
Level 141
God Stats
5W - 3L
1,555 SR
Queue Stats
187W - 176L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danielittooo
Xbalanque
11
2 / 1 / 0
6,245
625
5,533
6,666
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
Dragman39
Chaac
6
0 / 5 / 0
4,244
424
2,877
8,778
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 6 / 1
4,669
467
2,134
9,581
7,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 0
6,284
628
3,255
5,330
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
xia-c
Poseidon
13
0 / 0 / 1
6,590
659
2,468
5,327
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
10
3 / 2 / 1
6,271
627
5,176
6,597
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 7
5,663
566
4,922
8,023
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Reglas
Hades
9
2 / 1 / 3
5,992
599
2,992
7,441
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
6,233
623
3,196
3,707
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
TIMINEM
Tiamat
10
7 / 0 / 1
6,541
654
8,082
5,238
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AttyAtlas
Cernunnos
3
2
1
1.75
L
Xbalanque
Danielittooo
Xbalanque
2
1
0
2
L
Chaac
Dragman39
Chaac
0
5
0
0
W
0
0
7
3.5
W
Hades
Reglas
Hades
2
1
3
3.5
W
0
0
0
0
W
Tiamat
TIMINEM
Tiamat
7
0
1
7.5
L
0
6
1
0.08
L
1
0
0
1
L
Poseidon
xia-c
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
24,368
35,682
Taken
31,006
17,378
Mitigated
17,906
11,683
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AttyAtlas
Cernunnos
5,176
2,933
0
1,461
6,597
2,577
761
265
6,332
0
44,798
L
Xbalanque
Danielittooo
Xbalanque
5,533
2,682
0
2,486
6,666
2,239
0
1,198
5,468
0
46,026
L
Chaac
Dragman39
Chaac
2,877
623
0
1,083
8,778
4,012
0
7,068
1,334
0
14,967
W
4,922
1,002
1,469
1,409
8,023
4,884
312
1,486
6,537
18,589
0
W
Hades
Reglas
Hades
2,992
1,062
97
3,036
7,441
3,571
0
2,747
4,694
33,676
6,767
W
3,196
725
0
1,663
3,707
3,035
0
2,686
1,021
139
41,306
W
Tiamat
TIMINEM
Tiamat
8,082
1,578
0
1,291
5,238
3,839
122
701
4,537
36,380
0
L
2,134
673
75
653
9,581
7,876
0
6,144
3,307
8,802
0
L
3,255
857
0
3,092
5,330
1,557
0
206
5,124
42,166
0
L
Poseidon
xia-c
Poseidon
2,468
201
0
4,294
5,327
1,694
0
847
4,430
69,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
30,700
327
Minions Killed
318
0
Camps Cleared
0
1,028,468
Distance Traveled
1,013,161
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,271
627
79
8
0
189,107
5
L
Xbalanque
6,245
625
90
9
0
186,181
0
L
Chaac
4,244
424
18
2
0
210,294
0
W
Cthulhu
5,663
566
21
2
0
225,476
7
W
Hades
5,992
599
64
6
0
208,475
3
W
Ravana
6,233
623
77
8
0
201,016
1
W
Tiamat
6,541
654
77
8
0
189,087
0
L
Ares
4,669
467
15
2
0
187,687
1
L
Sol
6,284
628
78
8
0
186,199
0
L
Poseidon
6,590
659
126
13
0
258,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role