Player Matchup

Bellona
Bellona
DeadmanSenji
Bellona
Level 128
God Stats
0W - 1L
1,286 SR
Queue Stats
275W - 253L
1,489 Elo+
Party 2
Thor
Thor
Faderift
Thor
Level 155
God Stats
10W - 9L
1,546 SR
Queue Stats
247W - 247L
1,470 Elo+
Party 2
Chronos
Chronos
Klazzo
Chronos
Level 149
God Stats
1W - 2L
1,852 SR
Queue Stats
353W - 341L
1,541 Elo+
Solo
Izanami
Izanami
Skarfunk
Izanami
Level 108
God Stats
0W - 3L
1,337 SR
Queue Stats
62W - 57L
1,465 Elo+
Solo
Xing Tian
Xing Tian
yBacon
Xing Tian
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 123L
1,472 Elo+
Party 2
Team Averages
Level 133
1,504 SR
1,487 Elo+

VS

Team Averages
Level 139
1,606 SR
1,473 Elo+
Skadi
Skadi
G2F Monkey
Skadi
Level 60
God Stats
4W - 1L
1,709 SR
Queue Stats
32W - 46L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
I Le J I
Baron Samedi
Level 147
God Stats
2W - 0L
1,712 SR
Queue Stats
111W - 115L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
PepijnHetKonijn_
Yu Huang
Level 64
God Stats
2W - 1L
1,296 SR
Queue Stats
98W - 103L
1,484 Elo+
Solo
Hades
Hades
Plocploc1653
Hades
Level 269
God Stats
1W - 1L
1,773 SR
Queue Stats
235W - 252L
1,505 Elo+
Party 1
Fenrir
Fenrir
geoffrey080
Fenrir
Level 153
God Stats
41W - 36L
1,540 SR
Queue Stats
274W - 310L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadmanSenji
Bellona
12
1 / 1 / 1
6,190
516
2,104
8,026
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
12
2 / 1 / 1
6,486
541
6,955
9,539
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Klazzo
Chronos
9
0 / 2 / 1
5,592
466
1,469
6,412
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Skarfunk
Izanami
10
0 / 5 / 0
5,434
453
2,516
8,467
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
yBacon
Xing Tian
9
0 / 1 / 0
5,335
445
4,105
9,637
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 0 / 3
6,560
547
5,145
4,618
1,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
I Le J I
Baron Samedi
10
0 / 0 / 7
6,541
545
5,617
5,746
3,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,918
577
4,355
6,302
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
7,435
620
4,728
10,220
6,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
7 / 0 / 1
7,210
601
5,720
9,267
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeadmanSenji
Bellona
1
1
1
1.5
L
Thor
2
1
1
2.5
W
Skadi
2
0
3
3.5
W
Baron Samedi
I Le J I
Baron Samedi
0
0
7
3.5
L
Chronos
Klazzo
Chronos
0
2
1
0.25
W
1
1
1
1.5
W
0
2
2
0.5
L
Izanami
Skarfunk
Izanami
0
5
0
0
W
Fenrir
7
0
1
7.5
L
Xing Tian
yBacon
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
25,565
42,081
Taken
36,153
21,901
Mitigated
18,158
9,087
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeadmanSenji
Bellona
2,104
542
0
2,975
8,026
6,037
0
3,070
4,956
0
38,702
L
Thor
6,955
1,377
0
740
9,539
3,783
0
2,956
6,583
0
52,983
W
Skadi
5,145
2,027
0
2,583
4,618
1,623
245
829
3,789
0
44,794
W
Baron Samedi
I Le J I
Baron Samedi
5,617
613
2,541
3,386
5,746
3,425
145
1,515
4,219
23,390
0
L
Chronos
Klazzo
Chronos
1,469
102
0
2,061
6,412
2,318
0
3,476
2,936
35,050
0
W
4,355
523
0
1,469
6,302
2,528
369
1,617
4,651
57,567
0
W
4,728
900
40
5,702
10,220
6,716
410
0
10,220
58,165
94
L
Izanami
Skarfunk
Izanami
2,516
2,067
0
1,636
8,467
2,577
0
2,020
6,447
0
38,293
W
Fenrir
5,720
1,632
0
2,568
9,267
3,866
268
1,494
7,693
0
45,611
L
Xing Tian
yBacon
Xing Tian
4,105
408
0
1,675
9,637
7,186
0
3,172
6,465
16,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
34,664
322
Minions Killed
378
0
Camps Cleared
0
1,073,209
Distance Traveled
1,162,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,190
516
69
6
0
196,217
0
L
Thor
6,486
541
90
8
0
261,130
1
W
Skadi
6,560
547
85
7
0
221,340
0
W
Baron Samedi
6,541
545
30
3
0
241,468
0
L
Chronos
5,592
466
68
6
0
171,690
0
W
Yu Huang
6,918
577
97
8
0
213,360
0
W
Hades
7,435
620
102
9
0
191,829
0
L
Izanami
5,434
453
74
6
0
212,947
0
W
Fenrir
7,210
601
64
5
0
294,536
0
L
Xing Tian
5,335
445
21
2
0
231,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role