Player Matchup

Hun Batz
Hun Batz
Him3rooos
Hun Batz
Level 129
God Stats
4W - 2L
1,599 SR
Queue Stats
122W - 112L
1,525 Elo+
Solo
Horus
Horus
MrDemonKraken
Horus
Level 127
God Stats
9W - 6L
1,445 SR
Queue Stats
253W - 242L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Valentyne__
Ix Chel
Level 268
God Stats
28W - 28L
1,555 SR
Queue Stats
762W - 775L
1,516 Elo+
Solo
Martichoras
Martichoras
Viruxis
Martichoras
Level 68
God Stats
3W - 1L
1,805 SR
Queue Stats
20W - 12L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
mitchard123
Zhong Kui
Level 128
God Stats
1W - 0L
1,355 SR
Queue Stats
51W - 27L
1,680 Elo+
Solo
Team Averages
Level 144
1,551 SR
1,565 Elo+

VS

Team Averages
Level 132
1,545 SR
1,522 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ipnosi
Baba Yaga
Level 124
God Stats
1W - 3L
1,393 SR
Queue Stats
350W - 341L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Morduu
Hou Yi
Level 148
God Stats
4W - 2L
1,733 SR
Queue Stats
106W - 85L
1,461 Elo+
Solo
Thor
Thor
MotiDeGever
Thor
Level 159
God Stats
15W - 9L
1,652 SR
Queue Stats
171W - 147L
1,602 Elo+
Solo
King Arthur
King Arthur
Paolobernal2
King Arthur
Level 109
God Stats
13W - 12L
1,449 SR
Queue Stats
369W - 388L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Him3rooos
Hun Batz
14
5 / 4 / 4
8,644
576
9,697
11,752
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 5
7,930
529
6,023
10,377
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Valentyne__
Ix Chel
12
1 / 3 / 1
7,120
475
4,753
9,283
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Viruxis
Martichoras
14
3 / 3 / 0
8,075
538
6,060
9,970
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
mitchard123
Zhong Kui
14
3 / 3 / 2
8,515
568
13,949
14,820
15,146
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 0 / 0
4,989
333
468
1,506
639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Ipnosi
Baba Yaga
12
3 / 5 / 1
7,457
497
8,385
12,891
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Morduu
Hou Yi
14
1 / 3 / 4
8,210
547
9,691
13,364
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 5
8,755
584
8,160
12,848
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Paolobernal2
King Arthur
14
3 / 2 / 1
8,282
552
10,918
19,329
19,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
13
14
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
W
Hun Batz
Him3rooos
Hun Batz
5
4
4
1.75
L
Baba Yaga
Ipnosi
Baba Yaga
3
5
1
0.7
L
Hou Yi
Morduu
Hou Yi
1
3
4
1
L
6
3
5
2.83
W
1
1
5
3.5
L
King Arthur
Paolobernal2
King Arthur
3
2
1
1.75
W
Ix Chel
Valentyne__
Ix Chel
1
3
1
0.5
W
Martichoras
Viruxis
Martichoras
3
3
0
1
W
Zhong Kui
mitchard123
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
37,622
56,202
Taken
59,938
39,201
Mitigated
35,565
20,365
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
468
0
474
752
1,506
639
0
0
1,506
4,880
0
W
Hun Batz
Him3rooos
Hun Batz
9,697
3,021
0
574
11,752
4,724
0
1,271
10,247
0
68,039
L
Baba Yaga
Ipnosi
Baba Yaga
8,385
260
0
1,739
12,891
5,205
18
5,923
6,968
50,937
0
L
Hou Yi
Morduu
Hou Yi
9,691
5,647
0
5,915
13,364
5,062
983
215
13,149
0
69,827
L
8,160
2,270
0
1,246
12,848
5,602
0
1,508
11,340
0
64,674
W
6,023
2,247
1,012
4,872
10,377
10,440
60
1,995
8,382
0
17,630
L
King Arthur
Paolobernal2
King Arthur
10,918
1,543
0
4,030
19,329
19,057
0
11,070
8,235
211
59,914
W
Ix Chel
Valentyne__
Ix Chel
4,753
427
717
1,879
9,283
3,821
31
3,132
6,151
56,403
0
W
Martichoras
Viruxis
Martichoras
6,060
3,061
0
2,659
9,970
5,070
230
511
9,459
0
67,497
W
Zhong Kui
mitchard123
Zhong Kui
13,949
3,774
0
8,652
14,820
15,146
0
2,352
12,468
71,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
37,693
443
Minions Killed
388
0
Camps Cleared
0
1,457,872
Distance Traveled
1,164,340
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,989
333
4
0
0
40,863
0
W
Hun Batz
8,644
576
90
6
0
346,598
0
L
Baba Yaga
7,457
497
86
6
0
274,980
2
L
Hou Yi
8,210
547
116
8
0
241,789
1
L
Thor
8,755
584
86
6
0
313,312
2
W
Horus
7,930
529
20
1
0
324,655
0
L
King Arthur
8,282
552
96
6
0
293,396
0
W
Ix Chel
7,120
475
93
6
0
284,676
3
W
Martichoras
8,075
538
117
8
0
263,043
0
W
Zhong Kui
8,515
568
123
8
0
238,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role