Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bellatrix7611
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 248L
1,463 Elo+
Solo
Thor
Thor
NotSoDankBready
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,611 Elo+
Solo
Achilles
Achilles
tva463
Achilles
Level 125
God Stats
2W - 0L
1,597 SR
Queue Stats
94W - 69L
1,544 Elo+
Solo
Team Averages
Level 130
1,519 SR
1,524 Elo+

VS

Team Averages
Level 121
1,438 SR
1,496 Elo+
Kukulkan
Kukulkan
ElCeltiù
Kukulkan
Level 155
God Stats
10W - 14L
1,460 SR
Queue Stats
722W - 752L
1,497 Elo+
Solo
Olorun
Olorun
Fleurjuge28
Olorun
Level 158
God Stats
5W - 3L
1,540 SR
Queue Stats
711W - 698L
1,540 Elo+
Solo
Vamana
Vamana
Mildenko
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,538 Elo+
Solo
Athena
Athena
Pico-chan-69
Athena
Level 118
God Stats
0W - 2L
1,270 SR
Queue Stats
146W - 150L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Sengil
Ah Puch
Level 66
God Stats
1W - 1L
1,419 SR
Queue Stats
52W - 72L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 5
6,678
954
5,660
6,992
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
13
2 / 1 / 6
6,670
953
6,088
4,605
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 5
6,173
882
4,357
7,132
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 5
6,320
903
8,831
8,377
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
tva463
Achilles
13
5 / 1 / 3
7,350
1,050
6,857
9,601
10,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElCeltiù
Kukulkan
5
0 / 0 / 0
4,744
678
0
0
0
Olorun
11
1 / 4 / 4
6,094
871
3,578
7,742
3,014
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Mildenko
Vamana
13
4 / 3 / 3
6,672
953
5,895
10,337
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
13
1 / 2 / 4
6,566
938
6,199
8,993
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Sengil
Ah Puch
14
2 / 2 / 4
6,857
980
11,494
7,050
3,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
11
Kills
8
8
Deaths
11
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
5
4.5
W
Cupid
 
Cupid
2
1
6
5
W
0
2
5
1.25
L
Kukulkan
ElCeltiù
Kukulkan
0
0
0
0
L
Olorun
1
4
4
0.75
L
Vamana
Mildenko
Vamana
4
3
3
1.83
W
2
3
5
1.5
L
Athena
1
2
4
1.5
L
Ah Puch
Sengil
Ah Puch
2
2
4
2
W
Achilles
tva463
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
27,166
36,707
Taken
34,122
29,834
Mitigated
26,000
15,549
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,660
573
305
1,625
6,992
6,579
0
3,979
2,679
0
10,558
W
Cupid
 
Cupid
6,088
3,808
5,006
1,509
4,605
2,222
0
2,764
1,707
0
15,052
W
4,357
773
1,728
2,038
7,132
7,123
92
3,692
3,155
0
11,234
L
Kukulkan
ElCeltiù
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
3,578
1,021
923
1,586
7,742
3,014
0
153
7,226
10,483
0
L
Vamana
Mildenko
Vamana
5,895
1,697
1,707
2,471
10,337
10,676
0
193
9,584
0
8,064
W
8,831
1,193
563
446
8,377
3,433
0
4,796
3,370
0
10,805
L
Athena
6,199
536
365
2,392
8,993
9,281
0
784
7,321
10,424
0
L
Ah Puch
Sengil
Ah Puch
11,494
346
185
1,962
7,050
3,029
0
483
6,232
24,376
0
W
Achilles
tva463
Achilles
6,857
549
455
1,874
9,601
10,477
22
5,567
3,760
2,310
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
30,933
83
Minions Killed
66
0
Camps Cleared
0
728,188
Distance Traveled
553,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,678
954
13
2
0
136,966
0
W
Cupid
6,670
953
34
5
0
136,061
0
W
Vamana
6,173
882
16
2
0
154,018
0
L
Kukulkan
4,744
678
0
0
0
0
0
L
Olorun
6,094
871
9
1
0
116,880
0
L
Vamana
6,672
953
9
1
0
153,259
0
W
Thor
6,320
903
9
1
0
142,910
0
L
Athena
6,566
938
16
2
0
137,837
0
L
Ah Puch
6,857
980
32
5
0
145,739
0
W
Achilles
7,350
1,050
11
2
0
158,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role