Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lincoln69
Baron Samedi
Level 125
God Stats
2W - 1L
1,504 SR
Queue Stats
68W - 62L
1,537 Elo+
Party 1
Team Averages
Level 141
1,501 SR
1,512 Elo+

VS

Team Averages
Level 115
1,557 SR
1,482 Elo+
Izanami
Izanami
chxda
Izanami
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
danirm_13
Sun Wukong
Level 56
God Stats
14W - 8L
1,671 SR
Queue Stats
75W - 84L
1,563 Elo+
Solo
Eset
Eset
xeminax
Eset
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
8 / 1 / 4
9,420
942
12,559
13,564
7,332
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
 
Serqet
11
2 / 3 / 9
8,211
821
6,535
9,262
9,085
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Lincoln69
Baron Samedi
11
3 / 3 / 5
8,203
820
8,069
9,206
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
chxda
Izanami
9
1 / 5 / 4
6,944
694
4,698
8,410
2,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
danirm_13
Sun Wukong
11
2 / 2 / 2
7,448
745
10,331
11,918
8,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
xeminax
Eset
10
4 / 6 / 3
7,944
794
7,287
9,921
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
7
7
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
4
10
W
Serqet
 
Serqet
2
3
9
2.17
W
Baron Samedi
Lincoln69
Baron Samedi
3
3
5
1.83
L
Izanami
chxda
Izanami
1
5
4
0.6
L
Sun Wukong
danirm_13
Sun Wukong
2
2
2
1.5
L
Eset
xeminax
Eset
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
22,316
32,032
Taken
30,249
20,716
Mitigated
14,743
12,188
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,559
4,023
188
5,767
13,564
7,332
48
2,043
11,452
0
45,657
W
Serqet
 
Serqet
6,535
396
0
1,656
9,262
9,085
0
2,656
6,594
1,898
13,633
W
Baron Samedi
Lincoln69
Baron Samedi
8,069
520
1,757
2,820
9,206
4,299
0
3,248
5,745
34,453
0
L
Izanami
chxda
Izanami
4,698
2,742
0
485
8,410
2,645
0
2,150
5,896
0
23,974
L
Sun Wukong
danirm_13
Sun Wukong
10,331
2,055
0
1,908
11,918
8,511
0
2,822
8,555
0
29,114
L
Eset
xeminax
Eset
7,287
565
397
1,140
9,921
3,587
0
4,203
5,675
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
22,336
111
Minions Killed
90
0
Camps Cleared
0
566,359
Distance Traveled
558,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,420
942
46
5
0
203,599
0
W
Serqet
8,211
821
13
1
0
181,034
0
W
Baron Samedi
8,203
820
52
5
0
181,726
0
L
Izanami
6,944
694
27
3
0
178,206
0
L
Sun Wukong
7,448
745
35
4
0
204,573
0
L
Eset
7,944
794
28
3
0
175,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role