Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Heilmann4991
Surtr
Level 102
God Stats
110W - 93L
1,561 SR
Queue Stats
263W - 241L
1,469 Elo+
Solo
Xbalanque
Xbalanque
Lowlifeswine
Xbalanque
Level 151
God Stats
2W - 2L
1,715 SR
Queue Stats
700W - 641L
1,501 Elo+
Solo
Discordia
Discordia
MAOU4567
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,410 Elo+
Solo
Bakasura
Bakasura
Mahiques-_-
Bakasura
Level 38
God Stats
1W - 2L
1,736 SR
Queue Stats
59W - 72L
1,287 Elo+
Solo
Team Averages
Level 101
1,602 SR
1,433 Elo+

VS

Team Averages
Level 60
1,366 SR
1,400 Elo+
Mercury
Mercury
Arafely
Mercury
Level 45
God Stats
4W - 6L
1,140 SR
Queue Stats
125W - 116L
1,356 Elo+
Solo
Vulcan
Vulcan
LiveChaser
Vulcan
Level 68
God Stats
17W - 13L
1,608 SR
Queue Stats
84W - 98L
1,418 Elo+
Solo
Ra
Ra
NeroZoom123
Ra
Level 89
God Stats
9W - 11L
1,474 SR
Queue Stats
189W - 151L
1,499 Elo+
Solo
Cernunnos
Cernunnos
bl378wtf
Cernunnos
Level 43
God Stats
2W - 2L
1,107 SR
Queue Stats
12W - 19L
1,271 Elo+
Solo
Athena
Athena
m6ryy
Athena
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 5
7,935
496
3,933
10,371
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 1
7,413
463
7,207
16,489
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Lowlifeswine
Xbalanque
16
8 / 1 / 0
9,927
620
13,195
11,250
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MAOU4567
Discordia
11
0 / 3 / 3
6,719
420
4,418
8,620
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mahiques-_-
Bakasura
11
0 / 2 / 2
6,706
419
3,934
11,803
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arafely
Mercury
17
2 / 0 / 5
9,518
595
7,921
12,789
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
LiveChaser
Vulcan
12
1 / 2 / 0
7,486
468
9,197
6,251
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 0
9,463
591
13,576
11,467
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
bl378wtf
Cernunnos
12
0 / 4 / 0
6,621
414
3,943
9,417
3,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
m6ryy
Athena
9
0 / 2 / 0
6,294
393
2,176
12,014
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
11
11
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
5
3.5
W
Mercury
Arafely
Mercury
2
0
5
4.5
L
0
5
1
0.1
W
Vulcan
LiveChaser
Vulcan
1
2
0
0.5
L
Xbalanque
Lowlifeswine
Xbalanque
8
1
0
8
L
Discordia
MAOU4567
Discordia
0
3
3
0.5
L
Bakasura
Mahiques-_-
Bakasura
0
2
2
0.5
W
8
1
0
8
W
Cernunnos
bl378wtf
Cernunnos
0
4
0
0
W
Athena
m6ryy
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,687
Damage
36,813
58,533
Taken
51,938
33,533
Mitigated
24,321
20,182
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,933
1,388
2,020
5,175
10,371
10,524
84
4,259
6,112
32,951
0
W
Mercury
Arafely
Mercury
7,921
3,828
0
1,532
12,789
5,403
780
1,189
11,425
0
98,717
L
7,207
2,908
0
3,804
16,489
9,479
200
8,903
7,434
795
51,236
W
Vulcan
LiveChaser
Vulcan
9,197
4,243
0
1,770
6,251
2,453
0
2,844
3,407
51,074
0
L
Xbalanque
Lowlifeswine
Xbalanque
13,195
8,102
0
7,215
11,250
5,178
1,412
803
10,233
0
87,258
L
Discordia
MAOU4567
Discordia
4,418
267
0
250
8,620
3,412
47
4,735
3,848
43,541
0
L
Bakasura
Mahiques-_-
Bakasura
3,934
2,995
0
1,718
11,803
4,940
280
5,924
5,843
0
25,878
W
13,576
1,656
256
5,670
11,467
5,754
481
1,612
9,790
82,283
0
W
Cernunnos
bl378wtf
Cernunnos
3,943
1,520
0
1,233
9,417
3,266
0
435
8,982
0
38,986
W
Athena
m6ryy
Athena
2,176
721
0
1,002
12,014
7,445
0
2,622
9,392
31,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
39,382
405
Minions Killed
479
0
Camps Cleared
0
1,451,944
Distance Traveled
1,560,276
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,935
496
37
2
0
291,819
8
W
Mercury
9,518
595
150
9
0
397,470
0
L
Surtr
7,413
463
79
5
0
254,488
4
W
Vulcan
7,486
468
86
5
0
277,345
1
L
Xbalanque
9,927
620
148
9
0
296,193
2
L
Discordia
6,719
420
69
4
0
268,720
0
L
Bakasura
6,706
419
72
5
0
340,724
1
W
Ra
9,463
591
142
9
0
303,953
0
W
Cernunnos
6,621
414
61
4
0
286,546
0
W
Athena
6,294
393
40
3
0
294,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role