Player Matchup

Neith
Neith
Drew704
Neith
Level 106
God Stats
47W - 42L
1,544 SR
Queue Stats
202W - 166L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
M0rsa123
Ne Zha
Level 105
God Stats
5W - 7L
1,621 SR
Queue Stats
89W - 76L
1,616 Elo+
Solo
Chang'e
Chang'e
Mianooo
Chang'e
Level 108
God Stats
13W - 11L
1,641 SR
Queue Stats
165W - 135L
1,566 Elo+
Party 2
King Arthur
King Arthur
THE--GOBLINS
King Arthur
Level 37
God Stats
1W - 3L
1,279 SR
Queue Stats
32W - 44L
1,399 Elo+
Solo
Ymir
Ymir
zoso421
Ymir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,494 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,518 Elo+

VS

Team Averages
Level 53
1,508 SR
1,480 Elo+
Serqet
Serqet
DefenselessMoose
Serqet
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 100L
1,526 Elo+
Solo
Izanami
Izanami
Mavroc1
Izanami
Level 45
God Stats
3W - 2L
1,335 SR
Queue Stats
173W - 163L
1,472 Elo+
Party 1
Scylla
Scylla
MewTewMuch
Scylla
Level 54
God Stats
2W - 0L
1,610 SR
Queue Stats
87W - 62L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
Pelaa8670
Sun Wukong
Level 30
God Stats
7W - 12L
1,500 SR
Queue Stats
26W - 44L
1,307 Elo+
Solo
Hercules
Hercules
StablePanther
Hercules
Level 96
God Stats
30W - 27L
1,595 SR
Queue Stats
660W - 593L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drew704
Neith
13
3 / 2 / 3
7,244
557
7,035
7,824
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
M0rsa123
Ne Zha
13
5 / 4 / 0
7,443
573
8,275
14,640
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Mianooo
Chang'e
12
1 / 5 / 2
6,953
535
5,771
10,969
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
THE--GOBLINS
King Arthur
10
0 / 3 / 0
6,245
480
5,939
9,491
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
zoso421
Ymir
11
0 / 1 / 6
6,562
505
3,696
11,182
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,154
627
6,519
12,689
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mavroc1
Izanami
11
1 / 4 / 2
6,658
512
3,952
7,502
2,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
MewTewMuch
Scylla
15
4 / 0 / 4
8,815
678
8,233
7,449
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Pelaa8670
Sun Wukong
14
3 / 0 / 0
8,385
645
6,020
12,969
10,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
StablePanther
Hercules
11
1 / 2 / 5
6,989
538
4,780
13,631
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
15
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
Neith
Drew704
Neith
3
2
3
2.25
L
Ne Zha
M0rsa123
Ne Zha
5
4
0
1.25
W
Izanami
Mavroc1
Izanami
1
4
2
0.5
W
Scylla
MewTewMuch
Scylla
4
0
4
6
L
Chang'e
Mianooo
Chang'e
1
5
2
0.4
W
Sun Wukong
Pelaa8670
Sun Wukong
3
0
0
3
W
Hercules
StablePanther
Hercules
1
2
5
1.75
L
King Arthur
THE--GOBLINS
King Arthur
0
3
0
0
L
Ymir
zoso421
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
29,504
54,106
Taken
54,240
28,066
Mitigated
33,824
13,667
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,519
2,072
0
1,622
12,689
5,465
0
1,621
10,889
0
57,023
L
Neith
Drew704
Neith
7,035
3,802
0
4,609
7,824
2,533
0
0
7,660
0
58,845
L
Ne Zha
M0rsa123
Ne Zha
8,275
3,570
0
1,999
14,640
5,945
0
2,773
10,816
0
63,904
W
Izanami
Mavroc1
Izanami
3,952
3,019
0
1,907
7,502
2,553
412
1,032
6,470
0
52,563
W
Scylla
MewTewMuch
Scylla
8,233
1,309
0
1,250
7,449
2,687
128
2,932
4,189
79,811
0
L
Chang'e
Mianooo
Chang'e
5,771
377
285
2,694
10,969
3,484
120
4,404
6,372
44,555
0
W
Sun Wukong
Pelaa8670
Sun Wukong
6,020
890
0
4,105
12,969
10,864
0
591
12,378
0
68,207
W
Hercules
StablePanther
Hercules
4,780
1,752
0
6,568
13,631
12,255
105
2,710
10,783
0
16,769
L
King Arthur
THE--GOBLINS
King Arthur
5,939
501
0
2,382
9,491
8,292
0
0
9,491
0
41,960
L
Ymir
zoso421
Ymir
3,696
1,159
0
1,698
11,182
7,812
0
1,096
9,690
22,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
39,001
369
Minions Killed
440
0
Camps Cleared
0
1,253,934
Distance Traveled
1,323,451
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,154
627
81
6
0
292,428
2
L
Neith
7,244
557
93
7
0
243,998
1
L
Ne Zha
7,443
573
86
7
0
307,941
0
W
Izanami
6,658
512
88
7
0
240,770
0
W
Scylla
8,815
678
135
10
0
267,045
0
L
Chang'e
6,953
535
91
7
0
250,486
0
W
Sun Wukong
8,385
645
112
9
0
245,374
0
W
Hercules
6,989
538
24
2
0
277,834
0
L
King Arthur
6,245
480
70
5
0
186,358
0
L
Ymir
6,562
505
29
2
0
265,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role