Player Matchup

Baba Yaga
Baba Yaga
Silver II
 
Baba Yaga
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver IV
aeolist27
Neith
Silver IV
Level 126
God Stats
78W - 109L
1,461 SR
Queue Stats
390W - 433L
652 MMR
Party 2
Jormungandr
Jormungandr
Bronze I
jacklucas2
Jormungandr
Bronze I
Level 102
God Stats
14W - 18L
1,510 SR
Queue Stats
159W - 189L
360 MMR
Party 1
Arachne
Arachne
Silver III
ma-Katm
Arachne
Silver III
Level 87
God Stats
162W - 111L
1,554 SR
Queue Stats
574W - 610L
740 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,505 SR
950 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,466 SR
1,183 MMR
Kuzenbo
Kuzenbo
Bronze IV
 
Kuzenbo
Bronze IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze V
 
Danzaburou
Bronze V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Hex-TakeAShower
Xbalanque
Silver IV
Level 127
God Stats
0W - 1L
1,335 SR
Queue Stats
74W - 94L
942 MMR
Solo
Khepri
Khepri
Silver V
MuerteSombria
Khepri
Silver V
Level 121
God Stats
5W - 6L
1,508 SR
Queue Stats
74W - 82L
857 MMR
Solo
Raijin
Raijin
Silver II
emitoros
Raijin
Silver II
Level 102
God Stats
27W - 32L
1,488 SR
Queue Stats
251W - 245L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 0 / 2
8,740
624
9,381
6,428
2,816
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
11
1 / 1 / 4
7,307
522
7,330
8,751
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
aeolist27
Neith
12
1 / 0 / 2
7,027
502
5,706
5,713
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
jacklucas2
Jormungandr
14
4 / 1 / 0
8,541
610
5,688
9,420
6,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
ma-Katm
Arachne
13
2 / 3 / 2
7,535
538
4,266
16,981
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
KaliRaAphroditeZhong Kui

VS

Bans
BakasuraAh Muzen CabHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 0
7,279
520
5,811
12,136
9,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
10
0 / 2 / 1
5,708
408
2,906
7,692
3,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Hex-TakeAShower
Xbalanque
6
0 / 2 / 1
5,374
384
1,902
5,965
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 1
6,626
473
2,593
14,591
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
emitoros
Raijin
12
1 / 3 / 1
7,128
509
8,731
9,043
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
2
5
W
Cthulhu
 
Cthulhu
1
1
4
3
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Xbalanque
Hex-TakeAShower
Xbalanque
0
2
1
0.25
L
2
1
1
2.5
W
Neith
aeolist27
Neith
1
0
2
2
L
Raijin
emitoros
Raijin
1
3
1
0.5
W
Jormungandr
jacklucas2
Jormungandr
4
1
0
4
W
Arachne
ma-Katm
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
21,943
47,293
Taken
49,427
26,129
Mitigated
31,893
20,200
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,381
856
155
4,932
6,428
2,816
1,035
3,212
3,067
66,390
0
W
Cthulhu
 
Cthulhu
7,330
775
166
3,331
8,751
7,805
0
3,261
5,411
28,668
0
L
Kuzenbo
 
Kuzenbo
5,811
2,569
0
1,360
12,136
9,320
0
5,372
6,631
43,487
0
L
Danzaburou
 
Danzaburou
2,906
548
0
1,547
7,692
3,224
0
4,392
3,300
0
24,892
L
Xbalanque
Hex-TakeAShower
Xbalanque
1,902
364
0
2,235
5,965
1,747
0
1,017
4,948
0
21,411
L
2,593
152
144
4,539
14,591
13,937
0
6,374
8,217
26,386
0
W
Neith
aeolist27
Neith
5,706
2,366
0
1,976
5,713
2,500
2,196
1,891
3,707
0
44,821
L
Raijin
emitoros
Raijin
8,731
800
0
500
9,043
3,665
0
5,091
3,952
58,157
0
W
Jormungandr
jacklucas2
Jormungandr
5,688
2,219
0
2,290
9,420
6,656
216
4,586
4,761
64,458
72
W
Arachne
ma-Katm
Arachne
4,266
2,589
0
7,350
16,981
6,352
901
3,585
13,110
0
56,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
32,115
398
Minions Killed
307
0
Camps Cleared
0
1,379,742
Distance Traveled
1,161,743
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,740
624
109
8
0
280,963
0
W
Cthulhu
7,307
522
33
2
0
288,624
2
L
Kuzenbo
7,279
520
61
4
0
228,939
0
L
Danzaburou
5,708
408
57
4
0
261,253
0
L
Xbalanque
5,374
384
43
3
0
152,325
0
L
Khepri
6,626
473
24
2
0
254,674
0
W
Neith
7,027
502
69
5
0
248,424
3
L
Raijin
7,128
509
122
9
0
264,552
2
W
Jormungandr
8,541
610
110
8
0
252,305
2
W
Arachne
7,535
538
77
6
0
309,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role