Player Matchup

Ao Kuang
Ao Kuang
CapivaraFunk
Ao Kuang
Level 60
God Stats
26W - 25L
1,410 SR
Queue Stats
178W - 207L
1,439 Elo+
Solo
Artemis
Artemis
DanQmoose
Artemis
Level 130
God Stats
3W - 0L
1,674 SR
Queue Stats
20W - 13L
1,619 Elo+
Solo
Nox
Nox
OMFGOOZ
Nox
Level 120
God Stats
6W - 5L
1,382 SR
Queue Stats
109W - 114L
1,454 Elo+
Solo
Thor
Thor
chenlezhi
Thor
Level 229
God Stats
251W - 253L
1,500 SR
Queue Stats
1,274W - 1,259L
1,462 Elo+
Solo
Skadi
Skadi
pollipedia
Skadi
Level 135
God Stats
8W - 5L
1,727 SR
Queue Stats
137W - 136L
1,506 Elo+
Solo
Team Averages
Level 135
1,538 SR
1,496 Elo+

VS

Team Averages
Level 128
1,484 SR
1,483 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GOD EATER 187
Chang'e
Level 147
God Stats
53W - 38L
1,492 SR
Queue Stats
102W - 92L
1,465 Elo+
Solo
Charybdis
Charybdis
KaPowNow
Charybdis
Level 164
God Stats
29W - 23L
1,562 SR
Queue Stats
368W - 357L
1,471 Elo+
Solo
Charon
Charon
UNUNUNUN
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,453 Elo+
Party 1
Janus
Janus
yocantrell
Janus
Level 159
God Stats
5W - 8L
1,368 SR
Queue Stats
182W - 183L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CapivaraFunk
Ao Kuang
15
6 / 1 / 1
9,784
612
12,716
13,534
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
DanQmoose
Artemis
10
0 / 2 / 3
6,802
425
4,633
9,199
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
15
2 / 0 / 4
8,970
561
8,871
7,997
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
2 / 0 / 3
8,531
533
3,487
9,822
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
3 / 1 / 2
8,919
557
9,257
10,177
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 5 / 1
6,583
411
2,798
15,493
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
15
1 / 0 / 0
8,182
511
2,067
7,167
6,726
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
KaPowNow
Charybdis
12
1 / 2 / 0
7,223
451
7,364
13,740
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
UNUNUNUN
Charon
9
0 / 4 / 2
6,625
414
3,480
13,195
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
15
1 / 2 / 0
8,620
539
7,122
10,084
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
1
0.1
W
Ao Kuang
CapivaraFunk
Ao Kuang
6
1
1
6.5
W
Artemis
DanQmoose
Artemis
0
2
3
0.75
L
Chang'e
1
0
0
1
L
Charybdis
KaPowNow
Charybdis
1
2
0
0.5
W
Nox
2
0
4
4
L
Charon
UNUNUNUN
Charon
0
4
2
0.25
W
Thor
2
0
3
3.5
W
Skadi
3
1
2
4
L
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
22,831
50,729
Taken
59,679
21,398
Mitigated
33,329
15,622
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,798
1,369
0
1,653
15,493
6,964
0
7,105
8,311
0
50,898
W
Ao Kuang
CapivaraFunk
Ao Kuang
12,716
3,879
0
7,220
13,534
7,056
1,009
3,917
9,575
74,730
0
W
Artemis
DanQmoose
Artemis
4,633
1,267
0
801
9,199
3,362
0
2,227
6,912
0
41,331
L
Chang'e
2,067
298
240
3,991
7,167
6,726
0
3,035
4,132
51,691
0
L
Charybdis
KaPowNow
Charybdis
7,364
3,345
0
5,953
13,740
5,582
0
1,227
12,513
0
54,360
W
Nox
8,871
567
0
2,000
7,997
3,295
0
3,820
3,957
79,944
0
L
Charon
UNUNUNUN
Charon
3,480
525
0
3,339
13,195
10,031
0
5,547
7,526
24,267
0
W
Thor
3,487
392
283
4,568
9,822
4,011
0
2,693
7,079
0
67,910
W
Skadi
9,257
3,957
0
750
10,177
3,674
1,136
640
9,537
0
69,334
L
Janus
7,122
184
0
1,056
10,084
4,026
0
4,394
5,484
85,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,006
Gold Earned
37,233
507
Minions Killed
433
0
Camps Cleared
0
1,505,844
Distance Traveled
1,455,301
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,583
411
71
4
0
320,576
0
W
Ao Kuang
9,784
612
110
7
0
268,124
0
W
Artemis
6,802
425
50
3
0
287,313
4
L
Chang'e
8,182
511
81
5
0
258,580
7
L
Charybdis
7,223
451
100
6
0
251,221
4
W
Nox
8,970
561
136
9
0
327,384
0
L
Charon
6,625
414
24
2
0
305,965
3
W
Thor
8,531
533
112
7
0
314,567
0
W
Skadi
8,919
557
99
6
0
308,456
4
L
Janus
8,620
539
157
10
0
318,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role