Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Adagiо
Yu Huang
Level 201
God Stats
4W - 3L
1,643 SR
Queue Stats
215W - 154L
1,759 Elo+
Party 1
Olorun
Olorun
Foxwood
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 30L
1,701 Elo+
Solo
Camazotz
Camazotz
SurtrMain
Camazotz
Level 159
God Stats
1W - 0L
1,664 SR
Queue Stats
30W - 5L
1,966 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,685 Elo+

VS

Team Averages
Level 145
1,560 SR
1,616 Elo+
Rama
Rama
AstuteSoldier
Rama
Level 178
God Stats
16W - 10L
1,748 SR
Queue Stats
483W - 293L
1,686 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bakamatsu
Kumbhakarna
Level 158
God Stats
12W - 8L
1,661 SR
Queue Stats
144W - 119L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Classylavender
Baron Samedi
Level 58
God Stats
15W - 13L
1,381 SR
Queue Stats
80W - 67L
1,558 Elo+
Party 4
Cliodhna
Cliodhna
Doykia
Cliodhna
Level 159
God Stats
1W - 2L
1,605 SR
Queue Stats
150W - 106L
1,666 Elo+
Party 4
Tyr
Tyr
Skylord Ember
Tyr
Level 170
God Stats
3W - 5L
1,407 SR
Queue Stats
164W - 129L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 0 / 4
7,207
655
4,562
6,482
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
 
Charon
10
0 / 0 / 4
6,042
549
5,123
5,092
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Adagiо
Yu Huang
12
5 / 0 / 0
7,245
659
6,162
4,009
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Foxwood
Olorun
12
0 / 1 / 1
6,495
590
3,208
6,247
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
SurtrMain
Camazotz
12
2 / 0 / 1
6,614
601
9,087
11,980
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,336
576
3,671
7,246
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Bakamatsu
Kumbhakarna
9
0 / 1 / 0
5,481
498
1,406
9,031
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Classylavender
Baron Samedi
8
0 / 5 / 0
4,974
452
356
5,975
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Doykia
Cliodhna
13
1 / 0 / 0
6,679
607
3,117
7,881
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
6,061
551
8,280
13,912
10,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
4
6
W
Charon
 
Charon
0
0
4
2
W
Yu Huang
Adagiо
Yu Huang
5
0
0
5
L
0
2
1
0.25
L
Kumbhakarna
Bakamatsu
Kumbhakarna
0
1
0
0
L
Baron Samedi
Classylavender
Baron Samedi
0
5
0
0
L
Cliodhna
Doykia
Cliodhna
1
0
0
1
W
Olorun
Foxwood
Olorun
0
1
1
0.5
L
0
3
0
0
W
Camazotz
SurtrMain
Camazotz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
16,830
33,810
Taken
44,045
14,009
Mitigated
24,299
13,113
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,562
2,176
0
750
6,482
2,340
299
833
5,649
0
62,426
W
Charon
 
Charon
5,123
925
0
1,859
5,092
3,393
0
265
4,680
14,329
0
W
Yu Huang
Adagiо
Yu Huang
6,162
688
0
1,052
4,009
1,470
0
384
3,625
61,693
0
L
3,671
2,776
0
3,194
7,246
2,537
0
3,885
3,274
0
53,816
L
Kumbhakarna
Bakamatsu
Kumbhakarna
1,406
100
103
2,823
9,031
6,157
0
4,962
3,965
10,573
0
L
Baron Samedi
Classylavender
Baron Samedi
356
0
0
565
5,975
1,886
0
3,247
2,696
25,640
0
L
Cliodhna
Doykia
Cliodhna
3,117
730
0
6,268
7,881
2,842
0
2,169
5,575
0
60,750
W
Olorun
Foxwood
Olorun
3,208
2,448
120
2,753
6,247
2,422
0
336
5,791
61,209
0
L
8,280
1,356
0
5,212
13,912
10,877
0
0
13,912
0
46,966
W
Camazotz
SurtrMain
Camazotz
9,087
3,382
0
6,579
11,980
4,384
58
0
11,980
0
51,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
29,531
409
Minions Killed
385
0
Camps Cleared
0
1,202,444
Distance Traveled
1,160,152
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,207
655
106
10
0
301,684
0
W
Charon
6,042
549
10
1
0
235,687
3
W
Yu Huang
7,245
659
103
9
0
221,996
2
L
Rama
6,336
576
118
11
0
195,071
0
L
Kumbhakarna
5,481
498
6
1
0
245,811
0
L
Baron Samedi
4,974
452
58
5
0
191,451
1
L
Cliodhna
6,679
607
118
11
0
288,865
0
W
Olorun
6,495
590
111
10
0
195,776
0
L
Tyr
6,061
551
85
8
0
238,954
1
W
Camazotz
6,614
601
79
7
0
247,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role