Player Matchup

Agni
Agni
 
Agni
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bluechew2023
Sun Wukong
Level 108
God Stats
15W - 14L
1,549 SR
Queue Stats
470W - 459L
1,510 Elo+
Solo
Izanami
Izanami
LaDenisada
Izanami
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 37L
1,353 Elo+
Solo
Ymir
Ymir
ReVelDy
Ymir
Level 38
God Stats
1W - 6L
1,222 SR
Queue Stats
33W - 33L
1,447 Elo+
Solo
Bakasura
Bakasura
RmYsirjaillll
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,115 Elo+
Solo
Team Averages
Level 78
1,454 SR
1,385 Elo+

VS

Team Averages
Level 164
1,577 SR
1,497 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
G2F Monkey
Freya
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 46L
1,381 Elo+
Party 1
Serqet
Serqet
Hortensya
Serqet
Level 171
God Stats
25W - 21L
1,626 SR
Queue Stats
317W - 279L
1,600 Elo+
Solo
Neith
Neith
Plocploc1653
Neith
Level 269
God Stats
3W - 3L
1,792 SR
Queue Stats
235W - 252L
1,521 Elo+
Party 1
Ravana
Ravana
rehber09
Ravana
Level 124
God Stats
8W - 10L
1,466 SR
Queue Stats
342W - 334L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 0 / 1
7,482
748
7,846
5,989
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Bluechew2023
Sun Wukong
12
0 / 0 / 0
6,685
669
995
10,079
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
LaDenisada
Izanami
10
3 / 2 / 1
5,947
595
5,648
6,376
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
ReVelDy
Ymir
9
1 / 0 / 6
5,908
591
3,882
6,375
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
RmYsirjaillll
Bakasura
11
1 / 0 / 3
6,127
613
1,976
10,028
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 1 / 2
5,173
517
3,681
10,156
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
9
1 / 4 / 0
5,190
519
1,825
7,653
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Hortensya
Serqet
10
1 / 4 / 1
5,568
557
5,865
10,116
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,657
566
4,044
4,818
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
rehber09
Ravana
11
0 / 0 / 0
6,193
619
5,778
3,474
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
1
5.5
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Sun Wukong
Bluechew2023
Sun Wukong
0
0
0
0
L
Freya
1
4
0
0.25
L
Serqet
Hortensya
Serqet
1
4
1
0.38
W
Izanami
LaDenisada
Izanami
3
2
1
1.75
L
0
1
0
0
W
Ymir
ReVelDy
Ymir
1
0
6
4
W
Bakasura
RmYsirjaillll
Bakasura
1
0
3
2.5
L
Ravana
rehber09
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
21,193
38,847
Taken
36,217
20,643
Mitigated
17,113
13,895
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,846
1,185
0
2,330
5,989
2,291
0
448
5,503
66,724
0
L
Xing Tian
 
Xing Tian
3,681
408
852
1,215
10,156
6,131
0
2,476
7,610
17,436
0
W
Sun Wukong
Bluechew2023
Sun Wukong
995
68
0
2,920
10,079
8,104
0
0
10,079
0
54,013
L
Freya
1,825
686
0
1,516
7,653
2,887
0
3,289
4,342
21,065
0
L
Serqet
Hortensya
Serqet
5,865
1,613
0
967
10,116
3,807
0
2,945
6,912
0
34,563
W
Izanami
LaDenisada
Izanami
5,648
4,561
0
1,930
6,376
1,993
110
2,168
3,994
0
48,422
L
4,044
913
0
1,923
4,818
2,150
0
2,714
1,947
0
43,625
W
Ymir
ReVelDy
Ymir
3,882
2,128
0
1,692
6,375
4,246
100
2,380
3,591
15,344
0
W
Bakasura
RmYsirjaillll
Bakasura
1,976
1,530
0
5,023
10,028
4,009
0
357
9,297
0
41,751
L
Ravana
rehber09
Ravana
5,778
1,634
0
1,249
3,474
2,138
0
0
3,454
0
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
27,781
419
Minions Killed
312
0
Camps Cleared
0
1,091,713
Distance Traveled
1,014,535
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,482
748
120
12
0
225,668
3
L
Xing Tian
5,173
517
15
2
0
202,903
6
W
Sun Wukong
6,685
669
106
11
0
198,271
1
L
Freya
5,190
519
51
5
0
191,074
0
L
Serqet
5,568
557
60
6
0
255,551
1
W
Izanami
5,947
595
79
8
0
186,869
0
L
Neith
5,657
566
87
9
0
196,162
0
W
Ymir
5,908
591
25
3
0
205,091
5
W
Bakasura
6,127
613
89
9
0
275,814
0
L
Ravana
6,193
619
99
10
0
168,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role